'Digitally own'Cloud Gaming is getting better and better. I can say that Geforce now on my Shield TV and PS NOW on my ps4 are almost flawless streaming experiences. I think it would benefit us as gamers if all games were on one platform. There could easily be a future where all we need to access Nintendo, Sony, or Microsoft games is just one cheap device to access the network.
A solution on how each could still benefit from this is each having their own digital store. It could be a subscription based or digital purchase based deal on games. All the info is kept into a central cloud.
An example: If I want to play Nintendo games. I use the set top box to access the network and there is a general U.I. I select the Nintendo Store. I could pay $60 a year to play nintendo games or pay a price to "digitally own" a game for a set price.
Another example: I want to play Microsoft games. Same as above but just in the microsoft store.
The good side of this: Most of the cost of upgrading the hardware goes away. Most of the processing is done over the cloud so we don't need to own the powerful cpu's, gpu's, etc.
The bad side of this: Too many developers having their own store. You end up paying hundreds of dollars a year on various subscription services.
Or a big dirty turd one...Man... we really need a "thumbs down" emoji.
If any thing it would be pc that would replace physical consoles.
Streaming will always be a joke when compared to dedicated hardware.
Cloud Gaming is getting better and better. I can say that Geforce now on my Shield TV and PS NOW on my ps4 are almost flawless streaming experiences. I think it would benefit us as gamers if all games were on one platform. There could easily be a future where all we need to access Nintendo, Sony, or Microsoft games is just one cheap device to access the network.
A solution on how each could still benefit from this is each having their own digital store. It could be a subscription based or digital purchase based deal on games. All the info is kept into a central cloud.
An example: If I want to play Nintendo games. I use the set top box to access the network and there is a general U.I. I select the Nintendo Store. I could pay $60 a year to play nintendo games or pay a price to "digitally own" a game for a set price.
Another example: I want to play Microsoft games. Same as above but just in the microsoft store.
The good side of this: Most of the cost of upgrading the hardware goes away. Most of the processing is done over the cloud so we don't need to own the powerful cpu's, gpu's, etc.
The bad side of this: Too many developers having their own store. You end up paying hundreds of dollars a year on various subscription services.
Every single generation without fail.It will be, almost for certain.
Tell us how you really feelGet the fuck out of here you silly cunt
Your mom will tell youTell us how you really feel
IT is really hilarious the butt hurt in this thread. I stick to my original arguement. The game industry is going in the direction I stated any way. Too many in denial.
I actually figured stadia can’t fail. The might of Google advertising, attaching stadia to gameplay videos on YouTube, click a button and you’re playing, etc.How'd that work out for Google Stadia?
Obvious troll thread. Surprised everyone is taking it seriously.
So... because you (a very small minority of opinion) do not want to buy consoles.... you want to deny everyone else (the majority by far) the freedom to buy them!?
Do you happen to collect non-allied side war memorabilia from pre 1945?
Consoles will always be much bigger than streaming for games. Console gaming is growing at a rate of 7% and it is a down year.... so it could be over 10% some years.
As you admit yourself, streaming would result in many different services from every publisher... making gaming fragmented and expensive.... which actually makes a console more desirable as a 'one stop shop' for every game to be available on a unified platform and for great exclusives......
Do you have direct proof that console gaming is growing? All the acts point to consoles being in decline in many Asian markets.