RurouniZel
Asks questions so Ezalc doesn't have to
Just finished this last night, awesome game!!
My complain is that Edgeworth seems a little underused, since a good portion of his charm comes from his courtroom battles. Of course we have all the elements we usually encounter during the trials in the previous games, but I feel it's just a little less engrossing without the Judge's stern look.ShockingAlberto said:Edgeworth is not really interested in getting the innocent off - well, not in his old von Karma days. He does like to help people after the first game, as his personality starts changing in to the "defender of justice" Phoenix remembers him as.
e stycosmicblizzard said:Just beat case 4. Got a little nuts near the end.
Something I noticed. For the first 3 games in the series, I always had to use a FAQ at least once. In this and AJ, I've been able to figure everything out by myself. Yeah I've lost some of the bar a few times but still. Are these 2 games easier or have I just gotten smarter.
I love how right after he says that he says something along the lines ofdarkpaladinmfc said:That's extraterritorial rights, Gumshoe makes a mistake and says extraterrestrial which made me laugh because that would literally be 'rights for aliens' - although Alba is basically a Saiyain anyways :lol.
udivision said:Guess who the "Passenger" is.
cartman414 said:I think I know who it is.
Seems like a total manatee moment.
r - b - x said:case 4: it's really bugging me that Yew, the female defense attorney, has an "objection" sound clip that makes her sound like a dude. it's totally throwing me off when i hear it.
It's actually fine - Yew sounds like she's trying to stifle a laugh while yelling out her objection, which completely fits her character.Drkirby said:I am a tad annoyed they didn't get the VAs to voice some of the "HOLD IT!"s. And Yew's VA sucks, I can't tell if its male or female :/
Didn't happen for me. Anybody else playing the UK version?udivision said:Right after you get out of the plane.
No, it was definitely what they said it was. What makes you say it wasn't?Caesar III said:Just a quick question because I was confused tonight. It's case 3 related:
The blue badger doll in the haunted house wasn't mirrored at all. Did they miss this? I triple checked and I'm sure it was not mirrored
I got that part but it was kinda confusing. Case 4 now
Exactly how I feel.Rez said:I'm just up to Case 3 now. Not sure how I feel about it so far. The walking around stuff seems like a worthless addition to the Ace Attorney structure. The logic system is a neat extra, but it doesn't feel as satisfying as the Locks.
That would all be fine, but the biggest problem that holds everything else and greatly diminishes my enjoyment with the game is the absence of the court room scenes. The cases lack a real crescendo leading up to the final smackdown. There's no 'not guilty' moment. The cases just end.
Having just finished Case 3 last night, it DID specifically come up:upandaway said:We don't know yet whyLang hates prosecutors, right?
I mean, I'm kind of trying to remember something about it but we really weren't told anything. Sure, prosecutors cheat and all that, but unless there was a SPECIFIC trauma he has or something, his hate is just a badly made tool to the plot.
Maybe in a sequel?
upandaway said:We don't know yet whyLang hates prosecutors, right?
I mean, I'm kind of trying to remember something about it but we really weren't told anything. Sure, prosecutors cheat and all that, but unless there was a SPECIFIC trauma he has or something, his hate is just a badly made tool to the plot.
Maybe in a sequel?
Oh, right, I forgot that. I guess I was looking for something a bit more dramatic.JoshuaJSlone said:Having just finished Case 3 last night, it DID specifically come up:Shih-na says the Lang family held all the top police/detective positions where he came from, until a prosecutor's forged evidence ruined the reputation of one, which ended up bringing down the rest.
I heard people say that they should have switched the themes of these two, too. What's with people wanting changes between Badd and Lang specifically?Ben2749 said:They should have given Badd his role instead, as I'd have loved to see more of him.
jrricky said:"You will need two jobs just to buy this"
Did the game (Edgeworth) just rag on the PS3 (sony)?:lol :lol
Rez said:I'm just up to Case 3 now. Not sure how I feel about it so far. The walking around stuff seems like a worthless addition to the Ace Attorney structure. The logic system is a neat extra, but it doesn't feel as satisfying as the Locks.
That would all be fine, but the biggest problem that holds everything else and greatly diminishes my enjoyment with the game is the absence of the court room scenes. The cases lack a real crescendo leading up to the final smackdown. There's no 'not guilty' moment. The cases just end.
The idea of playing as Edgeworth is cool, but it just isn't working in the same awesome way Phoenix did, or to a much lesser extent, Apollo. I would have rathered an Apollo 2, honestly.
