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Halo 3 Hype Train Pitstop: EGM's gotta leak

jmdajr said:
man I'm going to be pissed if there is no online co-op.

I won't even bother playing split screen.
System link is where it's at. That's how I played through the GoW campaign the first time and that's how I intend to play Halo 3. That doesn't mean I don't think online co-op wouldn't be as awesome as having faberge testicles though, just that I'll be able to live without it.
 
Mojovonio said:
But Frank,

Maybe you can discuss this, maybe not.

But if the concern with Co-OP is what to do with the other player when he lags too far, why can't you just warp him like you did in the other two games?

I really don't understand how this is an issue.

PLEASE FRANK!

I think I recall them saying for previous iterations the big problem was being able to send and sync the ai data. If what you're describing were a problem, then system link and especially split screen co-op would be out, but those are supposedly still in, so that shouldn't be the issue. I don't know if 3 is having trouble in the same spots or not, though.
 
I still have a hard time believing they can't have either system-link or online coop when games like Gears and Crackdown do it very well. The very least they can do is include vertical split as an option. The pseudo-horizontal split used in the Beta wasted a lot of screen real estate, though I understand why they did it (keeping the ratios the same as one player).

At least system link for Christ's sakes.
 
WHOAguitarninja said:
I think I recall them saying for previous iterations the big problem was being able to send and sync the ai data. If what you're describing were a problem, then system link and especially split screen co-op would be out, but those are supposedly still in, so that shouldn't be the issue. I don't know if 3 is having trouble in the same spots or not, though.

Right. That's what makes me call wop on the whole thing. I think Bungie is just biding their time until a major co-op announcement. They probably wanted us to know about the Arbiter being playable as the second character, but they weren't ready to announce the co-op megaton yet, so they're playing up that jazz about the warp problems. It may be an issue, but like you said, if they're doing splitscreen and especially system link, then they've already solved it, to an extent. They're just buying time, so they can drop a nuke a little closer to release.

I think about the stuff we already know about - multiplayer options, Forge, armour permutations - and it scares me to think about the stuff they haven't told us about, yet. There's still two months til it releases - they have many more things to announce, I'm sure.

Xdrive05 said:
At least system link for Christ's sakes.
They confirmed system link in the mag.
 
Mojovonio said:
But Frank,

Maybe you can discuss this, maybe not.

But if the concern with Co-OP is what to do with the other player when he lags too far, why can't you just warp him like you did in the other two games?

I really don't understand how this is an issue.

PLEASE FRANK!

GUYS!!! DO YOU REALLY THINK THEY HAVEN'T TRIED THAT YET???!!!
JESUS CHRIST THEY'RE ****ING GAME DEVELOPERS!!!

this forum is giving me an ulcer....
 
Cocopjojo said:
I think about the stuff we already know about - multiplayer options, Forge, armour permutations - and it scares me to think about the stuff they haven't told us about, yet. There's still two months til it releases - they have many more things to announce, I'm sure.
Add to that saved films, photo uploads to bungie.net, file sharing, custom game options, custom Live Public games....there's a lot of stuff they've talked about but not shown, or mentioned but not covered the details of.
 
GhaleonEB said:
Add to that saved films, photo uploads to bungie.net, file sharing, custom game options, custom Live Public games....there's a lot of stuff they've talked about but not shown, or mentioned but not covered the details of.

Unbreakable Space Twine
 
Cocopjojo said:
Right. That's what makes me call wop on the whole thing. I think Bungie is just biding their time until a major co-op announcement. They probably wanted us to know about the Arbiter being playable as the second character, but they weren't ready to announce the co-op megaton yet, so they're playing up that jazz about the warp problems. It may be an issue, but like you said, if they're doing splitscreen and especially system link, then they've already solved it, to an extent. They're just buying time, so they can drop a nuke a little closer to release.

I think about the stuff we already know about - multiplayer options, Forge, armour permutations - and it scares me to think about the stuff they haven't told us about, yet. There's still two months til it releases - they have many more things to announce, I'm sure.


They confirmed system link in the mag.

