also any game with stamina you have to pay to recharge and daily prizes for bothering to come back
fuck off
This.
Plus 99% of games made for mobile are made SPECIFICALLY to generate money for the developer.
I feel so strongly about this subject.
I KNOW video games and developers are a BUSINESS. but i feel like a lot of Console/PC developers are making games to bring a story or their artwork to fans. theres Creativity that goes into games. I feel that a lot of Console/PC devs dont make games solely to make money. its not the only focus of the game. they want to entertain, they want to push limits, they want to showcase talent and art and new techniques. they DO want to make money from their games, but a lot of creative processes are also showcased.
Mobile on the other hand have NO creative processes attached to them. Generally they market it to try appealing to a specific demographic be it nostalgia, or namedropping. Devs making a secret of mana game? theyre targeting that mana fan crowd. Dungeon Keeper? you get drawn to it because of the name.
However, the intent of this isnt to appeal to the fans. its to generate more money.
These games then charge you for everything from time restraints (pay to play longer!) to standard items. (are you dying too often? buy HP potions!)
They arent REALLY making these games for fans. theyre making games they think fans might buy, in order to make more money from in game purchases. all creativity is thrown out the window in favor of money making tactics.
Just to reiterate... it IS a business... however with mobile gaming its almost always JUST ABOUT the business. No one cares about the gameplay or if the story is engaging any more. they only care that you have to spend money to fight the boss dragon at the end of chapter one scene one. (for 30$ more you can buy scene two, and for 50$ extra you can buy chapter two!)
This is all evidenced by the infinite amount of "CLONE" games. no one is making original games... theyre all just copying each other to make a quick buck. its no longer entertainment.