nephilimdj
Member
They wont even release the latest brain training in Europe, they are pretending the DS touch gen success never happened.
Honestly the biggest problem in my mind is handheld games cost $40. An unfathomably princely sum in the year of our lord, 2014.
ThisPls no.
Handhelds > Consoles
This
I think Nintendo can keep releasing ~40 million-selling handhelds and make enough money. At least that's what I hope.
If Nintendo games were on phones they wouldn't need to be $40. There are over 1 billion smartphones in use today. That is a vastly larger audience than the current 50 million for 3DS. Assuming an equal attach rate, you could sell Zelda on phones for $2 and make the same amount of profit as selling it for $40 on 3DS. Or you could sell it for $4 and double your current profit. Minus profit from hardware sales.
Naturally that is oversimplifying things, but the point is that it's extremely viable.
Here's one big reason, OP.
I don't understand this. Are you extrapolating the 3DS' attach rate to smartphones? That makes zero sense to do.If Nintendo games were on phones they wouldn't need to be $40. There are over 1 billion smartphones in use today. That is a vastly larger audience than the current 50 million for 3DS. Assuming an equal attach rate, you could sell Zelda on phones for $2 and make the same amount of profit as selling it for $40 on 3DS. Or you could sell it for $4 and double your current profit. Minus profit from hardware sales.
Naturally that is oversimplifying things, but the point is that it's extremely viable.
Unless something changes greatly and positively affects the handheld market in the west, the declines will simply continue and it will become increasingly niche.
I imagine there are a slew of reasons to attribute the decline to
- Rise and dominance of iphones/ipads/tablets [often being passed parent to child upon upgrade with cheap/free gaming]
- Handheld game prices going the opposite direction of its competition's pricing [tablets] upwards to $40 a game versus free with IAPs
- Both "major" dedicated handheld offerings [I call the Vita a major offering because of R&D cost not because of sales performance] the 3DS and Vita started life at $249 which as even the 3DS's initial performance showed the market was entirely unwilling to pay for a dedicated handheld gaming system
These problems compounded with each other and led to the sped up declines we've been seeing. Sony is likely out of the handheld business but Nintendo is most certainly not. What Nintendo does going forward to try and stop the bleeding is anyone's guess however.
If Nintendo games were on phones they wouldn't need to be $40. There are over 1 billion smartphones in use today. That is a vastly larger audience than the current 50 million for 3DS. Assuming an equal attach rate, you could sell Zelda on phones for $2 and make the same amount of profit as selling it for $40 on 3DS. Or you could sell it for $4 and double your current profit. Minus profit from hardware sales.
Naturally that is oversimplifying things, but the point is that it's extremely viable.
They probably can. But most stockholders are not interested in "enough".
I know you guys would hate it, but Nintendo needs to make the next handheld very modest hardware-wise to launch it as cheaper as possible. People unfairly compare 3DS with DS (AKA the second best selling gaming device ever made), and also to GBA (a system that launched at $99).
Yatōkiri_Kilgharrah;143063128 said:The 3DS is also almost 4 years old. It'll be 4 in Febuarry.
I could see Sony refusing to release a follow up to the Vita, but I'm sure Nintendo aren't going to give up on the handheld scene, given that it is the video game scene in Japan. And as such, they'll keep releasing their games worldwide, and other Japanese developers will keep doing cost/benefit analyses on whether to take their games out of Japan. Essentially, the western handheld scene will just be Japanese games, which is pretty much what it already is, so not much will change.
Apple is having great success in Japan. Not only is the iPhone maker surviving one of the most competitive tech markets on the planet, but breaking sales records. The companys smartphone now has 34 percent of the countrys market, new research shows.
The figure more than double that of just months ago shatters a sales record thats stood for ten years. Apples success in Japan even overshadows the worlds largest market, China
At CEDEC 2014, mobile app analytics company App Annie shared a pretty interesting breakdown of the mobile app industry in Japan and elsewhere that has since been re-posted on Chinese gaming sites. For those interested in the games industry, one detail in particular jumps out with regard to Japans mobile market:
App Store is blue, Google Play is yellow
Heading? It is already there. Tablets and Smartphones have replaced them. The graphical power of those machines far surpass anything Nintendo or Sony currently pulls off, and the game quality is slowly getting good enough to be effective replacements.
For example, I had over 50 DS games and 30 PSP Games. Now, I barely have 13 3DS games and I don't own a vita. I put more gaming time on my iPad and it has effectively replaced my home and portable consoles. I am only one example, there are millions of people like me. Hence why Nintendo's 3DS and the Sony PS3 Vita are selling the way they are.
The bigger question is this, IS THE HANDHELD MARKET IN JAPAN HEADED TOWARDS COLLAPSE?
