I completely agree. The Switch won't be found at 200$ before a very... very long time.The switch will obviously get a price cut, but it's important to point out that Nintendo was hilariously overcharging for what the 3DS was in 2011. Sony launched the Vita not much later for the exact same price and the Vita utterly, totally, completely smokes the 3DS from a hardware standpoint.
The 3DS was cheap, outdated hardware when it hit store shelves and Nintendo built a huge margin into it. This is absolutely NOT the case with the switch. While I wouldn't call it top tier, there doesn't appear to be a massive margin built into it as there was with the 3DS: it's 300 dollars because that's what this thing costs to sell. The Nvidia shield tablet is older but similar hardware with a smaller screen, no dock or joycons and it's still selling for $200 3 years after launch.
The ridiculous pricing on the shield accessories seems to back this up. There should be no reason for ludicrous prices on controllers and extra docks if the margin was there on the system to begin with. A $50 price cut? I can see that. But imagining a 3DS level cut within the first 12 months isn't realistic.
It's not impossible. Nintendo is the best developer on the planet. It's all up to Nintendo and it's business decisions. The company has to back that claim up at E3 with at least 20 games coming to the Switch that are the equivalent of Zelda:BTOW.
It looks to be an amazing Zelda game. It doesn't seem likely to sell Switches to people who aren't already Zelda/Nintendo fans. I think even Nintendo knows this which is why it's the only major game at launch. It will get the diehard early adopters on board, and they can roll out Splatoon, Mario etc later to expand once that market is tapped.
Mario's official premiere video on YouTube is already at 11+ million with high ratings, so it is definitely catching attention.
As for Zelda, it is the sum of its parts that makes it very intriguing.
I don't mean to trash on Horizon at all, since it looks like an awesome game, but they are just providing two totally different experiences. Horizon doesn't have anything like the persistent physics in Breath of the Wild (just as one example, the explosions in Horizon don't have anywhere near the kind of impact and weight as those in BotW do). The few sections where you do get to climb things in Horizon, it's scripted. It also doesn't have anywhere near the verticality of BotW nor the "if you see it, you can go there" vibe.
Zelda has never been a game just about combat but as Aonuma and Miyamoto said recently, "establishing a strong sense of place in the world." BotW also appears to be pretty open-ended in terms of where you can go and what order you can complete the game's areas in. It's much more of a true sandbox game, where a lot of the fun is emergent depending on how you play with the world's elements.
Horizon is much more focused on its combat, its crafting and collecting mechanics, and scripted dialogue between two characters to convey the story. Other than the fact that both games are open world action-RPGs (although Zelda has its own minimalist take on these mechanics as always), they don't really much in common. If they weren't coming out so close to each other I don't think people would really be comparing them.
And the Mario smartphone game was downloaded 90 Million times but only 3 Million thought it was worth buying it.
Wrong on both accounts, curiously both wrong in opposite directions in a way that would back up your point...And the Mario smartphone game was downloaded 90 Million times but only 3 Million thought it was worth buying it. of course it's still a nice number but it shows that the attention itself is not enough. Mario will be one of the games that will sell the most on the new platform, same with Zelda but that doesn't make them exceptional. I would call them solid, fun, even great but in the end it's just the next Mario and the next Zelda.
Yeah, but the accessories wern't essential. You could experience the Wii's USP with just the Wiimote (and sensor bar) straight out of the box. The Wiimote was simple - a few buttons and a dpad. The rest was pointer and motion based. There wasn't much to "understand". The Switch on the other hand requires two Joycons which individually have more inputs than the Wiimote and therefore require more understanding to get going.I mean Wii had a shit ton of accessories.
You're seriously still going to continue the false meme that a lot of people only bought it for Wii Sports when the Wii sold nine games per console?Non-gamers bought the Wii and were satisfied with the pack-in Wii Sport game. For those kind of people the Wii was the Wii Sports machine and nothing more. I don't see those same kind of ppl buying a Switch in the same way.
Extremely subjective.I would call them solid, fun, even great but in the end it's just the next Mario and the next Zelda.
I think the bottom line here is that very, very few people accurately predicted the Wii's success, so pretending we can somehow predict the Switch's lifetime sales is kind of a fool's errand.
I don't think any of us can really know right now what will happen. It could reach Wii-like sales, it could be closer to Wii U sales. We're not in a position (or time period) to know.
Its google trends, not exactly a super scientific approach, but it's the only data we have on the thirst to get a switch.
Compared with WiiU, PS4 and Xbox one
https://youtu.be/qabW0bN-ihE?t=1m18s
It does not represent future sales or anything, but, it cannot be bad news? (although thisisneogaf.gif).
Will Nintendo ever stop chasing the ghost of the Wii?
Nope probably not it would not suprise me if their next console has motion controls again (after Switch).
