Jep .BlazingDarkness said:is that Garth Marenghi? lol
Jep .BlazingDarkness said:is that Garth Marenghi? lol
Melchiah said:Forgot one thing, which depending on a person can be a pro or a con;
The game is apparently slow-paced, the atmosphere is crafted gradually and slowly with mundane things. The reviewer thinks the game won't go well with younger players. Not only due to the pace, but also due to themes, like paternity, that younger people perhaps can't identify themselves with.
For me, it's definitely a pro.
Definitely a pro; after years of fast paced games, something slower would be just the ticketMelchiah said:Forgot one thing, which depending on a person can be a pro or a con;
The game is apparently slow-paced, the atmosphere is crafted gradually and slowly with mundane things. The reviewer thinks the game won't go well with younger players. Not only due to the pace, but also due to themes, like paternity, that younger people perhaps can't identify themselves with.
For me, it's definitely a pro.
Melchiah said:[*]The worst thing? The game tries to trick the player by presenting false clues and theories.
mujun said:Surely it's better to make the clues hard to find or subtle rather than making it impossible to know whether any given clue is right or wrong.
Author, dream-weaver, visionary, plus actorBlazingDarkness said:is that Garth Marenghi? lol
highluxury said:....anyway, Im sitting here with the danish issue of Gamereactor. They are calling this "the first TRUE interactive movie experience" defining a new genre by its own. It scored 9/10.
Im pretty psyched now. It appears to be a wonder in story-telling.
You're about to enter the world of my imagination. You are entering my darkplace.Dr Bad Dude PHD said:Author, dream-weaver, visionary, plus actor
Melchiah said:Forgot one thing, which depending on a person can be a pro or a con;
The game is apparently slow-paced, the atmosphere is crafted gradually and slowly with mundane things. The reviewer thinks the game won't go well with younger players. Not only due to the pace, but also due to themes, like paternity, that younger people perhaps can't identify themselves with.
For me, it's definitely a pro.
-COOLIO- said:i dont know if this is in heavy rain or not but more games should useless items for the hell of it.
do you want to pick up lint?
yes
no<-
Ploid 3.0 said:Dude thanks for the magazine's highlights. Thank you!
Ploid 3.0 said:About the voice discussion. I can see how it can be intolerable to people.
Definitely. While I'm not a father either, I see a lot of parents with children on the subway who I want to smack the crap out of, so hopefully I can do that through this game.Garjon said:While I'm not a dad, I am an uncle and those scenes do sort of click.
Okay, but that tells me nothing about how it is as a video game...highluxury said:They evidently set their expectations to 'disappointment' wanting to see it fail since its another experimental game from Sony. And apparently they had to pre-ejaculate their hate on David Cage bearing the former into consideration.
:lol
....anyway, Im sitting here with the danish edition of Gamereactor. They are calling this "the first TRUE interactive movie experience" defining a new genre by its own. It scored 9/10.
Im pretty psyched now. It appears to be wonder in story-telling.
Yea, that what the 9/10 is for. For people who can't process context.HiResDes said:Okay, but that tells me nothing about how it is as a video game...
YoungHav said:is it even confirmed to have multi-languages in the North American version?
:loltempleusox said:Yea, that what the 9/10 is for. For people who can't process context.
It pretty much has to have Spanish and French to be sold here, if they are already available for other countries (and they are)YoungHav said:is it even confirmed to have multi-languages in the North American version?
Yeah, really. That sounds like a total pro.HK-47 said:Sounds like the best things. More games should lie. Its a powerful tool for storytelling in games I think.
100% sure on french as here in quebec they would not be able to sell the game as it s available in the euro version. Spanish is a pretty given too. Dunno for other language but it would be stupid if they remove content, pressing the disc would cost the sameLord Error said:It pretty much has to have Spanish and French to be sold here, if they are already available for other countries (and they are)
YoungHav said:is it even confirmed to have multi-languages in the North American version?
Deepack said:You're about to enter the world of my imagination. You are entering my darkplace.
