Mr. Luchador
Member
Guacamelee
Gameplay, design AND fun.
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EDIT: I realise my avatar would suggest I have a somewhat biased opinion here :\
Guacamelee
Wow, it took until post #6.Fire Emblem Awakening.
I can't believe there are people not picking The Last of Us.
This is not up for debate, people.
Probably Metal Gear Rising
I can't believe there are people not picking The Last of Us.
This is not up for debate, people.
I can't believe there are people not picking The Last of Us.
This is not up for debate, people.
I does to me, I can't put it down!Does Dragon's Dogma: Dark Arisen count?
For me it's a tie between Animal Crossing and Fire Emblem.
My year has already been made and there's still Mario Golf to look forward to
Amir0x said:But what really restored my faith in gaming recently is Antichamber. Antichamber is a game that I honestly didn't really anticipate before it came out, low buzz and low visibility. But I saw a video and thought it looked neat, puzzles and indie cred. I thought why not?
Let me state right now that all game developers looking to not insult their audience need to play this game from the start to finish. THIS is how you design gameplay. When you turn on Antichamber, what are you greeted with (ok, after the UDK logo) The starting room. The starting room also doubles as your title screen, with a timer that is your goal to beat and the basic controls on the wall. You're never for a second disconnected from the gameplay. You never for a second have some obtuse, irritating tutorial narrator telling you how to solve every fucking bit of gameplay mechanics.
No, Antichamber does something special: It weighs its audience and, *gasp*, decides to respect us!
It doesn't assume Billy Joe or Susie Q are so functionally retarded that drool spills out the corner of their malformed mouths. No, it considers basic facts about human ingenuity and then applies them to how to treat people! It's amazing! Like, did you know that you can learn gameplay mechanics NATURALLY and without any irritation without a single word from any omnipresent asshole in your ear? Oh sure! All it takes is an eye toward understanding visual cues and perspective and redirection. All it takes is allowing people to learn from their goddamn mistakes (or put a better war: learning experiences). A miracle, right?
But ah, questions!
SERIOUS QUESTION said:"But Amir0x, I'm so dumb I don't even think I could get through a game where some explosion-laden set piece in which I have no input whatsoever is not included... how will I decide how to let the developers play the game for me if they're not playing the game for me?"
Well, the game doesn't let you fall flat on your face entirely. It does have a sort of system of clues, in that there is generally a poster with a little observational riddle that generally makes the most sense after the puzzle is completed. But, you can indeed interpret it and help you get through the early puzzles. But see, even the CLUES aren't just handed to you. The designer suspected that you have brain cells and that you can, in fact, rub two or more of them together at a time!
Everything about this game is a fuck you to modern game design: no ego involved, completely hands off... just brilliant puzzle design and an ever expanded lexicon of creatively inspired solutions that will consistently subvert what your expectations are for a game. Beautiful minimalist art direction that is as entertaining to explore as it is to play. And incentive for replays: no fucking way any of you finish the game in its original goal time, so once you get through the game speed running is an absolute blast.
Antichamber restored my faith in game development.
SO GOTY RANKINGS ->
1. Antichamber
2. Fire Emblem 3DS
3. Rogue Legacy
4. Last of Us
5. Bioshock Infinite
The most fun I've had in an FPS in many years. The storytelling is awesome, the voice acting is cool, the graphics are excellent, the gunplay - incomparable.
The Last of Us
The Last of Us
The Last of Us
The Last of Us
Definitively The Last of Us - before that, it was Bioshock: Infinite.
last of us
The Last of Us
TLoU
The Last of Us
Probably a tie between Fire Emblem: Awakening and The Last of Us. Not sure which one wins out for me. I've played an obscene amount of FEA and I have sort of gone from loving it to hating it at the same time. I guess I played way too much of it. I'm still pretty fresh off my TLoU playthrough, so maybe if I play it again at the end of the year I'll see if it still holds up in my mind. But man, both are fantastic games.
The Last of Us...
The Last of Us
Had you asked me 2 weeks ago it would have been Guacamelee!
The Last of Us.
The Last of Us.
Honorable mention to Fez (PC)
"Halfway through the year...what's your GOTY so far?"
Or
"So here's an easy way to see who hasn't played The Last of Us."
The Last of Us
The Last of Us.
Animal Crossing is my most played by far though.
The Last of Us. With Infinite being a close second.
The Last of Us.
The Last Of Us followed by Metro 2033 Last light. Getting a new 3ds xl with New Leaf next week so that might change.
Bioshock could have been it but it was just way too boring to play.
Last of Us, closely followed by Bioshock Infinite.
I can't believe there are people not picking The Last of Us.
This is not up for debate, people.