What does Mario Run has anything to do with people's interest with Mario Odyssey? I was simply pointing out that people may be more intrigued with Mario Odyssey than you are suggesting.And the Mario smartphone game was downloaded 90 Million times but only 3 Million thought it was worth buying it. of course it's still a nice number but it shows that the attention itself is not enough. Mario will be one of the games that will sell the most on the new platform, same with Zelda but that doesn't make them exceptional. I would call them solid, fun, even great but in the end it's just the next Mario and the next Zelda.
In fairness, the Wii U was chasing the Wii in mostly naming only. In terms of a lot of important aspects, Nintendo didn't follow the Wii's approach.Will Nintendo ever stop chasing the ghost of the Wii?
You have to compare apple to apples at least
Using official name of Switch with company name but not for Wii U will give more results towards WiiU
Compare Nintendo Switch vs Nintendo Wii U
.
Aren't those spikes all shortly following the console's releases? Feel like all you could conclude from this is that the Switch has more pre-release hype than the Wii or Wii U.
There is absolutely no way Nintendo sells 60 million units of a device like the 3DS in 2017. The market is completely saturated with dirt cheap phones and tablets capable of playing games at a price point of "free."
What does Mario Run has anything to do with people's interest with Mario Odyssey? I was simply pointing out that people may be more intrigued with Mario Odyssey than you are suggesting.
Extremely subjective.
I was never hyped for a Zelda before so it's not "just" the next Zelda.
Same for Mario actually.
I wonder how many people will confuse Switch with the WiiU gamepad.
The switch will obviously get a price cut, but it's important to point out that Nintendo was hilariously overcharging for what the 3DS was in 2011. Sony launched the Vita not much later for the exact same price and the Vita utterly, totally, completely smokes the 3DS from a hardware standpoint.
The 3DS was cheap, outdated hardware when it hit store shelves and Nintendo built a huge margin into it. This is absolutely NOT the case with the switch. While I wouldn't call it top tier, there doesn't appear to be a massive margin built into it as there was with the 3DS: it's 300 dollars because that's what this thing costs to sell. The Nvidia shield tablet is older but similar hardware with a smaller screen, no dock or joycons and it's still selling for $200 3 years after launch.
The ridiculous pricing on the shield accessories seems to back this up. There should be no reason for ludicrous prices on controllers and extra docks if the margin was there on the system to begin with. A $50 price cut? I can see that. But imagining a 3DS level cut within the first 12 months isn't realistic.
Nintendo is likely making a profit off the switch, but the switch has a lot of advanced tech, and its a portable that could be roughly half of xbone in power(when docked), and Wii u 1.5x in handheld mode.The Wii was cheaper than both the Xbox 360 and PS3 at launch and came with a game.
The Switch is more expensive than both the Xbox 1 and PS4 and does not come with a game.
You might want to have looked at 2016/2017 sales before you made this post. 3DS went up...2008 29.47m DS
2009 27.28m DS
2010 20.55m DS
2011 21.32m = 12.56m 3DS + 8.76m DS
2012 16.49m = 13.48m 3DS + 3.01m DS
2013 15.13m = 14.31m 3DS + .82m DS
2014 9.74m 3DS
2015 7.86m 3DS
The downward trend is undeniable and thinking this hybrid will sell even 3DS numbers is blind optimism. It's too large and too expensive as a handheld, and too underpowered as a console. Neither market wants the device. Can a piece of software rewrite the story? If it can, it's a title we haven't seen yet.
Nintendo is likely making a profit off the switch, but the switch has a lot of advanced tech, and its a portable that could be roughly half of xbone in power(when docked), and Wii u 1.5x in handheld mode.
Its google trends, not exactly a super scientific approach, but it's the only data we have on the thirst to get a switch.
Compared with WiiU, PS4 and Xbox one
https://youtu.be/qabW0bN-ihE?t=1m18s
It does not represent future sales or anything, but, it cannot be bad news? (although thisisneogaf.gif).
You have to compare apple to apples at least
Using official name of Switch with company name but not for Wii U will give more results towards WiiU...
https://www.google.com/trends/explore?date=2004-01-01 2017-02-05&q=playstation,nintendo
Dec 2004
PlayStation - 70
Nintendo - 44
Dec 2005
PlayStation - 55
Nintendo - 45
Dec 2006
PlayStation - 51
Nintendo - 100
Dec 2007
PlayStation - 50
Nintendo - 91
Dec 2008
PlayStation - 44
Nintendo - 71
Dec 2009
PlayStation - 34
Nintendo - 54
Dec 2010
PlayStation - 32
Nintendo - 36
Dec 2011
PlayStation - 28
Nintendo - 33
Dec 2012
PlayStation - 24
Nintendo - 25
Dec 2013
PlayStation - 35
Nintendo - 24
Dec 2014
PlayStation - 41
Nintendo - 20
Dec 2015
PlayStation - 32
Nintendo - 18
Dec 2016
PlayStation - 33
Nintendo - 32