It kinda sucks they were so mum on the subject with Halo 2, otherwise it'd be ridiculously easy to believe they want to unveil Online Co-op in some future update. I mean, why get one magazine cover article when you could get seven? Besides, it makes a decent line for an article that's supposed to be a Campaign blowout. "Halo 3 Campaign So Epic Internet Can't Handle It", etc. etc.

But the whole Halo 2 silence is just offputting. I've already accepted that there's no co-op and finding out otherwise would be a nice surprise.
 
starfox said:
Gaffers, Halo 3 Xbox 360 Bundle Box.



Pretty cool, btw.:D
That packaging really is slick. It's consistant with the Zune box as well.

"Halo 3 game not included"

I maintain that's a very strange decision. :\
 
From my understanding... if they've gotten it to work over System Link, then it's just (basically put) a matter of optimization, since internet and system link is the same thing (a network) but with different speed of course...

Frankie, if you compare the bandwidth Halo 3 uses in MP to what it uses in SP over System Link, how much more bandwidth does SP need in its current state? How far away from reaching your goal are you really?
 
OMFG thats the coolest box ever.

anyway, i love how Halo 3 will have matchmaking, customs, and public customs. no one will ever be stuck looking for a game if theyre bored.

btw, if you guys think Halo 3 wont have co op then :lol :lol
 
Cocopjojo said:
It may be an issue, but like you said, if they're doing splitscreen and especially system link, then they've already solved it, to an extent. They're just buying time, so they can drop a nuke a little closer to release.
...
They confirmed system link in the mag.

Yeah, the system link issue means at the very least they already have the remote networking part of the campaign already synchronizing between two players on different machines. That in itself is a huge accomplishment.

On the flip side of this, system link over a LAN means they can count on very low lag and latency and so synchronization problems when lag is introduced isn't a problem. It's the same reason why multiplayer on the original Halo was limited to system link - they didn't have the lag issues sorted out.

And to answer some other people about the whole "why don't you just warp the player when they are too far away" idea, we don't know anything about Halo 3's design. It's possible that when playing co-op you're *meant* to be split up with a mile between players for parts of the game, the same way that Gears split up Marcus and Dom in certain areas, except with a much larger scale map.
 
Forge:

You can turn your Spartan into a Halo Monitor and back again. That's pretty much it. Full control over a map's spawned items except for the Elephant. Multiplayer, although player count unknown. Everyone gets a Monitor. Create your own gameplay, or whatever that stupid buzzword is. Divergent, or something. Will track Spartan's stats for goal based play, although won't have any rules enforced.


I don't understand what this is..just fancy name for stat tracking stuff?
 
GhaleonEB said:
I maintain that's a very strange decision. :\
I've said it before... any person that would buy the halo 3 360 likely already has Halo 3 on pre-order somewhere. Hell, I don't even own a 360 and I have the game pre-ordered. :lol
 
Tokubetsu said:
I don't understand what this is..just fancy name for stat tracking stuff?
How the hell does that quote translate to "just stat tracking stuff"?

You (and everyone in the game with you) have full control over all weapons, vehicles, items, spawn locations and specific stats and spawn timing of each at any moment.
 
Tokubetsu said:
I don't understand what this is..just fancy name for stat tracking stuff?
It sounds a bit like "Keys to the City" in Crackdown. It's a way to tinker with the game world by spawning objects and changing parameters such as weapon clips, spawn points, etc. Not to be too reductive about it, but it sounds like a controlled debug mode. A great way to screw around on Live with friends.
 
NeXuSDK said:
How far away from reaching your goal are you really?
I've got a crazy feeling that you're not going to get an answer on this one. I know, I know. Call me crazy. Something about the nature of Frank's comments in the article seem to indicate that this isn't something they're going to openly talk about until we're closer to the release date.

You guys may just want to start saving up for large volumes of ethernet cable if you want to play through campaign together but on different TVs.
 
