kiphalfton
Member
This game had potential, but it was squandered by QTE's and linear gameplay. The red, blue, and green QTE prompts were distracting, and detracted from an otherwise good looking game.
The enemy variety was awful, and as far as I could tell there were 3-4 variations for the barbarians, 1-2 for the praetorians, etc. Thr bosses were okay, but essentially consisted of blocking 3 times followed by a perfect block to get 3 hits in.
The game has pretty good animations, and I did enjoy the executions, however, combat wasn't very deep.
I like Marius as a main character, and the story wasn't too bad.
I think the game deserves a 6/10. I won't play it again, but it wasn't a complete waste of time.
What are your thoughts in the game? Then (if you played it in 2013) and now (noe that you've had a chance to see what this gen offered over the past 7 years, and how the game compares to other similar games that have since been released)?
The enemy variety was awful, and as far as I could tell there were 3-4 variations for the barbarians, 1-2 for the praetorians, etc. Thr bosses were okay, but essentially consisted of blocking 3 times followed by a perfect block to get 3 hits in.
The game has pretty good animations, and I did enjoy the executions, however, combat wasn't very deep.
I like Marius as a main character, and the story wasn't too bad.
I think the game deserves a 6/10. I won't play it again, but it wasn't a complete waste of time.
What are your thoughts in the game? Then (if you played it in 2013) and now (noe that you've had a chance to see what this gen offered over the past 7 years, and how the game compares to other similar games that have since been released)?