Takao said:Vita doesn't have a TV out port on the production units (though the devkits do). Probably because Sony still wants to sell PS3s in Japan. So don't expect a true union between Vita and TV until PS4.
Thank you for answering
Takao said:Vita doesn't have a TV out port on the production units (though the devkits do). Probably because Sony still wants to sell PS3s in Japan. So don't expect a true union between Vita and TV until PS4.
With all the time they spent an online mode should have been in the works.Captain Tuttle said:DAMN son that looks good!
Hopefully it's longer than 3 1/2 hours
thuway said:With all the time they spent an online mode should have been in the works.
I think this is an accurate statement for sure...the Drake model is quite good in GC and although the graphics as a whole don't look as good as DF (especially the lighting) it looks absolutely beautiful for a handheld game...easily the best I've seen.BDGAME said:WoW! This game looks freaking amazing for a portable. I can believe a first gen game can look that good!
For this comparison, the vita game has a better Drake as grass models and better leaf textures.
But the Ps3 has better light, a lot more geometry, better rock textures and, I believe better physics, but this we can't see in pics.
This game is not looking better than uncharted 1 on Ps3... but its look SO GOOD for a portable game and have so many details, that make the Vita look more impressive than PSP when first showed (it was very impressive for its time too).
Sn4ke_911 said:
thuway said:Is anyone else disappointed in the facial animation in the preview trailer? The game looks awesome in stills but the cutscenes leave a bit to be desired.
Mr_Brit said:I doubt Vita could run anything approaching GTA IV or RDR, maybe it could if they severely reduced AI, draw distance, animation, car and pedestrian density etc.
Captain Tuttle said:DAMN son that looks good!
Hopefully it's longer than 3 1/2 hours
I missed a Uncharted game or a Bend game that lasted less than 5 hours? Or is it just a joke?Pazuzu9 said:I'm expecting 5 hours at best.
yurinka said:I missed a Uncharted game or a Bend game that lasted less than 5 hours? Or is it just a joke?
DennisK4 said:Golden Abyss - what a weird name.
Might as well have called it Uncharted: Golden Shower
gofreak said:If the cutscene:gameplay ratio is similar to the other games, then it'd bode well for GA's length. It has over 2 hours of cutscenes apparently, vs UC2 which had less than 2 (IIRC).
I think it's very safe to say at this point that anything that can be made to run on todays consoles, can be made to run on this handheld, and with minimal sacrifices. Everything we've seen so far has been confirming this. There's nothing magical about GTA4 that would make it any different.PSYGN said:Would it be difficult to port the latest GTA and Saint's Row games to the Vita (heck, I'd love to see a Red Dead Redemption game as well)?
I remember being amazed at the PSP when we got our GTA fix on it. I want my mind to be asploded again!
Lord Error said:I think it's very safe to say at this point that anything that can be made to run on todays consoles, can be made to run on this handheld, and with minimal sacrifices. Everything we've seen so far has been confirming this. There's nothing magical about GTA4 that would make it any different.
Lolz. You show me something approaching RDR, GTA IV, Halo Reach, UC3 or KZ3. Whilst Uncharted looks good it looks nowhere near those games on a technical level, not even close.Lord Error said:I think it's very safe to say at this point that anything that can be made to run on todays consoles, can be made to run on this handheld, and with minimal sacrifices. Everything we've seen so far has been confirming this. There's nothing magical about GTA4 that would make it any different.
Xiaoki said:So....
is Sony Bend still considered a "B-tier" developer that is not good enough for PS3?
Dude. Trophies on a handheld.Grisby said:Wow, great stuff.
Is there anything besides SP for it though I wonder?
Man said:Dude. Trophies on a handheld.
May just be my ignorance but how is this handheld going to be different than the consoles? Online verification will almost assuredly take place.kyo_daikun said:Still shocked by it TBH, surely the Vita will be hacked pretty fast and people will be getting trophies left right and center thus destroying the whole system?
That wouldn't ruin anything for me. I like getting trophies for my own enjoyment, and don't care at all about having the most trophies in the world. I do care about my friends' trophy lists, but I'm pretty sure no one on my friends list is that kind of loser. ... They're totally different kinds of losers.kyo_daikun said:Still shocked by it TBH, surely the Vita will be hacked pretty fast and people will be getting trophies left right and center thus destroying the whole system?
Absolutely not, and anyone who does is preposterous. Same with Ready At Dawn, those guys have more talent than most other console devs.Xiaoki said:So....
is Sony Bend still considered a "B-tier" developer that is not good enough for PS3?
STOP SAYING THIS! I DON'T CARE HOW THEY DECIDED TO PRESENT THE BACKGROUND, IT LOOKS AMAZING AND THAT'S ALL I CARE ABOUT!dr_rus said:You do understand that this shot is the least impressive of them all because that's just one log, Nathan and a somewhat blurry texture in the background, right?
If you care about comparing your e-peen with others e-peens, then yes.kyo_daikun said:Still shocked by it TBH, surely the Vita will be hacked pretty fast and people will be getting trophies left right and center thus destroying the whole system?
Wait.... Is there no multiplayer for sure or has this still not been confirmed? I just can't see myself buying this game at launch if I'm going to max out on it in less than 10 hours. I'd rather just wait a bit and get it used or, at the very least, buy a game with much better longevity for launch.French said:The best part of Uncharted is the singleplayer, so I'm glad that they worked hard on it.
No need for multiplayer, especially since that's their first Uncharted game.
Uncharted looks close enough to Uncharted on PS3 that it doesn't matter whether it's matching it on technical level. Considering that it's being compared to the most impressive looking game of its game type, that's very impressive. On paper, hardware is close enough as well, and probably with ability to stream content faster than a blu ray can, which matters a lot in an open world game. On top of that, Rage engine that powers Rockstar's games is very flexible. If a 'proper' GTA game is not made for this handheld it will be because Rockstar doesn't see it as financially viable, not because it can't be made technically.Mr_Brit said:Lolz. You show me something approaching RDR, GTA IV, Halo Reach, UC3 or KZ3. Whilst Uncharted looks good it looks nowhere near those games on a technical level, not even close.
U3 will come out on the first of November, so ND would have time to help out with the online.Takao said:Well, Vita will likely launch in North America in March, so hey there's time for them to add an online mode if they get help from a certain someone.
So tell me Dennis, are you liking the graphics on the Vita?DennisK4 said:Golden Abyss - what a weird name.
Might as well have called it Uncharted: Golden Shower
Mr_Brit said:Lolz. You show me something approaching RDR, GTA IV, Halo Reach, UC3 or KZ3. Whilst Uncharted looks good it looks nowhere near those games on a technical level, not even close.
French said:Halo Reach isn't impressive.
French said:Halo Reach isn't impressive.
You can't do that, since the information is stored on Sony's servers. The sync won't happen if it is hacked.kyo_daikun said:Still shocked by it TBH, surely the Vita will be hacked pretty fast and people will be getting trophies left right and center thus destroying the whole system?
It is impressive. Lighting effects are simply fantastic.French said:Halo Reach isn't impressive.
From a technical perspective, Halo: Reach is undoubtedly a colossal improvement over the previous games in the series: higher resolution without sacrificing HDR, tangibly improved poly counts, insane use of particles and alpha, far higher levels of dynamic lighting, four times the draw distance, four times the amount of enemy units... the list is seemingly never-ending. But for all its technical achievements, it's clearly still a Halo game. It looks like one, it plays like one - and that's all by design.
Sullichin said:err.. game is beautiful.