SolidSnakex said:Heh, that would be real.
Here's a new GT5 TGS vid
http://multiplayer.it/video/gran-turismo-5-per-ps3/gran-turismo-5-videoanteprima-tgs-2010.hi/
Credit to fordcapri from GTplanet.
Wait until you get to the part of the vid with the GTbyCitroen Race Car on the straight at Le Mans. The sense of speed is insane.
It's you.Solal said:Is it me or is the framerate all over the place at 1:14?
Solal said:Is it me or is the framerate all over the place at 1:14?
offshore said:I wonder if you can change the speed of the wipers.
Zaptruder said:Can you change the speed of wipers on a real car?
I would absolutely love for this to be the case......love....SolidSnakex said:The guy in the Multiplayer.it video mentions that Kaz told him that the engine sounds will be much improved over GT4 and Prologue in the final build. Credit to hardvibes and speedfreak69 from GTplanet for the translation.
i-Lo said:aquaplaning
agaru said:Is it true the game won't be able to hold 60fps at certain weather situations?
saladine1 said:I would absolutely love for this to be the case......love....
Are you serious Zap??Zaptruder said:Can you change the speed of wipers on a real car?
hardvibes said:http://www.youtube.com/watch?v=14iwj79wNr4
In this video Gameblog says the framerate may drop to 40fps in those extreme conditions (16 cars+dynamic weather in cockpit view+night etc..)
40 is better than 30
Hey I thought the X1 was only virtual, they say it exists and Vettel tested it!
P.S. Didn't PD design it?
offshore said:I wonder if you can change the speed of the wipers.
I NEED SCISSORS said:40fps is still smooth enough, and forgiveable all things considered.
Wax Free Vanilla said:but is it locked?
constant 60-40 fps drops throughout a race would be shit.
offshore said:I wonder if you can change the speed of the wipers.
KingDizzi said:The only time I recall him talking about framerate drops is when he said 16 cars + rain are on screen at once so basically for really extreme situations. Besides that he did not say there would be framerate drops, I'm one of those people with trouble distinguishing 30fps from 60fps but in the videos posted by blim when it was raining was it 60fps?
Well, nearly all racing games from days gone by featured fantastic sounds in their trailers only to be let done by the actual gameplay sounds.SolidSnakex said:I do wonder if the sounds we've been hearing in the trailer are really what they have in the game. They clearly know what the cars are supposed to sound like but something gets lost in the processing it seems.
Metalmurphy said:Why do I have the feeling they pulled that 40fps number out of their asses?
Pallaris said:In some vids it looks like the game is constantly tearing. Even with one car on the screen/interior view on a straightaway. Real fuckin shame. Should have known something was up with the time trial demo which had slowdown/tearing with one car on the track. Average performance puts a big downer on the game for me. I realise 720p mode should perform better but with Kaz's admission that the game is effectively struggling to hold 60fps I'm left baffled as to why they've gone this route.
Sense of speed is looking incredible though, something I didn't think GT did well in previous games.
gundamkyoukai said:It's lock 60 fps .
Wax Free Vanilla said:yeah for dry and daylight conditions but for wet, night and a pack of cars? if it fluctuates between 60-40fps that would be shit on f1 2009 levels. the framerate in that game goes from 60-30 fps when it pleases.
Lotus esprit V8? Or sport 350?SolidSnakex said:So can anyone figure out what car this is
*pic*
Jay brought it up on GTplanet but no one can figure out what it is.
SolidSnakex said:So can anyone figure out what car this is
http://i55.tinypic.com/zvsi1k.jpg
Jay brought it up on GTplanet but no one can figure out what it is.
yea i definitely looks like an esprit but the dash is different to what i rememberBobo said:Lotus esprit V8? Or sport 350?
my pants will explode if we get F1 gameplay its my favourite car..also do you know if the xj220 is a premium? would love to use the cockpit view in itSolidSnakex said:Yeah it's the Espirit that we've seen in older demos. This is just the first time that it was made playable. Makes me wonder if the McLaren F1 is also playable since it's been shown in different builds but never in playable form.
Their source for the 40fps number is KazMetalmurphy said:Why do I have the feeling they pulled that 40fps number out of their asses?
LabouredSubterfuge said:Alpha to coverage effects are heavy on fill rate which the PS3 isn't particularly great at (it's RAM intensive I believe) therefore devs often make the effects (here water sprays) much lower res while the human eye can't tell the difference all that much. However, when those effects interact with others, you'll notice a low resolution jaggy effect as it overlays the native res stuff. I think :lol
Graphics Horse said:I'm assuming these effects are rendered on a seperate low res buffer with a low res copy of the depth map...
I've just thought how to reduce the blockiness of this look, by subtracting the low res depth map from the native one to create a mask. It doesn't get rid of all the artifacts but brings back the definition of the sharp edges. Wonder if anyone uses that.
The problem is that engines sound much different under load. A revving engine while parked will sound much different than a car on a dyno/track. And since PD only records while the cars are stationary...SolidSnakex said:I do wonder if the sounds we've been hearing in the trailer are really what they have in the game. They clearly know what the cars are supposed to sound like but something gets lost in the processing it seems.
Niks said:any footage from Laguna Seca or El Capitan yet?
LabouredSubterfuge said:No idea. You know a fuck load more than me
mclaren777 said:The problem is that engines sound much different under load. A revving engine while parked will sound much different than a car on a dyno/track. And since PD only records while the cars are stationary...