*Cue eighties synth tune*
im watching the wind waker lp on youtube.Snuggler said:You watch games on Youtube? Sounds fun.
I've been replaying KOTOR 2 with mods. No way that's faster than Heavy Rain. I can get on board with slow pacing, as long as it's pacing and not filler. It allows for more development and story impact when done well.Melchiah said:Forgot one thing, which depending on a person can be a pro or a con;
The game is apparently slow-paced, the atmosphere is crafted gradually and slowly with mundane things. The reviewer thinks the game won't go well with younger players. Not only due to the pace, but also due to themes, like paternity, that younger people perhaps can't identify themselves with.
For me, it's definitely a pro.
wow, that looks pretty good.INDIGO_CYCLOPS said:Not sure if this was posted, but I came across some really cool new footage of Scott Shelby gameplay. Personally, I only watched a few minutes because I suspected spoilers incoming, but it was nice to see a new, interesting locale and some basic Shelby investigation gameplay.
http://www.gametrailers.com/user-movie/scott-shelby-heavy-rain-gameplay/339181
Remember, this video most likely contains out-of-context spoilers. Watch if you don't care!
If you want to localize a game, you should be willing to put the hard work in. Otherwise don't dub the thing at all. Happens with movies left and right.Sascha23 said:Not if you play in the original French language with English subs.
I know, I sound like a broken record, but I would much rather experience a great story with great acting rather than hear it in dub format that didn't get the direction it deserved--which this game seems to fall into (at least partially).
I plan to play in English at least once though just so I can see how it pans out overall.
mujun said:Surely it's better to make the clues hard to find or subtle rather than making it impossible to know whether any given clue is right or wrong.
I think I'm gonna do this too (that is if it has a story worth a damn). Will be as close as I get to it.REK said:I can't wait to watch this game on YouTube!:lol :lol :lol
On second though, no I wont...ughINDIGO_CYCLOPS said:Not sure if this was posted, but I came across some really cool new footage of Scott Shelby gameplay. Personally, I only watched a few minutes because I suspected spoilers incoming, but it was nice to see a new, interesting locale and some basic Shelby investigation gameplay.
http://www.gametrailers.com/user-movie/scott-shelby-heavy-rain-gameplay/339181
Remember, this video most likely contains out-of-context spoilers. Watch if you don't care!
Because its not a 'game' to me...and I have no PS3 of my own to watch it.-viper- said:why not buy the game and play the game instead?
why not buy the game and play the game instead?jrricky said:I think I'm gonna do this too (that is if it has a story worth a damn). Will be as close as I get to it.
-viper- said:why not buy the game and play the game instead?
Callibretto said:in point and click adventure, what you suggest is equal to pixel hunting for that tiny, hard to find, subtle clues as the ingredients to solve the puzzles.
I think I prefer to have more useless/ misleading clues and spend more time thinking on the puzzles than more time moving my mouse cursor 1 millimeters at a time.![]()
stop the lunacy... I suppose when I play NBA2K10 I'm exercisin if thats the case.jrricky said:Because its not a 'game' to me....
mujun said:Or maybe they could do something so that it was like a real mystery, you know have knowledge gaps that force you to look for patterns or make it all about discovering where clues are and how they relate to each other.
@HK-47, Oh no there are so many red herrings I might as well flip a coin to decide whether any given clue is true or false.
You are an idiot.
Listen. When I first joined this hospital I was strictly solo. You were first real buddy I ever had. But if you and he wish to be best buddies again, I won't stand in your way.Deepack said:You're about to enter the world of my imagination. You are entering my darkplace.
*Cue eighties synth tune*
HK-47 said:If its well constructed, you wouldnt need to flip a coin. You'd be able to figure it out.
But I guess a meatbag such as yourself needs all the help he can get.
mujun said:No shit.
We are discussing the two extremes though when the best option is something that strikes a balance. Not to mention that all of this came about based on one comment translated from a magazine review and have no idea whether it actually applies to the game or not.
I'm not exactly sure of the negative connotations of "meatbag."