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NinjaFridge
Unconfirmed Member
nobody cares about your stories
You don't understand, he had indisputable facts.
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nobody cares about your stories
Huh, blaming the consumer. Sounds like Microsoft, during their u-turns...
It's not news that a large number of people will engage in activities contrary to their long-term (or even short-term) well-being, especially if enough marketing and repetition is used. The 'just don't buy it' bit is BS too, because you can't control the choices of millions of other people even if it is damaging for you and them both.
I don't think that absolves Microsoft from responsibility for that or any of their other consumer hostile practices.
They are trying. It's hard to cut the cord on the PC and TV division.great now cut the fat so the whole company is profitable
It's clear that you're the one who doesn't understand how markets work. The console videogame market has huge barriers to entry so it is in no way guaranteed a new company would come in to replace a company that dropped out. Additionally console video games do not have good growth prospects right now so most companies won't want to touch that market with a 10 foot pole.
There are a number of PC gamers who feel that consoles do hurt them by making it so it's uneconomical for devs to push hardware more.
Now arguably you could say that was the case last gen since it went on for so long, but under a more typical 4-5 year lifecycle I don't find the argument very credible given how few mid-range and above GPUs are sold compared to the entire market.
I'm hard just thinking about how well they will do financially.If the hardware itself is profitable imagine how much profits they're making with PS Plus and 1st party....this is going to be a great generation for Sony
If the hardware itself is profitable imagine how much profits they're making with PS Plus and 1st party....this is going to be a great generation for Sony
Then where did the losses come from this quarter? R&D? And will they ever recoup the billions lost during the ps3 era? A time when they allegedly lost all the profits they made on the ps2.
Posted? He went further, apparently, saying that 'it's likely' PS4 will exceed the profits generated by PS2:
http://www.eurogamer.net/articles/2014-05-22-sony-ps4-likely-to-exceed-profits-earned-from-ps2
I suppose if things keep up the way they have been it's possible...but that still seems a tall order.
But isn't it the opposite? The reason we don't see high-end PC exclusives like Crysis anymore is because there are not enough people out there buying Titan cards to justify that kind of investment. A new console cycle allows developers to push PC hardware further because there are more people with higher powered consoles out in the wild. If the console market fell through you wouldn't suddenly see developers taking advantage of the latest PC hardware. The AAA market would probably collapse due to the huge decrease in user base.
I just hope Sony's moderate/conservative approach with the PS4 isn't the route they take with future consoles. After Sony dominates this generation I believe they will be a bit more daring with PS5.
EA and Activision aren't console manufacturers.
Besides, both Sony and Microsoft, the two remaining console juggernauts, didn't come into gaming until it was already an established medium. We seen the likes of Sega dropping completely out and Microsoft taking its place, so if Sony were to drop out i'm pretty sure another would take its place.
1200? i could get cutting edge for way less than that.
You're right, this looks serious.
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And the table that PS4's placed on.
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Again, what does that have to do with the thread? PC gamers seem to always have to mention they're superior in PS4 threads. And it's always the same people. Can't PS4 owners enjoy their consoles?
EDIT-
Holy shit what the fuck is going on in all the post above me.
Wow, I knew the PS4 would be a success but I didn't think it would be that successful.
Good for Sony, and hopefully that means good for us as well.
I would love to see another generation where we reach the levels of variety and creativity that we had during the PS2, Gamecube, Xbox, PC days.
What kind of profits overall did the PS2 produce for Sony? I mean if they are profitable now that's pretty impressive considering the PS2 took a while before it wasn't selling for a loss or am I incorrect with that? Not sure
Why is Jack partaking in the endeavor?
Great news for Steam Machines.
I miss the variety of games PS2 had. All those obscure Japanese titles that got localized meshed with the AA American ones...
It's true that things do slow down, but that is inevitable. The growth of computing power far outpaces developers ability to take advantage of the tech that already exists. Look how far things have come since the launch of the 360 and the PS3. It doesn't make a whole lot of sense to be constantly chasing the latest tech especially when only a fraction of people can actually take advantage of it. Also it's not as if PC gamers are getting a raw deal. They are still getting higher resolutions and frame rates thanks to their extra power.I believe the point is that only lasts for so long typically a year or two, then it's back to not really pushing pc hardware and if the consoles generation is longer then the problem is worse.
Also using Titan is kind of missing the point, even among pc gaming enthusiast rarely do people buy Titans because that's literally Nvidia price gouging top end due to lack of amd competition. When they talk about holding back they're not really talking about Titans more high end cards.
I also wouldn't say games like Crysis left because they weren't sustainable. The first game despite being pc exclusive was still amongst the series high selling titles. It's more the fact like the rest of the industry they were chasing dat COD money even if money could be made more money was potentially made on consoles if they made it big.
why would DDR3 go up in price
2005 high-end PC: 200W under load.
2005/2006 new consoles: 180W under load
2014 high-end PC: 800W under load
2013 new consoles: 180W under load
Yep they have. Now I think obviously this is very good news for Sony. Shame the company is in such a bad shape because I would not have minded a slightly more powerful console. Don't get me wrong, for the price it is a fairly powerful system. Although I can't help but feel $50 extra may have gotten us something like a 7950 slapped on the system. Personally I would even buy a PS4 at $499 if it was much more powerful.Man, they really designed an intelligent system from every angle, didn't they
Wii U is even just around 30W
Started selling for a loss but not for nearly as long as they did with the PS3 nor as big. The money sunk into the PS3 and years of losses wiped out whatever profits they had from the division IIRC, But yeah, Sony didn't start seeing a profit on PS3 hardware until 2010 and even then it was very small. The problem now with the PS3 profitability and why the "super slim" is still so big is that Sony made the same mistake MS did with partnering with Nvidia and their apparent unwillingness to work with Sony to create a Cell/RSX SoC.
