There have been a few requests lost in the Vita thread, so I finally thought to just start a thread so golf experts can provide some advice.
I've tried to dig around but it seems one problem is that with minna no golf, you hit experts very quickly, with talk of rabbits and turtles without explanation, so it would be good to get some basic pointers. I would guess the Vita game is closest to the PS3 game in how it controls, but I'm happy to try out PSP control methods just in case they vary.
Spin:
You can press left while the shot is building up to give the ball side spin, and the ball will bend to the right after being hit - useful for getting around curving fairways etc. Likewise for curving to the left (just hold right when taking the shot)
Or press up to get topspin, keeping the ball low and being less affected by the wind - does it also tend to roll more when it lands? Press down to get backspin which pitches the ball higher which will be affected more by the wind, but it'll stop quicker when it lands.
But what about super spin? For extra bend to the right, do you press left while the shot power is building up, then let go and press left again while getting ready for impact? Or left then right? Is it affected by when you press left/right?
Special shots:
I now have my character at MAX level, and should have homing shots etc. I've done one shot where the ball hits the green and spins backwards leaving a trail of fire. But I don't know how I did it. So can someone explain what the different special moves are, and what you need to do to pull them off?
Rabbits and Turtles:
So these seem to be ways that you deliberately mis-hit your ball, so it veers to the right/left, but in return you hit the ball further. Hit the ball before the sweet spot, and you get a rabbit, the ball shoots off to the right. Hit it late, and you get a turtle and the ball shoots off to the left.
Is the amount it goes left/right fixed, or does that vary on how early/late you hit it? Want to be able to get a bead on where to aim to compensate.
Do the rabbit/turtle shots also curve, or are they straight shots?
And if super spin only works if you hit the shot perfectly, does that mean you can't pull off a super spin shot *and* a rabbit/turtle at the same time?