Mefisutoferesu
Member
Wait 1080p @ 60fps with 12bit color? Shouldn't that be 24bit? Or am I confused about the range of expressed colors? 24bit is "human" level color preception, right?
12 bit/channel = 36 bit color total. And 24-bit can easily have banding perceivable to the naked eye, especially in darker colors.Mefisutoferesu said:Wait 1080p @ 60fps with 12bit color? Shouldn't that be 24bit? Or am I confused about the range of expressed colors? 24bit is "human" level color preception, right?
thinkjose1 said:Yes, but that is one component. That isn't including the Cell, expensive ram, Nvidia graphics chip, etc. the loss has never been that big.
BlueTsunami said:
Fully Software-Decoded BD Player Driven by Cell Processor
High Quality Image Processing Driven by RSX Graphics Processor
1080p/60 12bit Color HDMI Output
32bit Floating Point Color Processing
32bit Floating Point Audio Processing
fart said:two posts above you, tedtropy
pixelfish said:If I was for example Samsung, I would be pissed off if I was trying to sell my stand alone player for $700 and here comes Sony and includes a Blue Ray player in a $399 console. Unlike with DVD technology, Blue Ray is Sony's baby and they have to keep their relationship sweet with the companies that have backed Blue Ray instead of HD-DVD or else they might just jump ship. I wonder how they are going to keep everybody happy?
Beatbox said:Why would you be pissed if you were Samsung? They announced a first gen dual format HD-DVD/Blu-Ray player.
pixelfish said:People are saying that consumers will just buy the PS3 with Blue Ray dvd player instead of spending more money on a stand alone player, how is that good for Sony to undercut the companies that they are trying to get to adopt Blue Ray instead of HD-DVD?
If I was for example Samsung, I would be pissed off if I was trying to sell my stand alone player for $700 and here comes Sony and includes a Blue Ray player in a $399 console. Unlike with DVD technology, Blue Ray is Sony's baby and they have to keep their relationship sweet with the companies that have backed Blue Ray instead of HD-DVD or else they might just jump ship. I wonder how they are going to keep everybody happy?
YellowAce said:Why should Sony care about making the other companies happy?
pixelfish said:I don't know, maybe because it's their technology they are trying to get out there?
One thing that's not "just like Microsoft" about Sony... They don't have the financial standing to take losses of that size.SKOPE said:Just like Microsoft with the original Xbox, expect Sony to take huge losses on the PS3 in an attempt to establish Blu-ray as the successor to DVD.
DarienA said:Because there's little crossover. Folks who have no interest in gaming aren't going to run out and buy a PS3 just because it has a cheap Blu Ray player in it. Didn't we get a similar argument last generation?
MrSardonic said:Is the BR drive really going to be that big a selling point?
pixelfish said:People are saying that consumers will just buy the PS3 with Blue Ray dvd player instead of spending more money on a stand alone player, how is that good for Sony to undercut the companies that they are trying to get to adopt Blue Ray instead of HD-DVD?
The last part is yet again not true stated generalized like that.HomerSimpson-Man said:How?
Because new standalone A/V tech is sold at absurdly high profitable prices and videogame consoles are sold under cost.
elostyle said:The last part is yet again not true.
I don't think PS1 and PS2 were ever sold under cost.HomerSimpson-Man said:Well it's true for Sony consoles and MS too.
BlueTsunami said:Its a joint effort and just because a BDA exist doesn't mean everyone has to be buddy buddy. Its still business and all of them are still competing against eachother. They just all agree that Blu Ray is the way the inustry should go.
Do you honsetly think all hardware manufactuers are thinking about how much the other companies are pricing their Blu Ray players and say... "Oops, we don't want to go to low, don't want to make them mad"
It took Sony just under a year to start profiting on the PS2. They sold it at a loss that was quickly cancelled out by software sales.elostyle said:I don't think PS1 and PS2 were ever sold under cost.
colinisation said:Have you not justdescibed an oligopoly working on the principles of game theory ?
jetjevons said:I'm going to be amazed if the PS3 is <$500. The hit Sony would be taking per unit must be gigantic.
Was that in one of their financial reports? How do you know? I think there might have been R&D cost factored in with that.M3wThr33 said:It took Sony just under a year to start profiting on the PS2. They sold it at a loss that was quickly cancelled out by software sales.
elostyle said:I don't think PS1 and PS2 were ever sold under cost.
Flo_Evans said:one word: volume.
Don't worry... the HDD is a separate add-on so you don't need to include that. I think <$500 is doable, but they'll leave out a lot of the options that core gamers need, in favour of making it a more attractive multimedia station for casuals.jetjevons said:I'm going to be amazed if the PS3 is <$500. The hit Sony would be taking per unit must be gigantic.
