Black_Stride
do not tempt fate do not contrain Wonder Woman's thighs do not do not
For the people who can't read lips, she is saying "i'm here to reap your soul"
Sweet Jesus.
Baby Aloy never fails to terrify
For the people who can't read lips, she is saying "i'm here to reap your soul"
Beyond the valley was the point.Still obviously fake.
Everything about it looks like a game, I would never mistake that for realityBeyond the valley was the point.
Other than her hair this is just a photoshoot for some artsy magazine.
I call bullshit.Everything about it looks like a game, I would never mistake that for reality
it looks really strange
It still looks fake.Beyond the valley was the point.
Other than her hair this is just a photoshoot for some artsy magazine.
I think you need your eyes checked mate.I call bullshit.
The skin shader and eyes look more realistic than 90% of Instagram.
Beyond the valley was the point.
Other than her hair this is just a photoshoot for some artsy magazine.
Beyond the valley was the point.
Other than her hair this is just a photoshoot for some artsy magazine.
I think you need your eyes checked mate.
Maybe post a real and fake pic without telling us and see if I can tell
I think the opposite, actually, I love old style games, minimalistic style games and I continue to crave them, they could continue to release them forever and I'll be happyCharacters and their faces should be getting more realistic but up to a point, beyond that is this strange valley everyone is talking about. I love photorealism and I encourage every dev that makes these types of games to continue striving for ultimate realism. Why not? I’ll still be knowing I’m playing the game because I’ll have controller in my hand and shit is moving on the screen based on my input. Yes, I want it too look as realistic as TV program.
I heard people who want devs to make characters more gamey when they come close to photorealism. You want this distinction between real life and games. I say nah, blend the shit together. Why stop the technology in its natural progress?
I never felt this unease when characters on screen started to look real. Don’t understand it really, must be something psychological that’s not activating in my brain. It’s still just stuff on screen, real physical robots/androids might be something different.
In what camp are you guys in, photorealism or keep it gamey?
The art designer was probably a fan of willow the dwarfSweet Jesus.
Baby Aloy never fails to terrify
Yea I've always found the character model for kid Aloy really...off.The art designer was probably a fan of willow the dwarf
Yea I've always found the character model for kid Aloy really...off.
She looks like she's suffering from a perpetual allergic reaction.
I dont have time to read the rest of the thread but for me one example would be the little girl in horizon zero dawn, the game looks realistic but theres something off with her hair or head.Characters and their faces should be getting more realistic but up to a point, beyond that is this strange valley everyone is talking about. I love photorealism and I encourage every dev that makes these types of games to continue striving for ultimate realism. Why not? I’ll still be knowing I’m playing the game because I’ll have controller in my hand and shit is moving on the screen based on my input. Yes, I want it too look as realistic as TV program.
I heard people who want devs to make characters more gamey when they come close to photorealism. You want this distinction between real life and games. I say nah, blend the shit together. Why stop the technology in its natural progress?
I never felt this unease when characters on screen started to look real. Don’t understand it really, must be something psychological that’s not activating in my brain. It’s still just stuff on screen, real physical robots/androids might be something different.
In what camp are you guys in, photorealism or keep it gamey?
It's simple, it means that as you approach perfect photorealism there is a point called the valley because instead of making the characters look better they start to look weirder until you achieve perfection and becomes real. Why you ask? because as humans, a big part of our brains it's specialized with recognizing human faces and expressions so naturally we can perceive very small details as wrong and the closer to the real thing those details become more important because there is less room for interpretation.Characters and their faces should be getting more realistic but up to a point, beyond that is this strange valley everyone is talking about. I love photorealism and I encourage every dev that makes these types of games to continue striving for ultimate realism. Why not? I’ll still be knowing I’m playing the game because I’ll have controller in my hand and shit is moving on the screen based on my input. Yes, I want it too look as realistic as TV program.
I heard people who want devs to make characters more gamey when they come close to photorealism. You want this distinction between real life and games. I say nah, blend the shit together. Why stop the technology in its natural progress?
I never felt this unease when characters on screen started to look real. Don’t understand it really, must be something psychological that’s not activating in my brain. It’s still just stuff on screen, real physical robots/androids might be something different.
In what camp are you guys in, photorealism or keep it gamey?
It's a shame because the game has so many wonderful looking character models, so it really stood out for the wrong reasons.I just can't imagine they tried that hard with the kid, it's not in the game for that long right? What's the point in putting a ton of time and money into it.
OMG, this so much. I always feel unnerved watching him but he’s real person so how do you explain that?
Well, I'm an professional artist and a bit interested in the science behind beauty to give some context. My reasoning about this is that we have evolved to be highly sensitive to faces, we even have a special region in our brains that if damaged will cause face blindness (losing the ability to recognize faces) while still being able to see and recognize everything else such as a car or apple.OMG, this so much. I always feel unnerved watching him but he’s real person so how do you explain that?
the one where they are old because they already sold their souls to hollywood!?cut
Guess which one has no soul?
i think it's mostly deriving by how much of our processing power ans software is on face recognition.What's interesting is thinking about where this deep-seated fear of things that look almost human but aren't comes from.
It's creepy cuz she's ugly and looks like a man.I came here to see that character from Medal of Honor. I'm happy Neogaf has not disappointed me.
It's like they tried to go from best to worse.
Still a great game though. The daughter Bella was even scarier.This is uncanny valley
It's also the stuff of nightmares.
We had a transgender politician here in italy for a while that looked suspiciously similar to this...emh, lady.
We all see things differently. The hair on that one should give you some clue as to how fake that looks to me.Weve already crossed the valley in terms of rendering so i have no real worries about it.
Animations just need to keep up, thats when things get weird.
Antman isn't done with the same technique as Tron. Bridges is done more traditionally, using CG animation, like a videogame.There's Michael Douglas. In Antman in 2015.
This is him in real life in 2015.
This is him from 1985:
And now here's Jeff Bridges in Tron Legacy 2010:
Jeff Bridges in real life in 2010:
This is him from 1985:
Guess which one has no soul?
This is uncanny valley
It's also the stuff of nightmares.
We had a transgender politician here in italy for a while that looked suspiciously similar to this...emh, lady.
Sweet Jesus.
Baby Aloy never fails to terrify
probably a dude with a girly dick.Is that a man or a dude?
impressive.Thought these were polaroid shots at first glance.
More here. https://80.lv/articles/stunning-photoreal-renders-in-blender-by-blitter/