Hell yes. Exhibit A:
edit: Ratchet & Clank for those unaware
No.
The character models are worse than toy story, without a doubt. The shortcuts are very obvious.
Posting a busy (and highly faked) background is weird considering you can definitely do that for TS.
The materials and shaders are better, but are very much 'real time'.
Yes
God of war 4 as of now has almost the same fidelity as Beowulf to me.
Almost...
Compare what Kratos is wearing to what the Beowulf characters are wearing. Compare the way his hair/fur is done and how little there is to all of their hair. The kids face texture is not very comprehensive around his chin at all and the fuzz part of his hair is a texture.
No vs Beowulf.
lol
Toy story still has a higher poly count by at least 2x-3x. IQ is way, way worse. Low AF on everything a few feet out.
Not really for IQ, polys and overall texture comprehensiveness. Art style, sure.
Nate's head is great. Everything else is lower quality, with a load of apparently obvious shortcuts to the rest of his model and the environment (low texture res, low AF).
vs TS, it depends on what you're comparing. Overall, UC4 is shortcut city.
BTW, anything posted using screen space reflections is a
hell no. Even for the older stuff Pixar faked before ray tracing.
yup i agree but at the moment Kratos is the only character model in realtime gameplay that is the closest to cg imo.
This is incredibly believable, they could put him in the world of warcraft movie and he wouldn't even look out of place.
close...but not quite there yet.
Extremely detailed facial hair on
both characters. Fluid simulation. Modifiers for the hair to display wetness. No polygonal edges. The SSS on the skin at a much higher quality. The light passing through the facial hair naturally.
This further example exacerbates and highlights the superiority of the movie even more.
noooooooooo vs Beowulf
We've got a few more years, guys. Not until we've hit TFs in the 24s and above (for TS1 at least. TS2 is like 1.5-2x that).