The Mighty Schwein
Member
Hitokage said:Eh, from my experience it isn't that bad at all. Sure it happens, but it hardly takes away from the game.
How long has it been since you played the original? After catching your post I played the PS2 version and then went to AES version thinking I'd have to try to get the slowdown to come into play by killing a lot of enemies at once as it's been a long time since I played it. But, the slowdown is everywhere. Any time more than one enemy dies or something explodes (generating many smaller debris sprites) it's slowdown city.
I could cite a dozen things in the first level alone, the game never really stopped slowing down through out the entire first level after getting off the parachute screen.
And, of course, no it doesn't really take away from the game. The game is still plenty playable. However, if you play another slug and then go to it you just can't help but notice it.