buckfutter
Member
The screens look like poor captures to me.
TigerKnee said:Dead Rising is not 4D though
No, those are frame buffer grabs, just badly compressed. I'll try to find some good quality ones, if not I'll upload mines.Marconelly said:This is probably either capped off some video file, or it's another Konami CMYK picture conversion job... Colors in the actual direct feed trailers never looked monochromatic like this.
KurowaSan said:so my guess is that this is actually from the e3 game build.
llTll said:not really trolling. no one doubt that mgs4 is awsome. but you cant deny the the TGS trailer looked better over all those screens..
who knows. maybe those screens are bad or low rez, and yes we know the trailer is awsome.
KurowaSan said:maybe i'm wrong, but i remember Konami, or Ryan Payton in some report or Kojima in particular, saying the 15 minutes trailer was going to be even longer; they decided to cut some parts, so my guess is that this is actually from the e3 game build.
llTll said:but you cant deny the the TGS trailer looked better over all those screens..
SolidSnakex said:The FoxHound soldiers look identical to how they've always looked all the way back to the TGS trailer
Milhouse31 said:what is the source of those pics ?
Elios83 said:Screens don't mean anything.
I can find horrible screens of every exisisting game,even those with the most beutiful graphics.
I just find stupid that after having seen the new trailer which is simply amazing,people complain about bad screens.
Oh and this trailer is >> than TGS trailer,phisics in the game is amazing at the moment,TGS trailer was just about the Snake model.
Konami's frame buffer MGS4 grabs even are crap quality though, because they distribute them converted to CMYK (for print use). This looks like exact same botch job. Actualy direct feed trailers like that from Dorimaga (TGS trailer) or IGN (E3 trailer) show a lot more vivid colors, like you'd expect from RGB to begin with.Funky Papa said:No, those are frame buffer grabs, just badly compressed. I'll try to find some good quality ones, if not I'll upload mines.
Konami.what is the source of those pics ?
llTll said:1- no its not better than TGS trailer graphics wise
Yeah, I've noticed... PGR3-ed?Milhouse31 said:1.024 x 576 px mmmm
DaCocoBrova said:The animation is insane! Go play GRAW and compare.
llTll said:1- no its not better than TGS trailer graphics wise
2- the trailer we have seen was very bad quality. we almost couldnt tell #$#
3- movies of games can hide the small details. and we are talking about those details.
sure every game has bad pics. but these are the pictures we have now, till we get better pics to compare, we wont be able to judge perfectly. but for now, based on those pics, TGS pics are better than those.
Yes, it makes sense to release shots of parts from a trailer that weren't good enough half a year ago now.KurowaSan said:i just checked Kojima Productions Report #16 and Ken Imaizumi (MGS4 producer) did say Hideo had to cut some parts from it (E3 trailer) because it was too long. I really doubt this is a new build, anyway... downgrade am total
Funky Papa said:Konami.
Uncompressed and unresized press shot
I still have to see the video, BTW. This one could be a less detailed model used for "crowded" sequences and whatnot. The game is still in development, so people should think about it before claiming downgradeton or stfu fanboi. Just sayin'.
Funky Papa said:Konami.
Uncompressed and unresized press shot
But... these press shots have the... same aliasing problems. :/Shogmaster said:Wait, the press shot is 1024x576? Then I guess the others shots in this thread were upsized from them? That would explain the stretched look Mmmkay was talking about.
gogogow said:According to Konami, game director Hideo Kojima couldn't be at the show in person because he's busy working on the game, but he said he looks forward to attending the Games Convention next year -- along with a playable version of the game. He also said that the final game will look just as good as this trailer when you are playing it.
from 1up.
We play games and not pics, the trailer was ******* awesome.
Hypocrisy FTW!jett said:protip xbots: SHOTEH FOCK OP.
That's what I was thinking. It all looks so...plain, texture-wise.Nozi said:Why is there no texture detail on anything? the walls, the sidewalk, the trousers, the ammo packs, the helmets all look like virtually the same material.
Sure sounds like it.Shogmaster said:Say what? Does that mean this damn game is gonna ship AFTER August '07?!?
gogogow said:According to Konami, game director Hideo Kojima couldn't be at the show in person because he's busy working on the game, but he said he looks forward to attending the Games Convention next year -- along with a playable version of the game. He also said that the final game will look just as good as this trailer when you are playing it.
from 1up.
We play games and not pics, the trailer was ******* awesome.
MiamiWesker said:I seriosuly don't get some of you people.
WE JUST SAW THE DAMN VIDEO! Whats more important what it looks like on a screen, in motion, you know how you play the game or some random screen shot.
Pug said:The only thing that bothers me about about MGS4 is the poor draw distance.
Shogmaster said:Say what? Does that mean this damn game is gonna ship AFTER August '07?!?