Nif said:
I chose the red dragon, and I'm using rage to get my dragon to do a super powerful attack just about every round. It's been a while since I played the original, but if I recall, the rage chest summons could only be used once per fight. It makes playing a Warrior class much easier, for sure. Abilities also recharge after so many rounds, which I don't remember being in The Legend. Overall it's a bit easier, I'd say, but I am only playing on Normal difficulty.
Like Davidion said, each Rage Chest demon had its own rest timer, whereas the Baby Dragon's skills are mostly just 1 Rest. What skill are you using that's so powerful? The chain lightning and Butt Stomp were fantastic in the demo.
For unit skills, the recharge time varies from skill to skill, just like it did in The Legend. The distinction here is that a few more abilities appear to have recharges that used to be X uses per battle in TL, and the recharge time for some other skills has been reduced.
So far, Hard mode is substantially more difficult than Hard mode was in The Legend, at least up to where I am on the 2nd and 3rd islands. It's like I'm at the point in TL's Impossible where I'm scrounging for fights to hopefully get enough money or exp to kill the enemies blocking some map pieces just so I can make progress; I am one enemy away from each of
four maps to new islands, but they're all "impossible" or "lethal" (and if that, just barely, and rarely enough for me to actually win). I am 100% finished with the first island, but I'm still struggling on both of the new islands I have available. Currently level 7, ~900 Leadership. Almost broke.
I might restart as a new class (currently a Mage). The costs and repositioning of the skill trees have hurt them the most, which was probably a bit necessary.
EDIT: I had skipped the tutorial; do you get anything good from it?