Reizo Ryuu
Member
I felt this was new thread worthy, full notes here:
https://dcgamessupport.wbgames.com/...30675-Gotham-Knights-PC-Patch-Notes-2-14-2023
Specifically highlighting:
Now while the previous patch in December already felt like a good as it gets patch performance wise, as per my post here:
This new one gave me a performance boost I wasn't expecting.
It's pretty much locked 60 now for me driving around, and even the slight loading hitches are gone.
And more surprising is that with RT on I get 60 fps driving around now too, dropping only as low as 50~ at more dense areas like the train stations.
The patch was massive, ~40GB on steam, which is almost the entire game, so it seems like they did some heavy optimisation to get this extra performance.
Unfortunately the console version is still locked to 30fps, though if this much extra performance is also available on consoles, then perhaps a future 60fps patch isn't out of the questions.
At least they patched some controller rumble features in for you guys ;P
https://dcgamessupport.wbgames.com/...30675-Gotham-Knights-PC-Patch-Notes-2-14-2023
Specifically highlighting:
Performance
- Rendering performance improvements
- Smoothed out delta time fluctuations with and without V-SYNC
- Streaming time improvements
- Optimized actor spawn time and performance
- Various GPU and CPU hitches reduction
Now while the previous patch in December already felt like a good as it gets patch performance wise, as per my post here:
Latest update on steam seems to bring performance up to as good as it gets.
Driving around the city is completely smooth for me now, it still loads stuff in at points obviously, but even then it doesn't drop to lower than ~55 fps for me.
RT performance is great too, no stuttering and an average of 40fps while driving, 30 at the lowest.
This new one gave me a performance boost I wasn't expecting.
It's pretty much locked 60 now for me driving around, and even the slight loading hitches are gone.
And more surprising is that with RT on I get 60 fps driving around now too, dropping only as low as 50~ at more dense areas like the train stations.
The patch was massive, ~40GB on steam, which is almost the entire game, so it seems like they did some heavy optimisation to get this extra performance.
Unfortunately the console version is still locked to 30fps, though if this much extra performance is also available on consoles, then perhaps a future 60fps patch isn't out of the questions.
At least they patched some controller rumble features in for you guys ;P
PlayStation®5
Controller
- Adaptive Triggers Implemented
- Batcycle traversal
- Precision Aim firing
- Controller Rumble Updates
- Certain actions in combat
- Traversals
- Grappling
- Knighthood traversal
- Batcycle traversal
- Bike trials
- Controller Speaker Sounds
- When momentum bar is filled
- After picking up certain collectibles and health packs.
- When ultimate cooldown has refreshed
Xbox Series X|S
Controller
- Controller Rumble Updates
- Certain actions in combat
- Traversals
- Grappling
- Knighthood traversal