[2:36] Shigenobu Matsuyama and Mineshi Kimura (producer and director, respectively) are out to talk about the game.
[2:36] Matsuyama asks if the crowd liked the trailer, which gets a round of applause.
The Metal Gear Solid: Rising trailer gives new meaning to the word "spineless."
[2:37] In the trailer, the concept word "Zan-Datsu" was shown. It's a made up word, he explains, and talks about the scene where Raiden yanked the guts/spine out of the cyborg.
[2:38] It also provides items, ammunition, and information. Harvesting the batteries from enemies allows players to proceed in the game.
[2:38] But players have to strategize what they take and aim and angle where they want to cut.
[2:39] Kimura takes over to explain more.
[2:40] The tech team made the "cut at will" concept internally in order to achieve the goal of the Zan-Datsu system.
[2:40] You can cut anywhere and destroy things, but as the watermelon bit showed, players can control how deeply they cut as well.
Kimura and Matsuyama offered detailed descriptions of how to cut and destroy.
[2:41] That lets players cut to kill their opponents, or merely wound them.
[2:41] Kimura said the team is working on the controls, but once players get used to the system, he promises they'll have fun "just cutting and cutting."
[2:42] He talks about the stealth of the Metal Gear franchise, and says Rising will speed up the action some.
[2:42] He also wanted players to be able to hide vertically, because Raiden's acrobatic abilities allow him to jump to places where Solid Snake just couldn't reach.
[2:42] The goal is to make it "almost like a hunting stealth."
[2:43] In addition to his blade, Raiden will also have sub-weapons.
[2:43] What he's trying to achieve is the sort of speed and action from the Metal Gear Solid 4 trailer where Raiden took down a walking mech on his own.
[2:44] Finally, he talks a bit about the story. The game will take place between Metal Gear Solid 2 and Metal Gear Solid 4.
[2:44] And why he became the Raiden gamers know from Metal Gear Solid 4.
[2:46] He's not allowed to say more about the story, but he assures the game will be a totally new experience thanks to the experience of the sword combat.
[2:46] The goal for the next game is to raise the popularity of the Raiden character even more.