DevilMayFlyForAWhiteGuy
Member
Every one who likes it always says it has so many mechanics like dodging, laying on your back, etc and that makes it interesting. The problem is the game isn’t designed around those mechanics at all. They’re just there for being there, and there aren’t any enemies or level designs that particularly require their use.
The game also barely gives you any ammo while also being even more action packed than 5, so to conserve it the best way to play is to use RT/R2 Melee spam (while conserving stamina) on standard enemies until they have a melee prompt to kill. Also most fast enemies (like those lizard things) are completely trivialized by equipping a sniper rifle and pressing both triggers to auto no-scope them. All the optimal ways to play it are boring as fuck. If it were a better designed game, all the new dodging and stuff would be required and the most effective strategies, but it’s poorly designed.
The limb staggering system in RE4/5 is way better and more fun than anything in 6, because the game is designed around it. 6 had no design focus. It was just throwing shit at a wall to see what sticks without realizing that doing so just results in a shitty wall.
As far as I’m concerned the only good things to come out of 6 are the mercenaries and adult Sherry.
The game also barely gives you any ammo while also being even more action packed than 5, so to conserve it the best way to play is to use RT/R2 Melee spam (while conserving stamina) on standard enemies until they have a melee prompt to kill. Also most fast enemies (like those lizard things) are completely trivialized by equipping a sniper rifle and pressing both triggers to auto no-scope them. All the optimal ways to play it are boring as fuck. If it were a better designed game, all the new dodging and stuff would be required and the most effective strategies, but it’s poorly designed.
The limb staggering system in RE4/5 is way better and more fun than anything in 6, because the game is designed around it. 6 had no design focus. It was just throwing shit at a wall to see what sticks without realizing that doing so just results in a shitty wall.
As far as I’m concerned the only good things to come out of 6 are the mercenaries and adult Sherry.