It's still a fun Ace Attorney game, it just isn't the instant classic the first three were.
jrricky said:"You will need two jobs just to buy this"
Did the game (Edgeworth) just rag on the PS3 (sony)?:lol :lol
Oh, yeah, I forgot I wanted to mention this.Hcoregamer00 said:On the Cameos:[/spoiler]Emma and was freaking awesome, she had way too little screen time. Seeing Manfred Von Karma was a treat. Larry Butz and Old bag just plain annoyed me. Why can't some of the better characters from Ace Attorney 1-4 make cameos?
upandaway said:Oh, yeah, I forgot I wanted to mention this.
I didn't follow spoilers before I beat the game, so I don't know if people mentioned it before, but thatorange afro camera woman from (I think) the second game is obviously in this one. She took the flying Yatagarasu pic and everything.
Though that's not any better than the other two you mentioned, is it :lol
I'm also up to Case 3 and I disagree. Having some classic adventure gameplay is sooo much more satisfying than the purely menu-driven predecessors. It feels like a natural evolution of the system. I'm also loving the full-body spritework, it brings some much needed variety into the whole presentation of the game.Rez said:I'm just up to Case 3 now. Not sure how I feel about it so far. The walking around stuff seems like a worthless addition to the Ace Attorney structure.
Again, disagree - I greatly prefer the logic system to the lock gauntlets. I just hope it gets a bit more complicated as the cases go on, since the connexions were all very obvious with only up to 4 different logic elements at a time (so far).Rez said:The logic system is a neat extra, but it doesn't feel as satisfying as the Locks.
Yes, very much agreed. The court sequences helped to lead the previous games with a clear structure that feels missing here. Of course, it'd be possible to replicate that structure within, but they didn't really succeed with that in the first two cases at least.Rez said:That would all be fine, but the biggest problem that holds everything else and greatly diminishes my enjoyment with the game is the absence of the court room scenes. The cases lack a real crescendo leading up to the final smackdown. There's no 'not guilty' moment. The cases just end.
Phoenix > Edgeworth > Apollo, imo.Rez said:The idea of playing as Edgeworth is cool, but it just isn't working in the same awesome way Phoenix did, or to a much lesser extent, Apollo. I would have rathered an Apollo 2, honestly.
But is it "classic adventure gameplay"? You don't have items, you can't really choose what to say -- the only real difference is the perspective; third-person instead of first-person.Haunted said:I'm also up to Case 3 and I disagree. Having some classic adventure gameplay is sooo much more satisfying than the purely menu-driven predecessors. It feels like a natural evolution of the system.
The logic system could be nice, if you really had to put stuff together in terms of re-creation of the crime, like opportunity, motive, and so on. But the way it works, it feels like you have to draw obvious conclusions the characters would have come up with on their own in previous games.Haunted said:Again, disagree - I greatly prefer the logic system to the lock gauntlets. I just hope it gets a bit more complicated as the cases go on, since the connexions were all very obvious with only up to 4 different logic elements at a time (so far).
Also, there's the lack of a clear and present antagonist.Haunted said:Yes, very much agreed. The court sequences helped to lead the previous games with a clear structure that feels missing here.
Sloane said:The logic system could be nice, if you really had to put stuff together in terms of re-creation of the crime, like opportunity, motive, and so on. But the way it works, it feels like you have to draw obvious conclusions the characters would have come up with on their own in previous games./QUOTE]
Yeah, but I feel it helps the logic flow a little better for us simpletons who get lost sometimes. But yes, I would love a system like that.
Also, most of them were far too easy. And there were definitely too many that required you to Press them until they said something different, which just sends up a massive sign that screams: "This is the statement with the contradiction". In all the AA games, I press everything right away anyway simply to get all the dialogue, so if it's one in which they amend their testimony, there's no challenge at all. For future AA games, I'd like it if sometimes the amended statements in a testimonies were actually red herrings.
TheCardPlayer said:I'm totally on my own with this, but this is my favorite game in the series, bar none. It has the best music, the best cases, and the best goddamn cases. Seriously.
DeathbyVolcano said:You could not be more...NOT me. This game's music is awful compared to the rest of the series.
I wouldn't really agree with that. Both soundtracks aren't that great, but i think JFA had more good tracks than this one does.jibblypop said:No way. There are some duds but there are some really great tunes too. At the very least you have to admit the music is better than Justice for All.
TheCardPlayer said:I'm totally on my own with this, but this is my favorite game in the series, bar none. It has the best music, the best cases, and the best goddamn cases. Seriously.
DeathbyVolcano said:Absolutely not. Justice for All gets a lot of shit for really no reason, just because it didn't have nearly as strong a Cornered theme, and that Trials and Tribulations was just so fucking good.
This game has maybe ONE outstanding track that I can think of, and it's Amano's theme...and possibly its own Cornered.
DeathbyVolcano said:You could not be more...NOT me. This game's music is awful compared to the rest of the series.