Ploid 3.0 said:That's like someone not building a birdhouse because they can't build one unless it's made of gold, have 20 floors, elevators, and a flight school program for the chicks. Lower the goal if it's taking so much out of you to make a complete game, managers, producers, and directors. I'd rather a game look like ff12 and have more awesome things to do than a game that looks like crisis on ps3 that only allow you to walk down a hall.
Mikey Jr. said:Ok, so is this guy pretty much saying we are never going to have towns again in an FF game?
The fuck?
Not necessarily.Mikey Jr. said:Ok, so is this guy pretty much saying we are never going to have towns again in an FF game?
The fuck?
Himuro said:Let's not be too hard on Kitase here. Most console jrpgs in the past 10 years have not had world maps either.
Blue Dragon had both and looked beautiful.Himuro said:Let's not be too hard on Kitase here. Most console jrpgs in the past 10 years have not had world maps either.
God's Beard said:Matsuno would get it done even if he died trying.
Blue Dragon.Himuro said:Let's not be too hard on Kitase here. Most console jrpgs in the past 10 years have not had world maps either.
Kagari said:Nomura said Versus XIII will have towns, and a world map.
Nomura > Kitase.
HK-47 said:But only after the execs ripped his original story and character ideas to shreds and replaced it with BOREDOM.
I know! The joke is that it turns out there are barely any NPCs.Kagari said:Uh, they are.
Blue Dragon and few others. Traditional world maps aren't completely gone from RPGs, but they are hardly the norm and haven't been for a while now.SilentProtagonist said:Blue Dragon had both and looked beautiful.
yeah i kinda expect it to suck too but i am hoping against hope.ClearCELL said:Its from Nomura. I expect FFVII + Kingdom Hearts.
Obviously a lot harder than you think.Ranger X said:It's fun to hear such bullshit from devs :lol :lol
The towns in FF7 remake would be piss easy to make. DON'T REDESIGN THEM YOU SILLY. Simply have them rendered in real time 3D of next-gen beautiful, bloc the player at the same places, same view angles, etc.
Seriously I mean, how hard is to only make a REMAKE? fuck.
.
HK-47 said:But only after the execs ripped his original story and character ideas to shreds and replaced it with BOREDOM.
0%MasterTeacher said:What are the chances of Nomura surprising us at E3 with FF13vs and Kingdom Hearts 3 on one blu ray disc for next year?
Vinci said:I still, to this fucking day, want a copy of Matsuno's bible for FF XII. I would pay crisp bills to have that damn thing in my hands - and Square-Enix won't give it to me! Why do they refuse to make things I'll buy?
Cep said:Someone fact check this man!
I want to know if my imminent BOOs are justified.
Cep said:Read the bestiary, it is the closest you will get.
Vinci said:I already have, and it's still not enough damn it.
Himuro said:Very hard to do, really? Really? There are current gen games out there, that are HD, that have towns and are detailed nicely.
What games are these?
Once again, it goes beyond making new backgrounds. They'd have to do new completely new character models to match the backgrounds, redo every single movie, probably rework the script to fall more in line with the Compilation retcons, add in voice acting (because there's no way they are remaking this game without it, unless it is on DS and that's even that could feature voice acting), retooling the gameplay, and a bunch of other shit that you aren't even taking into consideration.Gouty said:How difficult would new 1080p prerendered back drops be to make?
I've watched my friend play Fallout 3, and it was large scale, detailed nicely, and it wasn't linear. Well, from what I saw it wasn't linear anyways. I remember watching YouTube videos a while back of Lost Odyssey too, and it had towns. Regarding your other post, I would take a blow to the graphics just so that I could explore in an RPG. I like pretty graphics and all, but if Final Fantasy XII can look the way it did on the Playstation 2, then I'm sure Square Enix are capable of making a Final Fantasy with the same wow factor this generation.Himuro said:What games are these?
lastinline said:I've watched my friend play Fallout 3, and it was large scale, detailed nicely, and it wasn't linear. Well, from what I saw it wasn't linear anyways. I remember watching YouTube videos a while back of Lost Odyssey too, and it had towns. Regarding your other post, I would take a blow to the graphics just so that I could explore in an RPG. I like pretty graphics and all, but if Final Fantasy XII can look the way it did on the Playstation 2, then I'm sure Square Enix are capable of making a Final Fantasy with the same wow factor.
It would probably still take them a considerable amount of work.Gouty said:Hey Jr, that isnt what I asked. I simply wanted to know how difficult it would be to make a 1080p prerendered backdrop. But to be more specific, how long compared to the time required to make an area that can be explored in 3D.
Ploid 3.0 said:That's like someone not building a birdhouse because they can't build one unless it's made of gold, have 20 floors, elevators, and a flight school program for the chicks. Lower the goal if it's taking so much out of you to make a complete game, managers, producers, and directors. I'd rather a game look like ff12 and have more awesome things to do than a game that looks like crisis on ps3 that only allow you to walk down a hall.
Because it would still be far too much trouble for it to be worth it.JasonMCG said:Then...why not do a literal remake with HD graphics? Same pre-rendered camera angles and everything. Just redone for the HD era.
Callibretto said:I remember ps2 rpgs lacking in world map. let's see
Final Fantasy X
Suikoden 3
Breath of Fire dragon quarter
Xenosaga
Shadow Hearts
Wild Arms 4 (not sure if 3 still has world or not)
Tales of Legendia (not sure, but I don't think there's world map in legendia)
some of those are series from previous generation that always had world map that somehow ditch it in ps2 generation. I remember reading preview saying Wild Arms 4 won't have world map and my reaction was something like 'dammit, not another one'
Himuro said:FF14 is an mmo.
Haven't played WKC but it doesn't look to have the production values or attention to detail that made FF7 so livid at the time.
Dragon Age's production values suck on consoles, has no world (only a point n' click map) and like 4 towns.
Blue Dragon, despite having a world map and all that, doesn't have the technical or artistic stuff a typical Square game (especially FF game) would have either.
Fallout 3, although it has a map and multiple towns and hundreds of npc's with voiced dialogue (who seem to all have the same voice actor/actress anyways) doesn't really have graphics that are that impressive.
Lost Odyssey doesn't have a world map unless you're in a vehicle.
Tales of Vesperia, too, has a world map and a world full of sidequests, but once again, the graphics aren't exactly the greatest (although the art style is amazing).
And none of these games stack up to a Final Fantasy game, or to be more precise, FF13 in terms of graphics. Hell, none of them are as atmospheric as FF7, and in some cases probably lack as much game content.
Probably because it more likely that it wouldn't sell all that well.Honolulu said:They basically have at least half the work already done in advance, FOC of course, if they now decide to make a remake of ff7 that is... I guess they're just afraid it's not going to sell well. :lol
Rahxephon91 said:The FFVII remake you guys keep talking about sounds bad.
No a FFVII remake should be a re imagining of FFVII. It shouldn't be a frame by frame upscale/HD remix of FFVII. It should be a new game that takes and removes the good and bad of FFVII. Not something like the DS remakes and not something like MGS: Twin Snakes. A more up to date version with the same word, story(tweaked a bit/ a lot), and characters.
Trailblaster said:More like Fuck FF7 and give me a true FF Tatics 2
TheChaos said:With Matsuno gone....I don't think you would want that.
cosmicblizzard said:Wild Arms 3 and Legendia had a world map. Also, I'm pretty sure Suikoden 5 had one (don't remember with 4).