Psychotext said:
I've said it before... any person that would buy the halo 3 360 likely already has Halo 3 on pre-order somewhere. Hell, I don't even own a 360 and I have the game pre-ordered. :lol

i own 360 and Halo is my favorite game on Xbox yet i dont feel like preordering. theres gonna be like 5 million copies in stores day 1 so theres no reason to.
 
GhaleonEB said:
It sounds a bit like "Keys to the City" in Crackdown. It's a way to tinker with the game world by spawning objects and changing parameters such as weapon clips, spawn points, etc. Not to be too reductive about it, but it sounds like a controlled debug mode. A great way to screw around on Live with friends.

Thanks for clearing that up, sounds ****ing awesome. I expect a lot of great videos from this mode.
 
GhaleonEB said:
That packaging really is slick. It's consistant with the Zune box as well.

"Halo 3 game not included"

I maintain that's a very strange decision. :\
Its a good decision IMO. Whoever is buying this 360 will most likely get the LE edition.
MaX_PL said:
i own 360 and Halo is my favorite game on Xbox yet i dont feel like preordering. theres gonna be like 5 million copies in stores day 1 so theres no reason to.
Not true, unless you want the regular edition, but the CE and LE cannot be preordered in many stores.
 
MaX_PL said:
i own 360 and Halo is my favorite game on Xbox yet i dont feel like preordering. theres gonna be like 5 million copies in stores day 1 so theres no reason to.
Collectors or legendary edition I'm talking about mostly.
 
godhandiscen said:
Its a good decision IMO. Whoever is buying this 360 will most likely get the LE edition.
This is true, and I'm sure it will sell out pretty quickly. The 20 GB HDD seems to indicate they want it to be affordable (and Shane Kim confirmed that in today's Kotaku interview). My backseat driver suggestion was to bundle the CE in with it for the holidays, then switch to the regular edition afterward for the same price as an early incentive (kind of like the King Kong HD-DVD with that player, or the remote with the 360 when it launched). Phase the SKU out in the spring.

But that's probably why I'm in finance and not marketing. :lol
 
One nice thing about having DLC, it opens the possibility for features/content that almost made it in to be added later.

Although Halo 3 seems so jam packed with new features/content, I can't imagine what got left out...
 
urk said:
And your contribution to this thread is...old.
the scans said it was two plyer co-op and he says 4 player so i thought i should contribute the good news and y is bungie trying to hide the online co-op news?
 
Wile E Bud said:
http://youtube.com/watch?v=5b5ABcDI89E
4 player co-op confirmed by jeff bell right at the last minute

Bleh, old, and even though I saw that years ago back when I was a baby, I thought it was a stretch even back then to say that it was confirmation.

He was just saying he wanted to play with all his kids. He does say "at the same time" but that could potentially just mean sitting around the TV.
 
No worries shoe, like I said in the other topic, this is getting bought just like the last Halo blowouts you all had, and like every Halo-exclusive any mag ever had... and from the looks of it, you guys got a truckload of pics and info (can barely see or read jack with these anyways - I'm amazed that anyone did), so it's safe to say that many of our fellow Halo fanatics will also buy the mag...

Scans never look as good as the magazine print anyways...

P.S.: That Halo 3 360 box looks hot, and is a wise decision, as there are definitely plenty of people who would buy this without wanting the regular case - smart move...
 
How long ago was this article written? I know the turnaround for print press, especially magazines, can be as high as two or three months. I'm guessing that they're a lot closer to knowing one way or another now than they were when the article was written. I think the overreaction about no online co-op may be just that, an overreaction.
 
JdFoX187 said:
How long ago was this article written? I know the turnaround for print press, especially magazines, can be as high as two or three months. I'm guessing that they're a lot closer to knowing one way or another now than they were when the article was written. I think the overreaction about no online co-op may be just that, an overreaction.

Egm saw halo 3 at the end of June, so maybe 3-4 weeks.
 
Wile E Bud said:
the scans said it was two plyer co-op and he says 4 player so i thought i should contribute the good news and y is bungie trying to hide the online co-op news?

Eh, he just said he was looking forward to playing together with his sons. Very vague. Bungie wants to conceal some information, because it makes good marketing sense. Whether or not that's the case with co-op is unknown.

