NinjaCoachZ
Member
Ha, saw this coming. Not like it was some kind of out-of-left-field prediction, but still, really cool to hear.
Wasn't this already known?
It just sort of sucks that we'll have to wait even longer for Takahashi's next game.
Zelda team should add some Sawano tracks to make it better =D.
This doesn't mean it's going to play like X
It was assumed for the most part. Especially after Xenoblade Chronicles X came out. That they were either directly working on it or they were supplying the engine and tech to make the game possible once it was said Zelda was going to be an open world game. Monolith Soft is the only team outside of the Zelda team within Nintendo to attempt to do something like that. Monolith Soft proved themselves the better studio/team when they released Xenoblade Chronicles on the Wii and the Zelda team released Skyward Sword. Both great games but XC blows away Skyward Sword.
Zelda team should add some Sawano tracks to make it better =D.
Maybe we can have rap during battles again. In Hyrule.
Who is the Composer? I love what they use in the trailer, but I can't figure out who it is.Screw that
Get ACE+ and Yoko Shimomura to do the soundtrack. All of it.
The fuck are you on about?
Xenoblade Chronicles X world was amazing. He just has to mix it with a better main story, that's all.
They should let Monolith design the entire game. The less involved Aonuma and Miyamoto are the better.
They should let Monolith design the entire game. The less involved Aonuma and Miyamoto are the better.
They should let Monolith design the entire game. The less involved Aonuma and Miyamoto are the better.
Monolith did a terrible job with a slient protagonist. I don't think they can capture Zelda charm even if like their games.They should let Monolith design the entire game. The less involved Aonuma and Miyamoto are the better.
They should let Monolith design the entire game. The less involved Aonuma and Miyamoto are the better.
"It's The Legend of Zelda and it's really rad!
Those creatures from Ganon are pretty bad!
Octoroks, tektites and leevers too,
But with your help, our hero pulls through!
Yeah, Go Link, Yeah, Get Zelda!
Wikki Wikki Wick!"
Which Monolith, though?
One of them is an art asset house that helps on almost every Nintendo game.
Wasn't this already known?
Source: http://www.gameinformer.com/b/news/...n-the-legend-of-zelda-breath-of-the-wild.aspxLast year while speaking with Xenoblade Chronicles X’s directors Tetsuya Takahashi and Genki Yokota we learned that the team at Monolith was interested in taking its expertise with open world games and helping develop the next Zelda. This didn’t seem too unreasonable since the team at Monolith had previously worked on Skyward Sword as well. This year we learned that Monolith would continue this tradition by helping shape The Legend of Zelda: Breath of the Wild.
So I guess these "younger developers" who were questioning the traditions of Zelda were Monolith Soft employees.
Pretty sure I'm gonna be renting zelda now, just in case.
Xenoblade X was one of the least enjoyable games I've played on my wii u
So I guess these "younger developers" who were questioning the traditions of Zelda were Monolith Soft employees.
So that's why all the ancient advanced tech is in the game
They should let Monolith design the entire game. The less involved Aonuma and Miyamoto are the better.
Zelda team should add some Sawano tracks to make it better =D.
Make Cross less stiff.... in movement and story.
ACE+ and Shimomura (who is always amazing) did the original Xenoblade's amazing OST.Whoever did the original Xenoblade music tho. Played that right after Skyward Sword, and Couldn't get over how much better the music was. Though, the BotW's music seems really good already.
100 people from Monolith? Isn't that pretty much their entire headcount?
Takahashi is more than capable of writing a well put together story. Not that Monolith would be doing any of the story direction in a Zelda game to begin with.
Xenoblades world was fantastic. That was......about it. I didn't enjoy exploring it. Hated the way they designed it with zones and shit......got really boring. As long as monolith doesn't influence the game design of Zelda I'll be happy
Not the Monolith I was thinking of.
Because Nintendo EPD doesn't employ younger developers, or what are you saying here?
Regardless, do you really think Monolith was involved in early 2013 when Aonuma was already talking publically about breaking down the conventions of Zelda?
If I had to guess I'm thinking they might go back to an original main character. If they do the avatar again they have to give it more personality.I like Takahashi. I'm just saying Xeno3's new main avatar is hopefully more fluid in movement and isn't stiff in the story.
your logic makes no sense. your enjoyment of xenoblade x has nothing to do with this. they're not designing the game, they're programming and art support.
no.
no.
123 as of two years ago. They've been aggressively hiring since then for both studios, so it might be larger now. They haven't updated the stats on the company page for a while now. 150+ would not be surprising. So having about 100 working as support on assets and polish of a full production project like Zelda, and 50+ doing pre-production or early production on the next projects seems reasonable.
So I guess these "younger developers" who were questioning the traditions of Zelda were Monolith Soft employees.
Woah what is this?You sound so mad. Grow up, you child.
lol same thought. Being an old-school PC gamer, when people mention "Monolith" I think PC developer Monolith Productions, not JRPG developer Monolith Soft.Not the Monolith I was thinking of.
Absolutely agree. Xenoblade ruined SS.
So I guess these "younger developers" who were questioning the traditions of Zelda were Monolith Soft employees.
Are you butthurt that I'm not giving EPD the glory?
You sound so mad. Grow up, you child.