AuthenticM
Member
I don't agree, but I think it's complicated. I really doubt anytime soon we are going to see specialist gaming appliances dying, They are just too good at their niche.
Mobile games have grown quickly into their own massive thing, but what did they really kill in their wake? Mobile flash games maybe, old outdated handhelds perhaps, but they mostly carved out their own space. Consoles have continued to grow, evolve and thrive separately at what they do best.
Even when apple release controller standards and partner with people to bring traditional controls to iPhone as an option, it ends up one big nothing. On the android side, same thing. Outside of some nerds doing emulation, it's not really a successful thing. Those platforms and stores, as far as gaming, are almost 100% pitifully priced, casual games for smallish touch devices. And who wants to game much on a device you rely on throughout the day for 'everything else' in your life anyway?
iOS/Android have even struggle to bring this experience to larger screens like tablets, Microsoft have struggled to ram windows into a tablet in any way that isn't 'a tablet shaped device that runs desktop windows if you plug a keyboard and mouse in.' Linux desktop companies, same problem.
Android tv boxes, Apple TVs, smart tv's, phones casting to TV's, all good in certain ways, but for actual gaming? Same problem as phones.
On the other end of the scale, PC - incredibly powerful (potentially), incredibly versatile, I'll defend it as a laptop or desktop experience, but bring your PC gaming into the living room, and I will disagree with anyone saying it's a good experience. Sure you can play some single player games pretty unobtrusively with the controller. But for typical social/multiplayer gaming, it has many little things that all add up to make it a pain and the cumbersome. Again, i don't see it really being a popular thing,
So to recap, so far, every time one of these other platforms steps outside of it's comfort zone it's been a bad experience. Sometimes their comfort zone isn't even games at all.
The notion that 'streaming' from one of those platforms is going to change this, I think that'll either prove to be flat out wrong, or wrong for smaller more subtle reasons when compared to curated careful pairing of software and hardware that consoles bring to the table.
If you want to argue that x86 consoles (or even PC's) could be under attack and lose a bit of marketshare to smaller ARM gaming devices (like the switch) which are more convenient and run off 10-15watts rather than 100watts+ (or many times that on PC!), I'll agree with you. Especially when a lot of the times that wattage is just getting chewed up with nothing more than extra lines of resolution for the same core experience. But under attack because of streaming from phones/pcs? Nah.
well-said