mrmickfran
Member
Pls no.
Handhelds > Consoles
Handhelds > Consoles
Honestly the biggest problem in my mind is handheld games cost $40. An unfathomably princely sum in the year of our lord, 2014.
Tablets and smartphones don't have real controls. That's the biggest problem.
On one hand, I agree, handhelds are basically garbage hardware that you play complex, but bite-size versions of games compared to consoles.
On the other hand, Smartphones are cutting edge hardware with simplistic garbage on them, compared to what you play on a handheld.
The market that will remain will be people looking for a deeper experience on the go than what smartphones can provide with their limited interface.
Tablets and smartphones don't have real controls. That's the biggest problem.
Tech-wise, I'm not sure of the point of a dedicated handheld device. Tablets and smart phones are thinner and have much larger screens, plus have their obvious other uses. Handhelds just seems like an obsolete tech at this point, IMO.
You're not an Atlus fan, are you? They get away with charging $50 for their SMT titles.
Handhelds were the last hope of AAA games on the go.
While mobile has better tech, no one would think of making an original Call of Duty or GTA for it unless it's a clone of an already existing mobile title like Clash of Clans or Puzzles and Dragons.
What controllers are out there that actually work well? I've seen that Moga Ace for $80 but i've heard that it feels cheap and the buttons are garbage.
The sales trajectory for Game Boy Advance was phenomenal. Nintendo had to aggressively try to kill the thing in the West in order for sales to fall off. In less than five years it sold around 35-40 million in North America. That is something that very consoles see.
How would you quantify this? Surely not by looking at the past 2 years WW, because from the limited examples we have, the GBC, GBA, and DS were wildly successful for at least a few years. What form are they returning to with 3DS?
I think it's only a matter of time (a short one) before we start seeing quality, handheld caliber, games on tablet/phone.
Kids are growing up on touchscreen controls. Kids never complain, "I wish this game had face buttons and a directional pad!"
That's only adults who complain about such things. Eventually the kids who grew up on touchscreen will be the ones making all the games... So yeah, I think the demand for button controls will diminish over "our" (NeoGAF 30-or something) lifetime.
It appears to be but I'll reserve final judgement until Nintendo releases it's hybrid console..
Thankfully, I disagree with this. I think it makes the assumption (again, I think, I apologise if I have that wrong) that we like button controls because we're used to them and not because they're inherently better.
My hope is physical controls will be able to stand on their own, outside of our nostalgia.
I must say though I loved the socks off my Xperia play. If that had been accepted by SCE and also the general population I think there would have been no space at all left for dedicated handhelds.
How is Nintendo is going to get people to carry a game machine around in addition to a phone?
I think it's only a matter of time (a short one) before we start seeing quality, handheld caliber, games on tablet/phone.
Thankfully, I disagree with this. I think it makes the assumption (again, I think, I apologise if I have that wrong) that we like button controls because we're used to them and not because they're inherently better.
My hope is physical controls will be able to stand on their own, outside of our nostalgia.
I must say though I loved the socks off my Xperia play. If that had been accepted by SCE and also the general population I think there would have been no space at all left for dedicated handhelds.
Tech-wise, I'm not sure of the point of a dedicated handheld device. Tablets and smart phones are thinner and have much larger screens, plus have their obvious other uses. Handhelds just seems like an obsolete tech at this point, IMO.
People will carry them around if they anticipate needing to use them. I don't think anyone is carrying around a 3DS every day unless they're a StreetPass addict, but if you're going to take a long train ride, or meeting someone to play local multiplayer with, or have a free lunch break, you'll make room for it. The whole conceit of handhelds is that they're deeper experiences than other mobile games.
People have been saying that for a while. I think the biggest thing holding phone games back is the economic model. Controls are a red herring. There are plenty of 3DS games that would work just fine on a phone. But not if they had to be shoehorned into a freemium model or sold for $2.
If VR takes off, it's only going to exacerbate the idea of "controller-free" gaming
I'm fine with them going away. I only play them in my bedroom anyways.