While the 3DS is selling well compared to the rest of the world, the sales compared to all its predecessors are quite scary if you love Nintendo consoles.
So why do I keep hearing that the NDS was "breaking records" and wasn't it's "failed" launch selling more month to month than the DS in the same time period?
Where did the disconnect happen? Did sales suddenly tank recently?
I could see Sony refusing to release a follow up to the Vita, but I'm sure Nintendo aren't going to give up on the handheld scene, given that it is the video game scene in Japan. And as such, they'll keep releasing their games worldwide, and other Japanese developers will keep doing cost/benefit analyses on whether to take their games out of Japan. Essentially, the western handheld scene will just be Japanese games, which is pretty much what it already is, so not much will change.
I don't understand this. Are you extrapolating the 3DS' attach rate to smartphones? That makes zero sense to do.
Besides that, you're forgetting the cuts that App Stores take.
Yatōkiri_Kilgharrah;143064337 said:I cant imagine what you're playing on it. Ports? Brave Frontier? Monster Strke? Terra Battle? Pazudora? Candy Crush? Clash of Clans? Simpson and Kim Kardashian games?
An over reliance on Free to Play is killing the business opportunity on mobile http://www.polygon.com/2014/5/9/5699058/free-to-play-mobile-candy-crush-the-room
Phones are 600$ hardware subsidized in 200$ contracts. Power isnt the be all end all when the games it has does nothing with it and cant do everything handhelds can. Although phones do have fun gimmicks and wider software support.
Phones and handheld are clearly co-existing here. Phones and Tablets have hit a peak according to several analysts and the metrics we've had for the past few years. Handhelds weathered the storm. We'll see where things go from here on out. Nintendo will keep doing their thing.
No. The 3DS happened to break records and slow itself at the same time.
The 3DS just broke another software record the other day as well. Hardware isnt moving as much as they did in the older days
Its more like NIntendo owns half the market, and Apple owns the other half with Android on the side.
Namco is still the biggest, traditional 3rd party publisher in japan.
Yatōkiri_Kilgharrah;143064337 said:Its more like NIntendo owns half the market, and Apple owns the other half with Android on the side.
[Japanese] console software sales in 2013: US$2.5 billion (2012: US$2.9 billion)
CESA also says that Japans market for smartphone games reached US$3.5 billion in 2013.
I did forget the cut.
But they would certainly sell far more than they could on 3DS. And it doesn't have to be $2. Most game fans would gladly buy a $20 Zelda game for example.
Good games are worth more than bad games. Good games can be on handheld aa much as console. $20 discount is already pretty fortunate in my book.Honestly the biggest problem in my mind is handheld games cost $40. An unfathomably princely sum in the year of our lord, 2014.
3DS is pretty old. How can you expect it to constantly sell millions when pretty much everyone has one?
I think Nintendo will either move towards a fusion of their console and handhelds, or do something dramatically different and unexpected in the space. A Nintendo phone is not out of the question imo, and I would personally rather own a Nintendo phone than an Apple or Samsung.
Mario 64 DS is still the same price is was ten years ago by me.Yatōkiri_Kilgharrah;143062561 said:Old software isnt 40$ still. That's what drives late adopters you know.
Yatōkiri_Kilgharrah;143057581 said:Monster Hunter clones and the Otaku market
You and dozens of others.....
Soul Sacrifice and Freedom Wars are both Sony developed. That leaves Ragnorok Odyssey and God Eater 2.It kind of intrigues me that when the product leader jumped ship to Nintendo, no (at least as far as I'm aware) clones followed suit. It was a new (at the time) generation, there was lots of space to make large decisions of that nature, yet much of the clones went all-in on Vita.
Yatōkiri_Kilgharrah;143055559 said:That's never going to happen
Honestly the biggest problem in my mind is handheld games cost $40. An unfathomably princely sum in the year of our lord, 2014.
Err what? Hasn't it pretty much been confirmed that's Nintendos next console??
Honestly the biggest problem in my mind is handheld games cost $40. An unfathomably princely sum in the year of our lord, 2014.
The comparison in the OP is a same-point-in-lifecycle generation over generation comparison.3DS is pretty old. How can you expect it to constantly sell millions when pretty much everyone has one?
Absolutely not. They talked about how Nintendo platforms will run the same software and Iwata heavily implied, stopping just short of ruling out the idea entirely, that they would not make a hybrid system anytime in the near future.
Yatōkiri_Kilgharrah;143062561 said:Old software isnt 40$ still. That's what drives late adopters you know.
Anyway the thing is the 3DS is still 200$. It needs to be cheaper,nintendo's just wringing out as much profit as they can.
I am still buying Nintendo handhelds FERVENTLY so I doubt Nintendo will stop any time soon.
That said, Nintendo's next handheld is said to be a hybrid between both home and away type gaming. Mysterious!