It's true that things do slow down, but that is inevitable. The growth of computing power far outpaces developers ability to take advantage of the tech that already exists. Look how far things have come since the launch of the 360 and the PS3. It doesn't make a whole lot of sense to be constantly chasing the latest tech especially when only a fraction of people can actually take advantage of it. Also it's not as if PC gamers are getting a raw deal. They are still getting higher resolutions and frame rates thanks to their extra power.
I think you missed my larger point with the Titan example. It's true that very few people are going out and buying those monstrosities, but the fact still remains that the number of people who have high-end video cards are in the minority. It is in the developers best interest to make a non-shitty experience for the widest variety of hardware possible. This includes both consoles and more moderate PCs.
It's true that Crysis sold pretty well, but we now live in a world where 6 million in sales for Tomb Raider is considered disappointing. AAA game development has become so expensive that developers cannot focus soley on PC anymore. Hell most "next-gen" games still need to be able to run on last-gen hardware.
Yeah, maybe that is what he ment. When he said higher first, and then cost in parentheses after that, i assumed that he talked about that the 7200RPM HDD had a higher cost/price than a 5400RPM.For the HDD part, 7200RPM drives are usually cheaper by 10-20bucks, depending on the model tho. And I bet this is what he meant.
With custom build, i'm talking about that you need to set up a own production line for the PS4 that makes the motherboard etc.. They're not just picking already produced parts and put them together like anyone can do when they build a desktop. Setting up a own production line cost extra money compared to just putting parts together (plug-n-play style) that are already made. I also doubt that they are ordering parts for i.e 50 million PS4s at the same time and keep those parts in stock, so the order placed for parts are lower to begin with, which should drive up the price (as i mentioned, console prices tend to drop once they get produced in a larger scale).Retail parts have a large mark up in comparison to businesses it's entirely in comparable unless the product in question is bombing. The fact it's custom built doesn't come into it (especially since the architecture isn't that exotic.) Sony is buying those parts in bulk, economies of scale and all that. This is ignoring that Sony is a major electronics company to begin with and so it would cost them less due to contacts and potentially their own factories.
PS4 is profitable? Wow. Just wow.
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Now a few words for PC maniacs. Guys, i have very capable PC (for video and other multimedia work apparently) right now. i5 3570, GTX670, 12gb ram and all this stupid words... And you know what? Transistor was released, At first i've paid 20 bucks for Steam version via SG Games website. What i've got? Jaggy framerate (only god knows why), Steam went crazy about saves and deleted the entire game (rare bugs, but still bugs) along with saves with 2h of gameplay, DualShock 3 via DS3Tool somehow crashing Win7 into the bluescreen... And so on. I'm not saying that it cannot be fixed. It could, and after an hour MAYBE my game will work as i desire. But hell, it's an hour of my free time, that cots very much, actually because of my highly sensitive executive job.
And guess what? I've paid another 20 bucks for PS4 version of Transistor, completed game in 5 hours with gamepad, without FPS-drop and other BSOD-like shit and Steam-related miracles.
People don't buy teraflopses or shader model version. The buy... well, the experience, And the truth is more fast, responsive and easy-to-use gaming experience is anywhere (WiiU, Xbone, PS4, past-gen), but my beloved powerful PC.
Golden screws brings up the price hehe
I wouldnt call it outdated, but they went with a $400 pricetag, and that is what they got. I dont see whats hilarious with using an architecture that will make it easier for developers.Outdated hardware and planning on PC-esque games throughout the console cycle. It's hilarious.
i doubt it is much profitable, as their optimistic predictions show $200m in Operating profit for next year.
Oh, consoles is not perfect either. Patches, security breaches, PSN/XBL offline sessions due to, well, reasons... But it's lesser of two evils principle for most customers, i think.Anecdotal, not everyone has perfect experiences with consoles either. As I said before on this topic, I love that the PS4 is going well, but nothing is always flowers in the console space. Case in point? This past months I've had more problem with my most used handheld console than with my PC.What I just said is anecdotal too, by the way.
Oh, consoles is not perfect either. Patches, security breaches, PSN/XBL offline sessions due to, well, reasons... But it's lesser of two evils principle for most customers, i think.
why would DDR3 go up in price
Yep, I have an awesome 1200$ / High-End PC and nearly don't play anything on it.PS4 is profitable? Wow. Just wow.
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Now a few words for PC maniacs. Guys, i have very capable PC (for video and other multimedia work apparently) right now. i5 3570, GTX670, 12gb ram and all this stupid words... And you know what? Transistor was released, At first i've paid 20 bucks for Steam version via SG Games website. What i've got? Jaggy framerate (only god knows why), Steam went crazy about saves and deleted the entire game (rare bugs, but still bugs) along with saves with 2h of gameplay, DualShock 3 via DS3Tool somehow crashing Win7 into the bluescreen... And so on. I'm not saying that it cannot be fixed. It could, and after an hour MAYBE my game will work as i desire. But hell, it's an hour of my free time, that cots very much, actually because of my highly sensitive executive job.
And guess what? I've paid another 20 bucks for PS4 version of Transistor, completed game in 5 hours with gamepad, without FPS-drops and other BSOD-like shit and Steam-related miracles.
People don't buy teraflopses or shader model version. The buy... well, the experience, And the truth is more fast, responsive and easy-to-use gaming experience is anywhere (WiiU, Xbone, PS4, past-gen), but my beloved powerful PC.