I'm pretty sure he calculated the Dreamcast in as well..current generation....he must mean PS360.
edit...actually, i'm not sure how he gets 47 percent...
I'm pretty sure he calculated the Dreamcast in as well..current generation....he must mean PS360.
edit...actually, i'm not sure how he gets 47 percent...
I don't see how 47% would be a US number when it's surrounded by worldwide figures. It's probably a percentage of total dollars spent including digital downloads, games and accessories (which would include Kinect). Maybe for just the last year.
Worst console I've ever owned. Congrats I guess.
Emphasis added.Since 2005when we launched Xbox 360we have sold 67 million consoles and have generated more than $56 billion at retail, and were still going strong in our seventh year. With 47 percent share of the current-generation console market in the U.S., we are hitting our stride largely as a result of the success of Kinect for Xbox 360 (19 million sold worldwide) and the flood of new entertainment options through Xbox LIVE (40 million members worldwide).
LMAO..
Blog post was updated:
Emphasis added.
In the U.S., I estimate that Microsoft has over 50% of software revenue this year (on current-gen consoles, i.e. Xbox 360, PS3, and Wii) and over 40% of hardware units. Given their hardware ASP being greater than the PS3 and Wii ASPs, they might have close to 50% of the hardware revenue. I'd guess that their share of accessories -- based on Kinect sales -- is probably around 35% or more. But accessories is also a much smaller slice of the market.With the numbers posted in the thread, though, how in the world are they still coming up with 47%? Is this for just the past year?
This is a masterful piece of PR just for the fact that we all have to try and do research and math to figure it out. Most people who hear this won't do it.
It reminds me of politics where somebody can throw a garbage statement out there and half of America will believe it because they don't bother to look it up.
In the U.S., I estimate that Microsoft has over 50% of software revenue this year (on current-gen consoles, i.e. Xbox 360, PS3, and Wii) and over 40% of hardware units. Given their hardware ASP being greater than the PS3 and Wii ASPs, they might have close to 50% of the hardware revenue. I'd guess that their share of accessories -- based on Kinect sales -- is probably around 35% or more. But accessories is also a much smaller slice of the market.
I'd have to go back and check last year, but there you go.
Definitely the best console I've ever owned.
The 360 has more exclusives than the PS3 and Wii.its actually kinda weird to me how it does so well without many exclusives.
The 360 has more exclusives than the PS3 and Wii.
What about Wii?Lots of great current gen games, tons of other features like achievements, custom soundtracks, cross game chat, netflix and hulu, plus the biggest library of great games from the past. As far as consoles go nothing else is even close.
OldJadedGamer said:Crazy considering their last system was outsold by their competitor by over 100 million units.
Not PS3 and Wii combined.Combined? No way. Even if you weren't saying combined, there's some question just between PS3 vs. 360. I assume you're including XBLA and the indie games.
Not PS3 and Wii combined.
If you count just truly exclusive disc-based games, the 360 has the most. If you include console exclusives and downloadable games, it has way more.
I don't want to be a debbie downer. I'm impressed with their sales but they have sunk a lot of money into Xbox and third console curse is incoming. Don't laugh, it is real.
What about Wii?
Seriously, with Virtual Console Nintendo has forever cemented the Wii into gaming history as the king of retro gaming. I honestly had tears of nostalgic joy running down my cheeks the first time I plugged in an arcade stick and got to play a perfect version of the Commodore 64 masterpiece The Last Ninja
Amazing achievement this gen by MS, of course somewhat accentuated by the amazing dropped ball by Sony.
The 360 has more exclusives than the PS3 and Wii.
The 360 has more exclusives than the PS3 and Wii.
surly said:As for having to buy batteries for the controllers, just buy a play and charge kit or rechargeable batteries.
I like those too but the Wii Virtual Console library is still insane in comparison. I think it holds well over 300 titles. Personally I've probably bought over 100 titles and I still have lots and lots of games I need to check out. My only fear is that this was a one time thing for Nintendo... and that they're locking it up on Wii and makes it impossible to transfer purchases over to WiiU. :/VC on the Wii is fantastic but the 360 has Radiant Silvergun and SotN, which are my 2 favorite games of all time on it. Plus the fact that 360 games get the HD treatment and achievements really adds a lot to me.
thats still an extra peripheral/thing to buy. whereas on ps3 you just plug it into the system and it charges the controller for you. and there's only so many times you can recharge batteries.
meh. I think rechargable batteries are the better solution. they have the benefit of being used in other household devices when they're not fueling a controller and I found that they last longer than the plan-n-charge kit. that's worked for me for 7 or 8 years now and I've only replaced the batteries (like $10 a pack?) 3 times.
Not PS3 and Wii combined.
If you count just truly exclusive disc-based games, the 360 has the most. If you include console exclusives and downloadable games, it has way more.
Not that it matters, but there's no way this is true. The Wii has a shitload of shovelware exclusives.
well, we're gonna have to disagree i guess. i don't see how batteries vs no-batteries is a better solution at all. you still spent $30-$40 more than i did on batteries alone.
$40 dollars over 7 years? while also using those batteries in portable devices, hair clippers, remote controls, etc? I'm gonna say that's negligible at best. All while allowing my controller to last longer (as in, in between charges) on than my PS3 controllers. several days longer, actually.
Really? How did you arrive at this conclusion? And is this with the funny PC/360 = 360 exclusive accounting?If you count just truly exclusive disc-based games, the 360 has the most.
i have no idea why you're including household items >_>
i'm talking about battery use explicitly for the consoles. batteries vs no batteries. its really that simple. like i said we're gonna have to disagree, if you like using batteries more then thats great.
when your 360 controller runs (or is low on) out of charge, you have to either replace batteries to continue playing or wait to recharge the batteries. when your ps3 controller runs (or is low on) out of charge, you just plug it in to the console and keep playing.
Rechargeable batteries can be bought in packs of four and are reusable. There's no waiting at all and they last much, much longer.
The dude is right, having the option to use batteries in this context is simply better.