I'd wait for the official announcement from Bungie. Nothing else is concrete.
 
thekad said:
So Bungie has completely given up on making small maps? C'mon, at least Lockout sized.
They make one awesomely huge map (Sandtrap), and now all of a sudden that means they've given up on small maps? And we already know about that Lockout influenced map...

Any way, glad to see someone finally made this thread. Good job Son of Godzilla.
 
thekad said:
So Bungie has completely given up on making small maps? C'mon, at least Lockout sized.
Where does it say that? People either have unrealistic expectations or believe the game will be a total letdown.
CreepingDea7h said:
They make one awesomely huge map (Sandtrap), and now all of a sudden that means they've given up on small maps? And we already know about that Lockout influenced map...

Any way, glad to see someone finally made this thread. Good job Son of Godzilla.
It was better when it was in the Halo 3 trailer thread. Now there are trolls complaining about the "lack of" online coop.
 
CreepingDea7h said:
They make one awesomely huge map (Sandtrap), and now all of a sudden that means they've given up on small maps? And we already know about that Lockout influenced map...

Any way, glad to see someone finally made this thread. Good job Son of Godzilla.

They made Zanzibar bigger. They made Lockout bigger. Sandtrap is the biggest Halo map ever. The three maps in the Halo 3 beta were all medium-large sized. Yes, I believe they have given up on small maps.
 
godhandiscen said:
It was better when it was in the Halo 3 trailer thread. Now there are trolls complaining about the "lack of" online coop.
I didn't bother reading through it since I figured it was just the same stuff, but still, at least this way more people know about the new features.
thekad said:
They made Zanzibar bigger. They made Lockout bigger. Sandtrap is the biggest Halo map ever. The three maps in the Halo 3 beta were all medium-large sized. Yes, I believe they have given up on small maps.
There are still many maps they haven't shown yet.
 
thekad said:
They made Zanzibar bigger. They made Lockout bigger. Sandtrap is the biggest Halo map ever. The three maps in the Halo 3 beta were all medium-large sized. Yes, I believe they have given up on small maps.

That about wraps it up then. Overwhelming evidence.
 
thekad said:
They made Zanzibar bigger. They made Lockout bigger. Sandtrap is the biggest Halo map ever. The three maps in the Halo 3 beta were all medium-large sized. Yes, I believe they have given up on small maps.
And in giant text in the article there's a Bungie designer (don't recall who) saying that because people loved Lockout, they wanted to make sure that maps of that size were represented.

Also, Epitaph is a very small, close-quarters combat map.

Edit: and then there's Snowbound. *smacks forehead*
 
thekad said:
They made Zanzibar bigger. They made Lockout bigger. Sandtrap is the biggest Halo map ever. The three maps in the Halo 3 beta were all medium-large sized. Yes, I believe they have given up on small maps.
Wha? The only large map in the Beta was Valhalla. Both High Ground and Snowbound were small maps. I guess you could say High Ground was a medium sized map. But it was also a lot smaller than any maps similar to it in Halo 2 i.e. Zanzibar.
 
thekad said:
They made Zanzibar bigger. They made Lockout bigger. Sandtrap is the biggest Halo map ever. The three maps in the Halo 3 beta were all medium-large sized. Yes, I believe they have given up on small maps.
*foghorn*
 
well as long as they stay away from foundation/midship/desolation/warlock type maps... even though midship was good... more maps like lockout would be great
 
Did somebody in here say Crackdown had good co-op?! I mean, Gears is understandable but Crackdown?! Jeez, if you both got far away only one of you would be having things spawning, the other being left in a city wasteland.

I also don't see how everyone can say it is easy. I thought it was pretty amazing that on a single XBox one person could be in a loaded area and the other in an unloaded area for Halo 2.

None of this online co-op was ever confirmed, it is all just a bunch of rumors started by god knows who. If the company doesn't say it or mention the source they gave the news to then you shouldn't believe it. Unless it is cover story in a magazine...
 
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