17/11 marks ten years since the US release of MGS 3, one of my all-time favourite games and one of the more painstakingly, lovingly crafted games ever. Love the game serious side, and maybe even more his occasional idiocy. Love his strong points, and even more his faults, the stuff Kojima had to work around to build what as of today is still his best game.
Ten years later, I still find details in the game I missed in the 10 plus time I played trough it, like The End early death, something I discovered only for the dedicated trophy in the HD collection, or the diverse, and often slapstick-like tactics in the Fear battle. It never fails to amaze me with its details, like the Ocelot Time Paradox, or send a shiver down my spine when Snake Eater comes up in the ladder scene.
Still a masterpiece. To measure its greatness, just think how many 2014 games will still be remembered in 10 years time. Hope PC gamers get a shot at the HD collection to prepare for MGS V in the proper way.
Wanna share some Snake tales?
/bigbosssalute
Ten years later, I still find details in the game I missed in the 10 plus time I played trough it, like The End early death, something I discovered only for the dedicated trophy in the HD collection, or the diverse, and often slapstick-like tactics in the Fear battle. It never fails to amaze me with its details, like the Ocelot Time Paradox, or send a shiver down my spine when Snake Eater comes up in the ladder scene.
Still a masterpiece. To measure its greatness, just think how many 2014 games will still be remembered in 10 years time. Hope PC gamers get a shot at the HD collection to prepare for MGS V in the proper way.
Wanna share some Snake tales?
/bigbosssalute