I'm not sure why you brought them up then. Do you want to argue individual game hardware spending has not increased either? It's not even what you were saying before about new individuals.Nah, be real, it wouldn't matter even if they were. PSVR2 ain't moving units.. and PSPortal isn't either.
It doesn't need to move many units. You're looking at a revenue graph. A £500 and a £200 device. Think of how the index was charting at #1 on steam with barely any sales. Revenue would be much greater than 2008 if Elite/Pro controllers, PSVR, Headphones, Portal etc were included.
What's worse exactly? What would inflation show when hardware prices and specs are based on those price ceilings and game prices haven't adjusted much to inflation at all?The chart isn't adjusted for inflation... which means it's vastly worse than it actually looks in that chart.
That's the problem with what he's presented, he thinks units have gone down? Then show units and compare but realise that in 2008 the same addressable market had to or could buy a separate handheld to play all Nintendo or Sony games. Also keep in mind that 2008 Wii was an anomaly regarding demographics.
And I disagree with the premise that Mat is purposefully framing it to show consoles struggling... what he's doing is framing how they're remaining flat... hardware spending-wise. It's simply meaning that the addressable market isn't growing for them.. and they've got to look elsewhere for growth and establish themselves in other markets because trends show that younger gamers aren't as interested in the consoles.. that's all.
He hasn't shown that though and thats my issue with how he's using incorrect data to make these conclusions. He needs to either show actual data to back up the hypothesis he's making or I'm going to assume that's exactly what he's doing.
There is data out there suggesting that up to 1/3 of PS5 owners did not own the previous console so they must be coming from somewhere:
30% of PS5 users are new users and never got a PS4. USA PS5 share compared to peers has "expanded significantly"
The fact that roughly 10M of all PS5 users are new is a huge deal. We always talk about how early adapters are people that are already inside an ecosystem, these numbers far exceed my expectations. No wonder Sony is expecting big sales for this quarter now that production issues are not there...
www.neogaf.com
Last edited: