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Metroid Dread Trailer | Nintendo E3 2021

There was someone on this board who said Mercury Steam didn't understand Metroid 2 when remaking it and the game showed. Maybe it was you? Does that sound familiar, and if so, can you explain why?

Love your collection! I love Metroid man. I also think Other M as a GAME wasn't as bad as people said but boy did I get sick of hearing "the baby ..." But I think that format for the game held way more potential than they executed on. I think 3D third person Metroid could be really great.
Samus returns doesn't feel like a 2d metroid.
It controls very different. It runs in 30 compared to 60 of the other 2D games.
that is not helping it's case ofc.

the levels look so empty and they lack personailty. It feels like a fanmade game.

the stadard is pretty high in the metroid series overal and the 2D fans just deserved something of better effort.

also nintendo tried to bury this fanmade project when this came out.. that is basically the metroid 2 remake fans wanted. (A lot of them at least) (AM2R) this made the reception of nintendo's version even worse.
Is samus returns the worst game ever made..? no. But i just wished we had a better game.

now excuse my negativity when i figured out it's the same team.. I really hope i am wrong. And this dread game can stand next to the other 2D games.
 
There was also the creation of a petition to unmake Federation Force. They are an embarrassment, and officially the worst videogame fanbase. Not 2nd worst, the worst.

Those shitheads aren't real fans, and I can say the same about any supposed gamer who bitches incessantly about basically any game.

I have no problem with real legit criticisms that don't resort to bullshit edgelord terms like "trash".

No game, even "bad" games become memes for me. Maybe only truly poorly made games like Super Man 64 or something. And even then I don't feel the need to dismissively shit on it with little to nuance like so many people love to do over the most predictable games. Like yeah, good for you, you hate on a game and think it's HILARIOUS how bad it supposedly is. That shit's fucking annoying.

Calling a game like Other M "trash" is pure hyperbole. People really need to work on their vocabulary.
 
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I also think the art is bland at best. Not even close to something like Ori or Inside. It's especially disappointing since Nintendo usually delivers excellent art. Gameplay looks solid though.
 
Samus returns doesn't feel like a 2d metroid.
It controls very different. It runs in 30 compared to 60 of the other 2D games.
that is not helping it's case ofc.

the levels look so empty and they lack personailty. It feels like a fanmade game.

the stadard is pretty high in the metroid series overal and the 2D fans just deserved something of better effort.

also nintendo tried to bury this fanmade project when this came out.. that is basically the metroid 2 remake fans wanted. (A lot of them at least) (AM2R) this made the reception of nintendo's version even worse.
Is samus returns the worst game ever made..? no. But i just wished we had a better game.

now excuse my negativity when i figured out it's the same team.. I really hope i am wrong. And this dread game can stand next to the other 2D games.
Felt the same way. Just something felt off. I've played and beat every Metroid game (Other M doesn't count) other than the Return of Samus remake. The graphics, controls, frame rate. It just felt as you said, a fan made game. It's fine but is missing that Nintendo polish. Zero Mission and Fusion are fantastic and that extra level of detail on those games felt missing on RoS. Unfortunately, Metroid Dread looks like more of the same. I'm sure it'll be better but the graphics look so sterile and just looks like a bootleg game.
 
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love Metroid but the best was Super Metroid great gfx and the music was one of the best of it's time pretty hype for this one cuz im not a fan of the Prime ones.
 
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It reminds me of a game called Shadow Complex
 
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Now I just hope everyone that has been crying about Metroid buys this. I'm pretty sure I will.

But now it's time for Nintendo to put Metroid where it belongs, next to its greatest Mario and Zelda. Metroid needs to have 2D and 3D games, but something with quality, don't fucking throw whatever you want and put Metroid on it. Pleaaaase Nintendo, treat this franchise with care. This is the franchise that brought me back to Nintendo after what MS did with Halo. I need my sci-fi franchise to lean on to.
 
817774-shadow-complex-remastered-windows-screenshot-the-enemies-are.jpg
It reminds me of a game called Shadow Complex
Had the exact same reaction when I saw it. Shadow Complex was actually a really fun Metroidvania but the graphics and animation felt a bit cheap. This was also 2009. Not 2021...

Metroid deserves better.
 
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Does anyone still have a copy of the screenshot that was in a magazine or online years ago, of what was determined to be a bad quality shot of the early prototype for Metroid Dread (which I think was originally being made for Nintendo DS or 3DS?)

I distinctly remember a difficult to make out screenshot of Samus from the game, which kinda looked black and white. Maybe that original photo was of Samus using the Phantom Cloak technique? She looked like a shadow or silhouette if I remember correctly.

I've tried Google, but it almost seems scrubbed...I can't find it anywhere. Maybe it was a fake? 🤔
 
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I like it, too! It's a huge step up from the Fusion Suit in my opinion. I can't wait to see how it changes further as we progress through the story and gain more upgrades.

I'm loving the way Mercury Steam shows how badass Samus can be even in the face of strong adversity. :messenger_fire:


 
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Pleaaaase Nintendo, treat this franchise with care.

See I keep seeing this when it comes to Other M and I don't like or agree with it at all.



Other M was treated with care. To say otherwise implies that they didn't try or something, and that's clearly a bunch of bullshit. While I'm no fan of ResetEra they do have one mantra I agree with: "lazy dev" rhetoric is stupid and people really shouldn't post shit like that.

They put tons of work and effort into Other M. Nintendo tried their hand at a big budget cinematic game with lots of voice acting and cut scenes. They even hired a motion picture studio/CG house to work on it. That doesn't come cheap.

To say Other M wasn't Nintendo trying cuz you didn't like it? Fucking bullshit I tell you.

"Lazy dev" rhetoric is bullshit and any self respecting gamer shouldn't let shit like that come out of their mouth.

This game is not low effort. This game is not budget. This game is not lazy, easy, or cheap. And the exact same goes for Other M and even Federation Force.

This narrative that a developer wasn't trying cuz you didn't like their fucking game is insanity.

Instead of saying please treat Metroid with care about please let the fanbase treat the developers' efforts with respect and if you don't like it then come up with some level headed critiques that don't dismissively shit on the work done, causing a ridiculous hyperbolic backlash that send the team and series into hibernation.

Seriously, I blame Metroid fans for what happened to the series since Other M, not Nintendo. They made a quality game that wasn't as good as some of the games that came before it, was it such a big fucking deal that people had to turn it into a meme as if the game fucking caused cancer or something?

"Fan" hyperbole is what causes series like Metroid and Dead Space to go into hibernation. Blame noone but yourselves.
 
"Fan" hyperbole is what causes series like Metroid and Dead Space to go into hibernation. Blame noone but yourselves.
No it's absolutely a case of corporations mismanaging franchises, why the fuck would you blame consumers for reacting negatively to poorly conceived products? Giant faceless companies aren't people and they aren't your friends, no need to defend them on the internet.
 
No it's absolutely a case of corporations mismanaging franchises, why the fuck would you blame consumers for reacting negatively to poorly conceived products? Giant faceless companies aren't people and they aren't your friends, no need to defend them on the internet.
It really isn't. If fans didn't fucking completely shit on entries like Other M and Dead Space 3 the developers more than likely would have just tried again. But once the narrative has been set that the game is an irredeemable piece of shit that the fans hate then of course the series will go into hibernation. You don't think overblown reactions like that don't scare the developers/publishers? And you really think Nintendo thinks as little of Other M as the "fans" do? The reason they act like it doesn't exist isn't cuz of what they think of it, it's what the fucking fans think of it.

There is a difference between trashing a game completely and criticizing it like a normal person.

Why the fuck would I defend toxic fake fans that just shit on a game unfairly?

I'll definitely defend the artists who make the shit over the armchair critics any day of the week.

Other M has flaws, but "piece of shit" it ain't.

Again, people should look at a dictionary or a thesaurus cuz "trash" is the laziest non critique one can make. Come up with something real and I won't have to roll my eyes at the same old tired shit people have to say like such and such game is "trash". Or that it looks budget and lazy. Or that the developer didn't put care into it. Especially when it's games like these where the developers clearly put lots of effort into it.

Other M isn't Super Noah's Ark. There is a difference between the level of artistry and effort put into one and not the other.
 
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See I keep seeing this when it comes to Other M and I don't like or agree with it at all.



Other M was treated with care. To say otherwise implies that they didn't try or something, and that's clearly a bunch of bullshit. While I'm no fan of ResetEra they do have one mantra I agree with: "lazy dev" rhetoric is stupid and people really shouldn't post shit like that.

They put tons of work and effort into Other M. Nintendo tried their hand at a big budget cinematic game with lots of voice acting and cut scenes. They even hired a motion picture studio/CG house to work on it. That doesn't come cheap.

To say Other M wasn't Nintendo trying cuz you didn't like it? Fucking bullshit I tell you.

"Lazy dev" rhetoric is bullshit and any self respecting gamer shouldn't let shit like that come out of their mouth.

This game is not low effort. This game is not budget. This game is not lazy, easy, or cheap. And the exact same goes for Other M and even Federation Force.

This narrative that a developer wasn't trying cuz you didn't like their fucking game is insanity.

Instead of saying please treat Metroid with care about please let the fanbase treat the developers' efforts with respect and if you don't like it then come up with some level headed critiques that don't dismissively shit on the work done, causing a ridiculous hyperbolic backlash that send the team and series into hibernation.

Seriously, I blame Metroid fans for what happened to the series since Other M, not Nintendo. They made a quality game that wasn't as good as some of the games that came before it, was it such a big fucking deal that people had to turn it into a meme as if the game fucking caused cancer or something?

"Fan" hyperbole is what causes series like Metroid and Dead Space to go into hibernation. Blame noone but yourselves.
Hey relax, I'm not saying that Other M was bad. I liked it.

I'm just saying that Nintendo needs to take the franchise with care, as giving something with standards and not some cash grab, just something meaningful to the franchise (for example, Halo had Spartan Assault and Spartan Strike that were simply horrible games made to make some more bucks on the Halo name). I mean not putting games out just because and without proper care, like Halo 5 imo.

And I agree with you, game developing is hard so you will never see me saying "lazy devs". I'm a dev myself (not videogames though) and I know how hard it is to make sure that a project is taken care of and meets our client standards. I fucking hate hyperbole, because makes everything look miserable. I enjoy games for what they are, and appreciate all the work developers put into it. If I don't like, you won't see me posting in forums about the game being cancer or whatever hyperbole bs most people post.

I'm really not against any past entry they put out before (maybe that Federation FOrces or whatever, I didn't even care about it). All I ask for is care and quality (I can see quality in a game even if I don't like it). And clearly Nintendo is doing that, just see the Metroid Prime 4 delay. No rush, just being careful with what they put out and I appreciate it. There are situations where milking a franchise happens (happened with Halo imo), and that turns me off of a franchise because what made the franchise good is not there anymore most of the times. I don't want to be bombarded with a shit ton of books, toys, games for me to follow the franchise (that's why I don't like Star Wars or Marvel f.e.). I like carefully crafted and not rushed products, but that's me.

Other M was not the best Metroid, but you can see they cared about it. It had its shortcomings, but there's no rushed product there. They legit tried to create the best game they could, but some things failed, and everyone should still appreciate the effort. But franchise mismanagement happens, and when it happens you have subpar products cash grabs that devaluate the franchise.
 
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Why the fuck would I defend toxic fake fans that just shit on a game unfairly?
No one is asking you to defend them, they don't need you. What's ridiculous is that you're basically blaming fans for having standards and not zealously swallowing everything crapped out by Nintendo. In fact Other M's extremely negative reception was a blessing because it sent a clear message that no one wanted this. Had the game been successful then Nintendo would have doubled down on shallow third rate Naughty Dog style movie games which would have essentially killed the franchise. Instead now we have a promising new entry in the main series that seems to understand and respect what fans like about the games and surprise, reception is overwhelmingly positive.
 
See I keep seeing this when it comes to Other M and I don't like or agree with it at all.



Other M was treated with care. To say otherwise implies that they didn't try or something, and that's clearly a bunch of bullshit. While I'm no fan of ResetEra they do have one mantra I agree with: "lazy dev" rhetoric is stupid and people really shouldn't post shit like that.

They put tons of work and effort into Other M. Nintendo tried their hand at a big budget cinematic game with lots of voice acting and cut scenes. They even hired a motion picture studio/CG house to work on it. That doesn't come cheap.

To say Other M wasn't Nintendo trying cuz you didn't like it? Fucking bullshit I tell you.

"Lazy dev" rhetoric is bullshit and any self respecting gamer shouldn't let shit like that come out of their mouth.

This game is not low effort. This game is not budget. This game is not lazy, easy, or cheap. And the exact same goes for Other M and even Federation Force.

This narrative that a developer wasn't trying cuz you didn't like their fucking game is insanity.

Instead of saying please treat Metroid with care about please let the fanbase treat the developers' efforts with respect and if you don't like it then come up with some level headed critiques that don't dismissively shit on the work done, causing a ridiculous hyperbolic backlash that send the team and series into hibernation.

Seriously, I blame Metroid fans for what happened to the series since Other M, not Nintendo. They made a quality game that wasn't as good as some of the games that came before it, was it such a big fucking deal that people had to turn it into a meme as if the game fucking caused cancer or something?

"Fan" hyperbole is what causes series like Metroid and Dead Space to go into hibernation. Blame noone but yourselves.
I completely agree.
Other M isn't a masterpiece, but it's also not trash or garbage like many people said; it's a meme at this point.
Like weapon degradation system in BOTW.
 
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Had the exact same reaction when I saw it. Shadow Complex was actually a really fun Metroidvania but the graphics and animation felt a bit cheap. This was also 2009. Not 2021...

Metroid deserves better.
have you watched the treehouse demo?
its beautiful
 
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Damn all of this Samus Returns hate. Guess everything 2d must be an offshot of Super Metroid.

I don't buy that it's barren. It's like it's picking the worse areas of SR and comparing with the best of the other games. (even Super have some generic cavernous areas on it)

Free Aim was the best thing that happened to 2D Metroid. Glad it's back.

Gamplay is great when you finally accept that analog controls exist now.

Tying Metroid 2 with Fusion and Super Metroid with the Prime series was a nice bonus for me.

I like am2r as equally. But let's be honest people like it because it's Zero Mission 2 and anything that is not that is bad by default for Metroid remakes of hardware limited entries for some reason.
 
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There was someone on this board who said Mercury Steam didn't understand Metroid 2 when remaking it and the game showed. Maybe it was you? Does that sound familiar, and if so, can you explain why?
Pretty sure I also said this.

Metroid is an adventure/exploration game. Focus never was on precise aiming and combat. Even Prime had a lock on to keep things simple.

Samus Returns makes it mandatory to use precise aiming in 360°. This is so tedious. Then you have counter-attacks : you use them ALL the time.
Enemies should be, for the most part, obstacles to deal with when you progress : fight or avoid. In Samus Returns, it is almost impossible to pass an enemy without defeating it. GBA Metroid allowed diagonal aiming, and it was good like this. Worked easily when running. Here you have to stop moving every 2 seconds to kill something, either aiming or counter-attacking. It kills all momentum.

Then you have the level-design : bland areas, saturated colors, everything is samey, and the areas are way too big. It feels extremely repetitive and tedious. Enemy placement is also very bad, and there are many instances of enemies that you cannot see, and that become visible in the middle of a jump etc...

Game is not smooth. It should have been 60fps.

Metroid has a long history of speed-running and sequence-breaking as well. Samus Returns is a very poor game in that regard (Metroid II was poor by default for sequence-breaking though).

They better improve on all of these aspects. I can already see that precise aiming at 360° and counter-attacks are back... Not a great start.

I do like the design however. I am quite fond of it, to be honest.
 
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Samus Returns makes it mandatory to use precise aiming in 360°. This is so tedious.
Yeah no. This part is just plain false, i had no issue doing this quickly without any problem.

If this is a problem in the beggining, it's no issue get the handle of it in the first minutes of the game.

Way better than jumping like an idiot to line up the shot horizontally or adjust samus and risk her going into the enemy line of shot because 45 degree angles are king.
 
Yeah no. This part is just plain false, i had no issue doing this quickly without any problem.

If this is a problem in the beggining, it's no issue get the handle of it in the first minutes of the game.

Way better than jumping like an idiot to line up the shot horizontally or adjust samus and risk her going into the enemy line of shot because 45 degree angles are king.
Never had a problem with Metroid Fusion and Metroid Zero Mission type of controls. I think they're very fluent.

The same goes for Samus Returns though.
 
Never had a problem with Metroid Fusion and Metroid Zero Mission type of controls. I think they're very fluent.

The same goes for Samus Returns though.
Don't get me wrong, i have no dislike for the classic controls, loved them when we basically only had dpads and sholder buttons. I just see the free aim as a great step foward.
 
Had the exact same reaction when I saw it. Shadow Complex was actually a really fun Metroidvania but the graphics and animation felt a bit cheap. This was also 2009. Not 2021...

Metroid deserves better.
Is it really necessary to have more than dozen brain cells to realise that Shadow Complex was released on 2005 hardware (X360) which is comparable in terms of performance to Switch and it doesn't matter which year game came out when it's limited to hardware? Not to mention that Dread looks objectively better.

"This was also 2009. Not 2021" - what a freaking joke. Stop embarrassing yourself.
 
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Is it really necessary to have more than dozen brain cells to realise that Shadow Complex was released on 2005 hardware (X360) which is comparable in terms of performance to Switch and it doesn't matter which year game came out when it's limited to hardware? Not to mention that Dread looks objectively better.

"This was also 2009. Not 2021" - what a freaking joke. Stop embarrassing yourself.

Shadow Complex is also 30fps on the 360.
 
817774-shadow-complex-remastered-windows-screenshot-the-enemies-are.jpg
It reminds me of a game called Shadow Complex
I really enjoyed Shadow Complex back in the day (1.5 gens ago, lol). I always thought it was a nice-looking game.

One thing I noticed even back then was that SC leaned into techniques like depth of field hard and played with light and shadow a lot, which helped hide some of the rough edges and also gave it a kind of diorama feel. The camera was also pulled back pretty far for a Metroidvania.

I didn't notice any of that in the Metroid trailer though, which struck me as being pretty arcadey looking (not in a bad way). That's just a first impression though. I'll have to watch again before I'm ready to really stick to that opinion.
 
Samus returns doesn't feel like a 2d metroid.
It controls very different. It runs in 30 compared to 60 of the other 2D games.
that is not helping it's case ofc.

the levels look so empty and they lack personailty. It feels like a fanmade game.

the stadard is pretty high in the metroid series overal and the 2D fans just deserved something of better effort.

also nintendo tried to bury this fanmade project when this came out.. that is basically the metroid 2 remake fans wanted. (A lot of them at least) (AM2R) this made the reception of nintendo's version even worse.
Is samus returns the worst game ever made..? no. But i just wished we had a better game.

now excuse my negativity when i figured out it's the same team.. I really hope i am wrong. And this dread game can stand next to the other 2D games.
I never played Samus returns mainly because I knew they couldn't top AM2R. AM2r is the best fanmade game I've ever played.

Now that being said I really like the look of this new one so far, I'm not as hard on the graphics as some people are. I'll take a nice looking 2D game that runs in 60fps any day over an amazing looking 30FPS.........well to my eyes it looks like it's runs in 60 anyway.

I think the parrying looks interesting again never played Samus Returns.

I want to see Metroid retake it's crown from games like Ori and Hollow Knight.
It needs to be decently length game though and I think that's going to be this game's biggest downfall.
 
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I never played Samus returns mainly because I knew they couldn't top AM2R. AM2r is the best fanmade game I've ever played.