Nintendo should just make an official controller for iOS and Android devices and put full priced games on those.
Nintendo games are a treasure but there is nothing sacred about their hardware.
Unappealing hardware with an unappealing value proposition (people have rejected 3D, and the hardware is not attractive otherwise)
No worthwhile mass market titles outside of Pokemon and Mario Kart (NSMB2 is a joke, and 3DS has no real analogs to GB's Tetris or DS's Touch Generation series; it doesn't even have Minecraft, which basically kills its potential with the kid market)
Right now it looks like the future for Nintendo is to have other product lines subsidize their consoles, which they're bad at making money off of.
Also, I'm guessing we'll be saying the same thing about the console market when neither PS4 or Xbox One breaks 60 million by 2018.
I think it's only a matter of time (a short one) before we start seeing quality, handheld caliber, games on tablet/phone.
They have real controls that work well for plenty of real games. Your preferences don't dictate which games are real and which aren't.
I think that's correct for some titles, but man... Imagine Nintendo letting you buy each pokemon for $2.49 instead of having to go hunting for them, or giving you a perfect IV/EV pokemon for $3.49.
Or, Mystery box for $4.99, get 2 pokemon and a random mega stone.
Etc. etc. etc.
Just a matter of time. Handheld gaming will migrate to phone in the near future, wheter you like it or not.
I think it's only a matter of time (a short one) before we start seeing quality, handheld caliber, games on tablet/phone.
I feel like the 'no signs of improvements' probably meant that even if Nintendo next handheld absorb the Vita's market, it would still have declining gen to gen sales.
Monster Hunter clones and the Otaku marketWhat is there to absorb?
People laughed when The N-Gage combined handheld gaming with a phone. Turns out, they saw the writing on the wall with cellphone gaming taking out handheld dedicated gaming in the future. Nokia was the prophet no one listened to.
Honestly the biggest problem in my mind is handheld games cost $40. An unfathomably princely sum in the year of our lord, 2014.
I think that's correct for some titles, but man... Imagine Nintendo letting you buy each pokemon for $2.49 instead of having to go hunting for them, or giving you a perfect IV/EV pokemon for $3.49.
Or, Mystery box for $4.99, get 2 pokemon and a random mega stone.
Etc. etc. etc.
Yatōkiri_Kilgharrah;143057122 said:Not to mention the vicegrip phones and tablets held on the market is trending down.
The 3DS was able to weather the worst of the mobile boom and come out with 45 milllion units sold worldwide.
On one hand, I agree, handhelds are basically garbage hardware that you play complex, but bite-size versions of games compared to consoles.
On the other hand, Smartphones are cutting edge hardware with simplistic garbage on them, compared to what you play on a handheld.
The market that will remain will be people looking for a deeper experience on the go than what smartphones can provide with their limited interface.
I think it's only a matter of time (a short one) before we start seeing quality, handheld caliber, games on tablet/phone.
Dude, I love their handhelds and games on them. Why wish that it be gone? It's an important part of their company.I know. And it pisses me off.
3DS is almost 4 years old and still has a list price of $200 for the SKU's most people would want to buy. By no stretch of the definition or imagination would I describe that as being "positioned very well in price point". It's ridiculously expensive for being this far into the cycle and for what it is HW wise. It's a straight up horrible value. Even $249 in 2011 was easier to swallow as at least the technology was somewhat cutting edge.
Niche games don't have a place on mobile (which is what dedicated handheld games are outside Nintendo 1st party). Not to mention Apple allows huge numbers of just egregious clones onto its platform. If Apple had the same respect for video games Sony or even Microsoft has going on, games would probably have been their own entire store instead of a convenient accident out of their software store. Shit, Apple doesn't even really consider games to be art or legit media, which is evident through their ratings policies for games.
It's still too expensive for what it is. I think there's a space for Nintendo to carve out next gen as a low-end alternative to more expensive consoles, but they need to reach that impulse-buy price range below $100. Gaming on consoles is now a luxury and as the most family-friendly console maker Nintendo has been hurt the most by the rise of mobile gaming.