foxuzamaki
Doesn't read OPs, especially not his own
haha, I wonder how much ivan has changed.
Some one posted the multiplayer E3 video and he saud:
Tomonobu Itagaki thanks, user ?! Current version is much better than this footage. wait the SHOW DOWN.
If they do treehouse again it will get just enough.E3 will be a bad place to show it, I don't tink the game will get enough attention.
Hoping that it gets that "Nintendo polish".While I'm already sold on the game and don't really expect a major turnaround presentation-wise, I do think it'd be hilarious if they re-reveal it and it's a drastic overhaul that just blows everyone away. Wii U saved, nonbelievers begging for forgiveness in the streets, etc
Really not a fan of the total silence from Nintendo though. I understand Itagaki isn't legally allowed to say anything at the moment but the total lack of acknowledgement sucks. I get it had a "poor showing" at E3 and they probably want to (attempt to) reintroduce it to a warmer reception but c'mon Nintendo.....give us a taste
EDIT: quoted for new page
I misread sake as Sake(sah-kay) lol, well it is an Itagaki thread :3 Biggest game of his career...coolest bald protagonist ever...all right, I'm in.I hope for Itagaki's sake it's not just talk. Would love to see the game have a total turnaround the next time they show it. He has a lot riding on this game.
I remember really looking forward to this when we got that initial trailer from back in the day... then we were reintroduced years later with that Wii-U E3 footage. If the final game doesn't look at least 50% better than that then... I can't say I'll want to play it. Beyond being unpolished it looked super bland in pretty much all fields.
You're right. And he looked less generic as well:I seem to remember the protagonist not being bald at all before the transition to Wii U was announced.
I think the game will be fun to play which should be the most important thing as long as we have a smooth framerate. As far as Unreal 3 I have NEVER been a fan but I hope they worked hard with the Wii U hardware to give us a surprise at the next showing.
They should just throw the tats on the first guy.You're right. And he looked less generic as well:
I'm hoping for uncapped 60FPS ala Bayonetta 2 and 720p.
No idea how the Wii U architecture compliments Unreal Engine 3.
Ivan looks like a generic madden create a player. Everything we've seen from Devil's Third has looked bland to outright terrible, not sure why some were hyping the game so much or putting blind faith in the dev. I want to see a new build because I was getting red steel vibes at E3; just another overhyped 3rd party game on a system that craves shooters that ends up being ass.
Hoping that it gets that "Nintendo polish".
Curious if this is hinting at a headset.-You guys should use Pro-Controller, plus...secret. Sorry
Indications are that Nintendo gave Itagaki all the time and resources he needed.
Ball is in Itagaki and Unreal Engine's 3 hands now.
I still feel the game mechanic has the scope to be a winner.
Curious if this is hinting at a headset.
That is the problem. UE3 doesn't seems to perform at a good level on Wii U.
On the other hand, the multiplayer side of the game looks like it's going to be cool.
I think the multiplayer is a huge concern actually. The way it has been described and shown so far, it feels like a concept which is designed to be supported by a healthy and lasting online userbase. Considering the sort of title this is, and the platform it is on, unfortunately that seems like a somewhat unrealistic goal. I wonder if there's any contingency plan in the event where there isn't an active online userbase.
I've been playing FIFA Wii U online for over 2 years every night (1400 online matches so far). I usually find an opponent in 15 seconds, and I'm sure the game didn't sell well: we are only 11k online players, but it's a very active community.
I play COD Black Ops II almost daily and there's always more than a thousand players online (when I was playing yesterday there were 14 hundred). I'm not worried in the least. Also, this game cannot be played on other platforms, so people who want to play it are going to do it on Wii U.
I really dont get this game
- Footage shows bland shooter gameplay. But Itagaki says its totally different from everything
- Footage shows meh graphics. Itagaki says the final game is "almost completely different than the footage you picked up"
- No release date in sight. But Itagaki says the game is done
Devil´s Third |OT| The bald man is cool!!
I hope this game is crazy fun.
I think the multiplayer is a huge concern actually. The way it has been described and shown so far, it feels like a concept which is designed to be supported by a healthy and lasting online userbase. Considering the sort of title this is, and the platform it is on, unfortunately that seems like a somewhat unrealistic goal. I wonder if there's any contingency plan in the event where there isn't an active online userbase.
FIFA and CoD are some of the biggest franchise worldwide though. Even with a much smaller userbase on WiiU, it's going to be more significant than niche stuff. Comparing stuff like that with this game seems a bit inappropriate?
FIFA and CoD are some of the biggest franchise worldwide though. Even with a much smaller userbase on WiiU, it's going to be more significant than niche stuff. Comparing stuff like that with this game seems a bit inappropriate?
I think the multiplayer is a huge concern actually. The way it has been described and shown so far, it feels like a concept which is designed to be supported by a healthy and lasting online userbase. Considering the sort of title this is, and the platform it is on, unfortunately that seems like a somewhat unrealistic goal. I wonder if there's any contingency plan in the event where there isn't an active online userbase.
Nintendo haven't mentioned Devils Third at all in any form this calendar year, 2015.
OP forgot one very important update
Tomonobu Itagaki said:February 3 at 10:47am
So... the time has come again. I have to go drin...
Tomonobu Itagaki said: