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Lost Odyssey (Xbox 360) Official Japanese Release Thread

watched the vids at gamersyde....the game looks nice in motion, and the tall guy (jensen?) has some funny lines. The VA and animation is poor though...animation is especially noticible since the graphics look good. Actually the VA and some of the costumes etc (the bad guy) really give me big SH vibes now (which also had poor VA, especially Yuri)...yeah, this game looks more SH than ff to me
 
Sleeker said:
Must have.
4 discs is awesome.

Reminds me of my romps on old PS1 rpgs.

Hell yeah! I used to love getting multiple disc games back then... felt like I was getting more bang for my buck! :D

I never understood why people have problems with multi-disk games, especially in an rpg where the games are linear and your not going to miss features going in between discs like you did in Gran Turismo II where the SP was on one disc and the MP on the other...
 
h3ro said:
Hell yeah! I used to love getting multiple disc games back then... felt like I was getting more bang for my buck! :D

I never understood why people have problems with multi-disk games, especially in an rpg where the games are linear and your not going to miss features going in between discs like you did in Gran Turismo II where the SP was on one disc and the MP on the other...

Agreed :-) In fact, the triple-disk Blue Dragon was actually a good thing in my case. I'm on the third disk, but my brother wanted to try the game, so I was able to lend him the first two disks while I finish off the third.

This way we can both enjoy the game :D It's hard to believe I'm saying this, but WOOHOO for multi-disk RPGS!
 
rpgfan16k said:
Agreed :-) In fact, the triple-disk Blue Dragon was actually a good thing in my case. I'm on the third disk, but my brother wanted to try the game, so I was able to lend him the first two disks while I finish off the third.

This way we can both enjoy the game :D It's hard to believe I'm saying this, but WOOHOO for multi-disk RPGS!

Same thing I did with my brother. That was actually really awesome.
 
FateBreaker said:
Oh, I know he HAS (well, probably). But...well, freakin' duckroll, not sharing the love. :(

:(

Btw dude, did you play the Shadow Hearts games? Im really excited about much of the teams involvement here, and if the guys who worked on the first 2 SH games' plots are working on LO's plot - awesome.
 
Ducky definitely played the game a lot today, but it looks like he doesn't want to share the awesomeness with you lowly peons ;)
Anyway, here is to hoping I'll get the game tomorrow :D
 
I found some impressions over at TeamXbox
lol
. They seem very positive.

Anyway i played for a fair while last night and i must say i'm still very impressed. The cutscenes themselves are very "Shadow Hearts" in their direction and i've enjoyed the character interaction, the story does have a very....sobre/bitter feel to it so far (characters with long forgotten pain and all that) yet you're not weighed down by it and there is some great humour in it (i've actually been laughing out loud at some parts).

Tecnhically speaking the game still holds up, frame rate dips during the in-game cut scenes aside.

I've managed to hit more of the battle system and i'm really liking it so far, it's not overly complicated but the linking system is a good idea and i'm looking forward to seeing how it develops as the game goes on and i have more skills to play with.

The text-based memories of Kaim are very nicely done, even though you're essentially just reading they make it feel like more like a memory by adding backgrounds, and haunting, music to accompany it (kinda hard to explain!).

The game isn't reinventing the wheel as far as JRPG's go, so i doubt anti-JRPG people will be won over by the game. Enemies so far have been of your standard "weird mutated plant/animal/bird" variety, you kick pots to discover items etc etc

But the game does provide an great story and polished gameplay, it's a JRPG through and through but there are enough nice touches to make it feel exciting rather than "been there done that".

I like JRPG's and normally i'm bored senseless by the first few hours since they have to go through the typical "this is how you play the game" sections that are mostly tutorials and easy battles. Those elements exist here, but the upside of the (now infamous) 20-hours of cutscenes in this game is that those few hours are spent enjoying great intereactive story so you feel less like you're going nowhere (which is how most beginning sections in JRPG's feel to me).

I'm not trying to fight for any side here, i'm just trying to give honest impressions from a guy who is a fan (but not a blind devotee) of JRPG's. When it comes down to it i can only summarise by saying i've enjoyed every minute i've been playing LO so far, the production quality is sky high, the score is superb, the dialogue is great (for the most part!) and the pace of the game is faster than your average JRPG.

Sure the framerate dips during cutscenes, loading is short-but-frequent and the graphics, whilst the best of any JRPG to date, will not cause your eyes to melt in the light of their glory BUT the flaws that do exist in the game are ones that can be easily lived with (at least for this gamer).

Right well it's saturday morning here and i've finally got a day off work, time to get playing!
Another person:
I'm sorry and I might get crap for this, but whatever its my damn opinion so take it for what it is. This is one of the best jrpgs I've ever played and I'm quite sure I haven't been this impressed with any game's story.

The thousand years of dreams concept alone runs circles around many other rpg's attempts I've seen to introduce or bring true depth to a character. I'm impressed is all I can say and to be honest if people don't support this game when it comes stateside you have no business claiming you're a fan of japanese rpgs and surely shouldn't complain should we never get anymore like this on the 360.

They really put it all into this game. Dare I say within the deceivingly traditional look of the game's turn based gameplay there are innovative improvements that also help to really make Lost Odyssey feel significantly improved over other turn based jrpgs? I dare indeed.

People will know me as one of Blue Dragon's biggest supporters here because I really enjoyed the game, but Lost Odyssey is unmistakably in another league altogether. I'm pretty far into disc 2 and I'm probably speaking really soon, but if this game manages to sustain what I am seeing thus far this could end up being as legendary and as celebrated as the likes of final fantasy VII or chrono trigger. There I said it.

And for some of the comments I've seen here. How little innovation you bring to the table has nothing to do with it being or not being a quality game. It does help, but it certainly isn't a must. Even so, Lost Odyssey took what was seen by many as a dated system and showed clearly that it still has a few surprises up its sleeve.

And that IGN article is total bollocks find out for your damn self don't let them turn you off from a great game.

Same Guy:
Totally understandable there is nothing wrong with being skeptical, and to be honest I'd be lying if I said I didn't have concerns that the gaming media over here might not have the same glaring opinions of the game as I do, but what I do recommend is that everyone do themselves a favor and find out for themselves. I personally thought there would be no way any gaming site could say bad things about this game and then here comes the IGN preview. I'm still surprised they said those things and I'm actually VERY VERY interested in seeing what they have to say about the game as they play further into it. If they still have that aggressive negative tone towards the game then I'll simply cross IGN off my list of sites that I look to for honest opinion, because I think its impossible for someone to have such negative opinions about a game this good.

I remember final fantasy VII like it was the back of my hand and Lost Odyssey has gotten a whole lot more hardcore sooner and has a story that is, in my opinion, easily more superior so far thanks in no small part to the 1000 years of dreams and just how well this game touches on the emotional aspects of the characters. It isn't kicking the door down with a whole host of innovative features the likes of which no rpg has ever seen, but to in any shape or form suggest this game isn't as impressive on an overall level as final fantasy VII is completely bogus in my opinion. If Lost Odyssey was a ps1 rpg from Squaresoft people today wouldn't be screaming at the top of their lungs for an ff7 remake they'd be asking for a Lost Odyssey remake.

To be honest I actually prefer people not believe what I have to say about the game. When it comes to the USA just rent it and give it some serious playtime and you'll see why I'm so impressed by this game. I don't for a second think Lost Odyssey will fail to live up to the bold claims I've made about it. The game's most pronounced problem is the long loading times and that aspect is something I can see people the gaming media getting pissed off about and take off points, but there is no denying the total package here folks. This will probably be my last comment until I beat this thing because I want to be able to properly speak from my experience of the entire game from here on out, but I'm loving it so far.

Again I understand people being skeptical which is why I say wait for the USA release and rent it find out for yourself. You have nothing to lose and everything to gain so give it a go.
 
Here's a big hope that they optimize the frame rates and loading for HDD when the US version is released (PLEASE!). I know that they didn't bother fixing shit for Blue Dragon, though.
 
Going by the state that Blue Dragon, Mass Effect and Halo 3 were in upon release I wouldn't expect much - if anything at all - from MS.
 
Fady K said:
:(

Btw dude, did you play the Shadow Hearts games? Im really excited about much of the teams involvement here, and if the guys who worked on the first 2 SH games' plots are working on LO's plot - awesome.

I completed all the Shadow Hearts, yeah. The first two being some of the best RPG's out there. Actually, this is like a dream team to me: Mr. Final Fantasy + Shadow Hearts Team, with a sprinkle of Legend of Dragoon. Yesssssss.
 
FateBreaker said:
I completed all the Shadow Hearts, yeah. The first two being some of the best RPG's out there. Actually, this is like a dream team to me: Mr. Final Fantasy + Shadow Hearts Team, with a sprinkle of Legend of Dragoon. Yesssssss.

Tell me about it, I feel just the same :)
 
·feist· said:
Going by the state that Blue Dragon, Mass Effect and Halo 3 were in upon release I wouldn't expect much - if anything at all - from MS.

What state is that? I just got done with an hour long reunion session and didn't notice anything wrong besides some tearing during battle. "Anything at all" implies the thing was strewn together with bubble gum and copper wire.
 
·feist· said:
Going by the state that Blue Dragon, Mass Effect and Halo 3 were in upon release I wouldn't expect much - if anything at all - from MS.
60fps 60fps 60fps 60fps 60fps 60fps
 
BenjaminBirdie said:
What state is that? I just got done with an hour long reunion session and didn't notice anything wrong besides some tearing during battle. "Anything at all" implies the thing was strewn together with bubble gum and copper wire.

Did you enjoy the battle system so far?
 
Easy guys.
I own all three games and they range from great to amazing along with being 3 of the best recent additions to my gaming library. I fully credit MS for all the efforts they've made to improve relations with eastern developers, deliver a better rounded, more focused and enjoyable gaming experience for 360 owners and all of the general headway they've made this time out. That said, I still would have liked to have seen a greater deal of attention paid to the details of each title to have made them an even better experience. For one, they could have given BD a fighting chance with some actual advert exposure or had Artoon further optimize the code in the months that passed between releases. I love all three, but more could have been done. Obviously the same can be said of countless games for generations now. It's just that with your top tier titles there should be less that slips through the cracks.


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Nice, liking some of those write ups. Its nice to know that the story is solid. I knew that the thousand years of dreams would be an interesting read, and I had hoped that more of those elements would find its way into LO's main story. But it seems that both hold a high level of quality, which is great.
 
Dark FaZe said:
Its nice to know that the story is solid. I knew that the thousand years of dreams would be an interesting read, and I had hoped that more of those elements would find its way into LO's main story. But it seems that both hold a high level of quality, which is great.

The in-game story is not particularly good. I'm only on the second disk, but it's been progressively getting worse and worse. I can't imagine how anyone can go through the events at the end of the first disk and still have a kind word for the story or the storytelling.

The book is fantastic, though, and I'd suggest anyone read it. I've only read three or four Japanese books this year, but this is definitely the one I'll most remember.
 
Wow are you serious, I thought the cutscene at the end of disc one was one of the best cutscenes I have seen in a game.

Best attempt at getting emotion into a cutscene ever IMO.
 
pretty lame how AndriaSang pops-in after several post containing positive impressions, just to give a negative one without going into specifics.

just use spoiler tags if you are going to talk about spoilerrific stuff.
 
Likely tasteless bullshit from Anoop? Holy fuck, that is so totally not at all fully encompassing of his write ups since the fucking Dreamcast!

On a more childish note, IT IS ALSO OPPOSITE DAY.
 
Paracelsus said:
Did you enjoy the battle system so far?

Oh absolutely. I've liked since the beginning. Pretty classic stuff, but grinding is well rewarded. There's a always a new skill to unlock or a new Shadow to level up. Once I got the Shadows for each character over Level 10, I basically cycle through them. Once a new skill is unlocked, I move onto the next one for that character until that one unlocks a new skill and so on. It's perfect for the OC RPGer.

Anyway, Lost Odyssey looks awesome.
 
AndriaSang said:
The in-game story is not particularly good. I'm only on the second disk, but it's been progressively getting worse and worse. I can't imagine how anyone can go through the events at the end of the first disk and still have a kind word for the story or the storytelling.

The book is fantastic, though, and I'd suggest anyone read it. I've only read three or four Japanese books this year, but this is definitely the one I'll most remember.

Oh...fuck.
 
I keep waffling between wanting to play this one on day one and wanting to pick it up when it drops in price. I've always hated games that seem to have more cutscenes than gameplay, but the gameplay itself looks interesting enough that I might put up with watching extended scenes :D
 
AndriaSang said:
The in-game story is not particularly good. I'm only on the second disk, but it's been progressively getting worse and worse. I can't imagine how anyone can go through the events at the end of the first disk and still have a kind word for the story or the storytelling.

The book is fantastic, though, and I'd suggest anyone read it. I've only read three or four Japanese books this year, but this is definitely the one I'll most remember.

Your opinion is different....elaborate? :D
 
Jinko said:
Best attempt at getting emotion into a cutscene ever IMO.

Emotion doesn't just require the characters to act a certain way. You have to also get the players sympathizing with the characters. For me, this scene fails at doing this, as there's not nearly enough development prior to the sequence to get me feeling even slightly emotionally attached to the characters, and as a result I didn't care what was going on in the scene. Everything seems forced in this particular sequence -- like the writers are telling you to feel a certain way rather than persuading you.

The English acting (I'm using the English voices because I got used to Jansen after the first few hours of play, which I had to do in English for IGN's videos) also fails here, although I think the script has more to do with that than the actors themselves. When the script is good, the actors do a great job, but the script has a lot of bad moments.

So far, I think the scenario is terribly crafted and paced. You could probably call it average to slightly above average if you were willing to attach the qualifier "for a videogame," which I'm not.

On a brighter note, the battle system is so much fun that I can't wait to play more. I don't think I've ever died this much in an RPG, but I never have to go around leveling up in order to defeat bosses that killed me, as a rethinking of strategy always seems to work.

Also, as you advance, the game gets some gorgeous cut-scenes and environments, making up for some of the technical problems. I think most of the framerate problems are actually just the loading system causing the visuals to chop up as data is loaded in.
 
I don't know exactly what you were expecting, but I find the story pretty good. I mean, there's a lot of goofy Shadow Hearts humor in it, which I didn't quite expect but I think a lot of it works. Overall the cutscenes are pretty well put together. I mean, it's not really dark and serious like FFT, Vagrant Story or parts of FFXII. It feels more like something you would watch on TV in the US. At it's worst, LO cutscenes are like a typical Heroes episode (lol), and at best it's like something you would expect in a Hollywood film leading towards a more cheesy Disney-ish style of dialogue scripting.
 
duckroll said:
I'm not withholding impressions... maybe it just seems that way!


Reasonably speaking, how well do you believe this game will be received by critics in the U.S.? Now, I understand numbers are not necesarily the most important part of the review, but just to get a good sense of where things are with LO: will LO be met with the 6's and 7's that Blue Dragon was met with when it released stateside?
 
dirtmonkey37 said:
Reasonably speaking, how well do you believe this game will be received by critics in the U.S.? Now, I understand numbers are not necesarily the most important part of the review, but just to get a good sense of where things are with LO: will LO be met with the 6's and 7's that Blue Dragon was met with when it released stateside?

That is the third time you've asked this question. Why are you so obsessed with the Blue Dragon comparisons?
 
ethelred said:
That is the third time you've asked this question. Why are you so obsessed with the Blue Dragon comparisons?

Because as I read the Official Blue Dragon thread, I grew to anticipate the game more than I should have. Impressions were glowing and I tried to adjust the prescription of my eyes to theirs.

I played Blue Dragon, and while I enjoyed it initially, overall, I ended up agreeing with the US reviews: a mediocre RPG with a few highlights. I was dissapointed.
 
dirtmonkey37 said:
Reasonably speaking, how well do you believe this game will be received by critics in the U.S.? Now, I understand numbers are not necesarily the most important part of the review, but just to get a good sense of where things are with LO: will LO be met with the 6's and 7's that Blue Dragon was met with when it released stateside?

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dirtmonkey37 said:
Because as I read the Official Blue Dragon thread, I grew to anticipate the game more than I should have. Impressions were glowing and I tried to adjust the prescription of my eyes to theirs.

I played Blue Dragon, and while I enjoyed it initially, overall, I ended up agreeing with the US reviews: a mediocre RPG with a few highlights. I was dissapointed.

7xmud87.jpg
 
duckroll said:


...and to think that you actually had a crystal ball, duckroll! :D

I just don't want to be burned. The guy who states LO's impact is analogous to FFVII's really got me on the edge of my seat. I'm just asking if I should remain there -- if I should stay perched on the last inch of my wooden chair for this game.
 
AndriaSang said:
Emotion doesn't just require the characters to act a certain way. You have to also get the players sympathizing with the characters. For me, this scene fails at doing this, as there's not nearly enough development prior to the sequence to get me feeling even slightly emotionally attached to the characters, and as a result I didn't care what was going on in the scene. Everything seems forced in this particular sequence -- like the writers are telling you to feel a certain way rather than persuading you.

Well fair enough you are intitled to your opinion.

I still think that cutscene was really well executed.
 
My Lost Odyssey package was about 30 km from where I live on Saturday, and now fucking French post shipped it to the center of France 500 km from here. Stupid fuckers...
 
Blimblim said:
My Lost Odyssey package was about 30 km from where I live on Saturday, and now fucking French post shipped it to the center of France 500 km from here. Stupid fuckers...

So when will we get your impressions, Blim? Do you think you'll get it by tomorrow (assuming it's noon right now in France)?
 
dirtmonkey37 said:
So when will we get your impressions, Blim? Do you think you'll get it by tomorrow (assuming it's noon right now in France)?
It's 9AM here, so I should get it tomorrow, unless chronopost fucks up somewhere else.
 
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