Now that being said I really like the look of this new one so far, I'm not as hard on the graphics as some people are. I'll take a nice looking 2D game that runs in 60fps any day over an amazing looking 30FPS.........well to my eyes it looks like it's runs in 60 anyway.

I think the parrying looks interesting again never played Samus Returns.

I want to see Metroid retake it's crown from games like Ori and Hollow Knight.
It needs to be decently length game though and I think that's going to be this game's biggest downfall.
I'm not going to say it's the best Metroid ever, but I had fun with Samus Returns. It's interesting that you never played it.

Do you have any interest in giving it a playthrough now, just to try it out? Graphically it would be really rough of course. Too bad they didn't stuck some of theor environement artists on prettying it up as a budget Switch rerelease to go along with this one...

...although, knowing Nintendo, there wouldn't have been anything budget about it. Lol.
 
I defended other M then and I'll still defend it now.

You prime fan are the worst. You can't be a Metriod fan and just like prime.
Who is this directed at?

Anyway, I don't just like Prime, but I thought Other M was awful in terms of its story. Easily the worst depiction of Samus ever, and that includes the flat non-personalities of her earliest games. Better to be a blank slate than the helpless, cringing whiner they turned her into in Other M.

The gameplay was okay, though too deeply into its 2D/3D point-at-the-screen gimmick. And the pixel hunt story stoppers were awful.

It might be a decent game for all its flaws, but why waste time defending what is easily the worst Metroid, 2D or 3D?
 
While I'm excited for a new Metroid, I just didn't get a Metroid vibe from it. Not sure if the frame rate was sped up, but Metroid, to me, has never been about this fast-paced run and gun. It's always been more about the exploration and a bit slower pace. Feels like they're trying to keep up with the Joneses and forgot that they were the original.
 
This part is just plain false
You can find this fine by your standard, but this is in no way false. Samus Returns forces you into using 360° for a ton of enemies because of their positions.

And my criticism is not about the fact that it is difficult to do. It is tedious and breaks momentum. Handheld ergonomics certainly don't help.
 
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It reminds me of a game called Shadow Complex

If this is post-Fusion, Samus is probably infiltrating a GF research base, which explains the hunter-killers. The base aesthetic makes sense.

Of course, hopefully there are habitat biomes and outdoor areas as well to spice it up.
 
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Is it? That's clearly not the Fusion Suit though. The Power Suit was destroyed.

Also, fuck scalpers. Fuck scalpers so fucking hard.
It's an upgraded Fusion suit. Story will explain the changes supposedly.

Mmm yeah not too happy with scalper bots buying up all the Special Editions.

I'll be happy with just the game itself and call it a day.

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I'm of the opinion that Samus was lured to ZDR by the Federation so she could be hunted down by the Federations own Research Robots.
 
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I was able to preorder the Special Edition yesterday. Thankfully scalping is not a big problem yet in here. The downside is that we get far less stock, so these might get bought out guick at times. Have not found the amiibo-pack yet, but it should be available soon enough.
 
It's an upgraded Fusion suit. Story will explain the changes supposedly.

Mmm yeah not too happy with scalper bots buying up all the Special Editions.

I'll be happy with just the game itself and call it a day.

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I'm of the opinion that Samus was lured to ZDR by the Federation so she could be hunted down by the Federations own Research Robots.

Kind of a shame - I really loved the Fusion Suit, but then Fusion was the first Metroid game I played. They mentioned AI Adam in the gameplay vid, so it definitely is.

Just as a concept, I really like the seperate energy gauge that abilities use and, when depleted, starts eating at energy tanks. I hope they use it well. I picked up them talking about the cloaking ability entirely as about getting past doors, which is lame for item-based progression. They do use it against an enemy, but that door stuff is lame and makes it obvious that the door is just about keeping you out of a setpiece that requires the ability.
 
Shadow Cloak is used not only for doors but avoiding detection by E.M.M.I.'s and also ensures you make no sounds while moving. Which in this game your movements do make sounds that the robots can detect.

I imagine you will make a lot of use of the ability not only for the doors but all robot encounters.

This is going to be SA-X encounters on steroids.
 
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