DCharlie
And even i am moderately surprised
the thing that gets me as well is : look at the promo screen shots from D3 - they look like ass.
There have been so many moments of HOLY SHIT that looks amazing, i don't know how they managed to dig out such poor screen shots.
The sunset level where you take down the
is just awesome.
And with each direct hit
Just... wow...
I hope with the next version they don't try and be too clever. It's all about situations, not about anything over complicated (ie: JUST KILL EVERYTHING).
The 3 giant striders coming down the Thames was another holy f*cking shit moment. The DOP effect is pretty understated too , and the draw distance insane - so lots of these "oh shit , they are coming!" moments just ROCKKKKKKKKKKKKKKKK.
There have been so many moments of HOLY SHIT that looks amazing, i don't know how they managed to dig out such poor screen shots.
The sunset level where you take down the
giant ants nest
And with each direct hit
either something gets blown off the giant structure, or it bends/tips a bit more/liquid gushes out of one of the hole created
Just... wow...
I hope with the next version they don't try and be too clever. It's all about situations, not about anything over complicated (ie: JUST KILL EVERYTHING).
The 3 giant striders coming down the Thames was another holy f*cking shit moment. The DOP effect is pretty understated too , and the draw distance insane - so lots of these "oh shit , they are coming!" moments just ROCKKKKKKKKKKKKKKKK.