"As has already been said. Unlike with dvd, Blu-Ray IS SONY. They don't have to pay tons of royalties on the parts and they can make everything in-house for cheap. Also as has been said, those $1000 players probably cost like $50 to manufacture and are just $1000 to recoup on R&D and royalties."
DCharlie said:errr.... okay
isn't Blu-ray a group of companies splitting the R+D? If that's the case, then surely they'd also get a bit of a break on costs.
$50 to manufacture - i assume you just mean the drive, because i don't think it plays anything by itself. $50 on a video decoder , digital out put, sound processor etc seems insanely low.
DCharlie said:isn't Blu-ray a group of companies splitting the R+D? If that's the case, then surely they'd also get a bit of a break on costs.
Mrbob said:Cell and RSX are handling the video and audio decoding for Blu Ray movies on PS3.
Vince said:The biggest discrepancy I find in these types of threads, IMHO, is that the people who start them tend to think in absolutist terms; not in the relative terms they should. For example:
When you say it's never been "that" expensive, you need to realize that IC costs are, for our purposes, bounded on a per wafer or, more specifically, per area level. The size of Cell and the RSX are roughly comparable to those experienced at the same point during the PlayStation2's lifespan with the EE and GS; especially when you compensate for the transition from 200 to 300mm wafers in the past 5 years.
Granted, the absolute complexity of the design has exploded as they're packing a good order of magnitude more transistors into the same area as they did in 1999; but the costs of doing this are of negligible increase. Most of these costs related to the complexity are front-loaded and one-time expenses to pay for the development, the recurrent production costs aren't that different.
Frankly, the Graphic Synthesizer was a bitch to physically fabricate with it's logic + eDRAM SoC design for it's time; I wouldn't be surprised if the RSX is comparably easier.
hehelostyle said:I don't think PS1 and PS2 were ever sold under cost.
Wakune said:
"Cell and RSX are handling the video and audio decoding for Blu Ray movies on PS3."
Flo_Evans said:one word: volume.
Not necessarily. At a lower cost per component, but it will still result in a massive loss overall on hardware if you are selling at a loss for each unit.Mrbob said:Winner.
It is much easier to price something at a lower cost when you are producing 10 to 20 million a year versus 50,000 to 100,000.
DCharlie said:"Cell and RSX are handling the video and audio decoding for Blu Ray movies on PS3."
yes, but Bebpo was saying that "those $1000 players probably cost like $50 to manufacture" and the cash was to get R&D back and to pay royalties. That's not talking about the PS3.
Also - what seems odd is that what is implicit in that comment is that the companies have to help pay for the overall R+D cost , but STILL have to pay all the royalties to sony.
I've seen some crazy figures for the overal cost of Blu-Ray development, but if Sony DO come out of this as
1) the sole royalty collector
2) partial R+D payer
3) company to put out a severely discounted BR player , cheaper than what everyone else can afford to (and able to play all media (dual/single sided)
then what the hell do the rest of the Bluray group gain from this? I assume the answer is "a platform to put out more media" - then , i guess we have to see what exactly is happening with royalty payments (to whom and at what level)
Or Vinces answer of "they'll make money back on recorders" - which i don't agree with.
DCharlie said:3) company to put out a severely discounted BR player , cheaper than what everyone else can afford to (and able to play all media (dual/single sided)
BlueTsunami said:lol
Sony has been losing money on the PS1 and PS2 ever since launch I guess
Then we look at Sony's stock report for Oct-Dec 2000, and there is an
interesting little blurb. It said that had Sony been able to meet demand
with another 1 million PS2 units, they would have pocketed $175 million in
profits. $175 million divided by one million consoles equals $175 per
console profit.
Now, that is a bit high. This assumed that the average consumer continues to buy four games per console (so around $24 in royalties), and 2 accessories (about $30 in profit total). That reduces the $175 to about $120. Sony is making $120 profit per system.
You guess. And sony very much likes that.In both the press conferences for follow-up questions pertaining to the 2000 and 2001 stock report for investors, which were available online in audio files on Sony's website for months after the publication of their annual report, Sony openly discussed how the PS2 is profitable on each unit sold.
Teddman said:Not necessarily. At a lower cost per component, but it will still result in a massive loss overall on hardware if you are selling at a loss for each unit.
For instance, if you are losing 200 dollars per console, you make 1 million, you are down 2 billion. I'm not saying that's what the actual figures will be, but it illustrates that economies of scale don't completely take the bite out of selling at a loss per unit.
Sony is a few billion from bankruptcy, right? I don't think the PS3 will launch until it is financially reasonable for Sony to mass produce it. 2006 might not be an option for them. They may be riding the hype wave as long as they can first in order to get in better financial position.
sonycowboy said:Money is made on the early adopters and the media.