WinterDemons
Member
[PS4] 180k
[XB1] 105k
[WIU] 95k
[PS3] 25k
[360] 45k
[3DS] 100k
[PSV] 25k
[XB1] 105k
[WIU] 95k
[PS3] 25k
[360] 45k
[3DS] 100k
[PSV] 25k
Amazon sales really aren't the end all be all. I want to say it was February in which a lot of people assumed the PS4 would crush the Xbox One in sales due to Amazon ratings when yet both systems were pretty close that month (with the PS4 selling more).
As per Abdiel's post, PS4 will remain largely consistent. And its time to update the chalkboard and cross out 'Kinectless SKU' will save the Xbox one.
If "saving the Xbox One" means the Xbox One coming in first place in sales rank then just toss the board out. I highly doubt it will happen anytime soon (if ever). None of the Xbox consoles have ever been #1 in sales rank for a gen. Don't see why it matters if the system will continue getting solid support.
Sure not, as it would need to improve on the earlier numbers, not on the May numbers. Also the price Microsoft, some developers and even some gamers paid for it was pretty high.Right, but how little would the reduced price SKU have to help before it can be crossed off the board? Rather, what percentage, on average, would the sales have to increase for the cheaper SKU to be a success, in your opinion? The May NPD was, what, ~70k. If the cheaper SKU only gets the Bone up to ~100k-120, would you consider that a success?
PS4 will lead in sales period, whatever month you look at. that doesn't mean X1 needs "saving" or whatever. as long as it's profitable for Microsoft, that can be considered a success from their point of view, even if they are being outsold by PS4. money and profit are the things Microsoft is chiefly concerned about, not relative market position.
That is really a simple view on things. It makes a difference if the multi billions of R&D and marketing have to be generated by 20M, 40M or 80M consoles. Same goes for the monthy costs the xbox division generates. Also it make a huge difference if you can produce full force or need to drop production to close to zero and even pay for warehouses.
"More" in May than in June, maybe?
[360] 65k
[3DS] 110k
[PS3] 45k
[PS4] 260k
[WIU] 110k
[XB1] 110k
[PSV] 40k
I think wiiU will actually be a tiny but less than that, and Xb1 a tiny but more, but neck and neck is more fun
Vita is a crap shoot if stocks were out everywhere
Why is npd delayed by an extra week this month?
Right, but how little would the reduced price SKU have to help before it can be crossed off the board? Rather, what percentage, on average, would the sales have to increase for the cheaper SKU to be a success, in your opinion? The May NPD was, what, ~70k. If the cheaper SKU only gets the Bone up to ~100k-120, would you consider that a success?
Why is npd delayed by an extra week this month?
7 * 4 = 28
So for every month, outside of February, we have 2-3 unaccounted days. Which means that about every third month we have an extra week of NPD.
PS4 ~ 215k
3DS ~ 85k
XB1 ~ 170k
Wii U ~ 50k
360 ~ 50k
PS3 ~ 35k
I know it's merely anecdotal, but I'm at Best Buy as I type this. My girlfriend's buying a cord for her laptop.
I walked over to the game section and saw a kid purchasing an Xbox One.
In this same time period I saw ZERO PS4 units purchased. They were just sittin' there on the shelves gatherin' dust! Same with the WiiUs; no one was buying them either lol
XBOX ONE OUTSELLING PS4 BY A FACTOR OF 1-0 CONFIRMED. MY NPD PREDICTIONS FOR JUNE:
Xbone: 456, 0000
PS4: 0
WiiU: 0
[PS4] 222k
[XB1] 158k
[3DS] 109k
[WiU] 84k
[360] 64k
[PS3] 41k
Reasoning pulled completely out of my ass:
Wii U - Mario Kart 8 released (May 30th.) 10% boost in weekly sales from May.
XB1 - Kinect-less xbone released. 10% boost in weekly sales from April.
PS4, PS3, 3DS, 360 - Nothing to really impact June announced. 10% drop in weekly sales from May.
PS4 will lead in sales period, whatever month you look at. that doesn't mean X1 needs "saving" or whatever. as long as it's profitable for Microsoft, that can be considered a success from their point of view, even if they are being outsold by PS4. money and profit are the things Microsoft is chiefly concerned about, not relative market position.
Yes there was a drop from March, but April and May seem to be pretty similar...PS4 holding steady at 49-50K.
I don't know why this would lead to a sudden drop in PS4 demand. At least, there doesn't seem to be enough precedent with E3 in June boosting sales and retail reports of PS4 demand remaining somewhat constant.
[360] 60K
[3DS] 90K
[PS3] 42K
[PS4] 150K
[WIU] 85K
[XB1] 320K
The kinect less sku will change the tide. Now at even price the xbox brad will dominate like last gen in USA . Especially since both require pay to play online
You've talked me up, ever so slightly. My gut still says soften, but I'm pulling it up to 220K (44K per week) versus what I had before (41K per week). I think taking it down ~20% was probably too steep.
You've talked me up, ever so slightly. My gut still says soften, but I'm pulling it up to 220K (44K per week) versus what I had before (41K per week). I think taking it down ~20% was probably too steep.
The change log is a nice idea. I'd have one as well but not sure I should get a page to myself in this thread...