graywolf323
Member
Square-Enix should talk to Naughty Dog sometime....
graywolf323 said:Square-Enix should talk to Naughty Dog sometime....
Nairume said:A lot of those locations on the LO map are just alternate entrances/exits. As much as I loved LO, there's really no denying that it's a smaller game in comparison to most PS1-era RPGs, FF7 included. Though, it is still large for a game of this generation.
graywolf323 said:Square-Enix should talk to Naughty Dog sometime....
well, naughty dog does make good towns.imtehman said::lol
It'd be fairly simple, at the very least, to keep the Materia system for abilities/equipment while updating the actual battle system to that of FFX-2 (simultaneous actions, varying charge/cooldown times for different commands) if you didn't want to do anything particularly experimental.entrement said:I enjoyed FF7 when it was originally released, but it has aged poorly. I tried replaying on the PSP, when it was released on the PSN and I stopped playing at Shinra Tower out of sheer boredom. If there is a remake, and I think that Square should really redo the battle system. It's just so dated.
Pandaman said:well, naughty dog does make good towns.
graywolf323 said:Square-Enix should talk to Naughty Dog sometime....
SolidSnakex said:No, Kitase/Toriyama should talk to Nomura. This isn't a Square issue, this is an issue with the team that made FFXIII and what seems to be a lack of ambition.
What's the point of this? Why not just play the PSN release on your PSP if you are going to hope for a DS version.Bizzyb said:Then make it for Wii or DS. I seriously hate how HD consoles make devs think graphics have to be continuously pushed to the edge bleeding their bank accounts for some sanctimonious idea that it will lead to higher sales and/or more critical acclaim.
ethelred said:You keep saying this. Perhaps you should wait until Nomura's next game is actually released, because his last two certainly didn't do what he's claiming Versus will.
SolidSnakex said:Did he ever claim that they'd do what he plans on doing with Versus?
Himuro said:But that's a part of its charm.
ethelred said:He has yet to deliver a game that has the, as you put it, "ambition" that you feel other teams lack. So maybe you should wait until he delivers that before proclaiming that the problem is with everyone else and they should just talk to Nomura to see how it should be done.
I should think this is a fairly clear point. I'm not sure why you needed me to restate it.
Bel Marduk said:I really do wonder how they'd pull off FF7's awkward scenes like the cross dressing part in HD. FF7 is just soooooooo silly.
ethelred said:He has yet to deliver a game that has the, as you put it, "ambition" that you feel other teams lack. So maybe you should wait until he delivers that before proclaiming that the problem is with everyone else and they should just talk to Nomura to see how it should be done.
Nairume said:All that leaves is a fullblown remake, which would require them to go back and pretty much completely rebuild the game from scratch. Couple that with the game's size, they could probably just make a new game in the amount of time it'd take them to remake it. All this for something that really wouldn't sell nearly as well as the fanbase wants to believe.
Mael said:AGAIN?
Isn't it like the 50th time they're shooting the FFVIIR idea down?
I mean are journalists that eager to replay that game that they keep badgering Square about it?
I mean they asked nearly everyone that question! Are they going to ask Kawazu too?and he'll probably answer with a release date, just to troll his teammates
#But you want to. :lolRez said:i agree but please stop making me imagine this man's 'glorious' balls
jiggle said:bet the ppl there rue the day they made that tech demo :lol
jiggle said:funnily enough, Kawazu did get asked about it recently, during a promo for FFCCTCB
http://translate.google.com/transla...s-notre-interview-complete-c02a18124eba1.html
bet the ppl there rue the day they made that tech demo :lol
Mael said:I mean they asked nearly everyone that question! Are they going to ask Kawazu too?and he'll probably answer with a release date, just to troll his teammates
Mael said:HOLY SHIT I was joking!
I swear the joke is getting old.
To ask someone who never had anything to do except being a coworker to the guys who actually did something.
I mean he was not a small time programmer that could be working on something, NO he's the head of his own part of SE's dev studio.
One that has NOTHING to do with anything Kitase/Nomura (I even doubt they even worked together before) is beyond preposterous.
I mean they're going to ask HAL were's Metroid Dread now?
TommyTomsten said:God, SE, what the hell is wrong with you? Stop making WW2 games and other crap and make some RPGs like Mana,
TommyTomsten said:Chrono,
TommyTomsten said:Saga
TommyTomsten said:and the FFVII remake.
Yeah no, buy a DSTommyTomsten said:People want it, they will buy it. Damn, I hate the Squaresoft - Enix merger.
Ruined the RPG market in JP
BastardTrees said:Hand it over to a western dev then like or besthda Softworks
BastardTrees said:Hand it over to a western dev then like besthda Softworks
they seem perfectly willing to craft nonlinear amazing towns in HD.
BastardTrees said:Hand it over to a western dev then like bioware, or besthda Softworks
they seem perfectly willing to craft nonlinear amazing towns in HD.
What a bunch of lazy bums.
Smh
Rahxephon91 said:What they said about XIII was ambitious too. You know all that talk about getting away from the traditional rpg structure of going to a town and solving its problems. Well they did that and on paper it sounds bad but on paper removing all the rpg elements of Mass Effect sounds bad too. And guess what ME2 was awesome!
Castor Krieg said:This. Japanese devs seem to have huge problems with something Western devs have no problem whatsoever. They will rather sit and discuss, and moan about game philosophy, etc. On the other hand Western devs just go and make stuff simple as that. Probably why my current-gen jRPG library is 10% that of my PS2 jRPG library.
J-devs ... :/RedRedSuit said:My head hurts.
I mean, if Ubisoft Montreal can make Florence and Venice that you can freely roam in every dimension, in 2 years, then what is so fucking hard about making a few barely interactive towns and a world map?