Now people will look at these, compare them to what they see in their latest sub-1080p 30FPS post-AA'd frame of reference, and conclude that it's not impressive.
While disregarding all of this (and all the other challenges of VR rendering, such as latency and geometry amplification):
Context, my dear friends, is everything.
While disregarding all of this (and all the other challenges of VR rendering, such as latency and geometry amplification):
Context, my dear friends, is everything.