cover for Valkyria Chronicle remaster
Also, Chinese localization for the remaster confirmed.
So I finally read the Famitsu article talking about the remaster...
- Valkyria Chronicles 1 PS3 has shipped over 1 million units worldwide.
- All the DLC for VC1 is included in the PS4 remaster just like the PC version.
However they recommitted to resolutions, and didn't mention framerate, so it's likely the remaster will stay at 30fps, which will be a bummer.
cover for Valkyria Chronicle remaster
Also, Chinese localization for the remaster confirmed.
IsaraIsara <3
cover for Valkyria Chronicle remaster
Isara <3
Isara
I would say no word on framerate would be just about as bizarre a decision as not using the PC port as a base, as in it's kind of too early to say at this point.
Or, for all you know, remaster could end up being both 60fps AND not based on the PC port. Or based on the PC port AND 30fps. Because.
Media Vision are competent though, so giving the benefit of doubt until something is mentioned.
You could run VC on PC at 60fps but it messed up the attack power/speed during battles. This will probably be 30fps.
I haven't played the PC port, but didn't 60fps changed a few things regarding the game balance ? If it did, I am betting they would go for 30fps so they won't have to change that.
I just find it odd that Sega is continuing this franchise with 1 million on PS3. But were hesitant with Bayonetta and Vanquish which shipped over a million in their launch years too.
I was under the impression it was the 500k on Steam that sort of pushed them.
The 500k on Steam most definitely helps, especially going forward. But it's also far too recent for that to be an important factor. It hasn't been that long since it's release and this looks too far along for anything to have hinged on it. It might be the reason we're getting a PS4 remaster though.I just find it odd that Sega is continuing this franchise with 1 million on PS3. But were hesitant with Bayonetta and Vanquish which shipped over a million in their launch years too.
I was under the impression it was the 500k on Steam that sort of pushed them.
The 500k on Steam most definitely helps, especially going forward. But it's also far too recent for that to be an important factor. It hasn't been that long since it's release and this looks too far along for anything to have hinged on it. It might be the reason we're getting a PS4 remaster though.
It made the game harder, but the base game was already ridiculously easy so the change made the game better. Also they fixed it in a patch afterwards.
They can make the remaster 60fps if they want to put in the work, but given that it wasn't announced, I'm willing to bet easily that they won't make it 60fps. Which is a shame as the game can run quite easily on even the least powerful computers meaning there's no way the PS4 can't handle it.
I'm surprised as well. I guess I can't complain though. If there's one thing to note it's that this feels once again that Sega Japan is looking at this purely as a Japan-focused endeavor, so I think they're going to make the same mistake when it comes to pushing it worldwide again (if they even try to push it worldwide...). It wouldn't surprise me at all if Sega Japan didn't even acknowledge the PC version of the game despite its success.
This has not been true for a very long time and I really wish people would stop repeating this.
If there's 1 thing I hope they do and get right with the game, it's the combat system. Even if its an ARPG, it'd be nice if they do something unique with it. A nice thought would be that they're hopefully aiming for Revolution to be to ARPGs what Chronicles was to SRPGs, a bit of a unique take on the genre/formula.
My thoughts exactly. I want it to be a satisfying, unique game - not just any generic JARPG.
I just find it odd that Sega is continuing this franchise with 1 million on PS3. But were hesitant with Bayonetta and Vanquish which shipped over a million in their launch years too.
I was under the impression it was the 500k on Steam that sort of pushed them.
New trailer.
https://www.youtube.com/watch?v=3rNJFn0VU5I
Doesn't show much, but it confirms what we've seen so far is a cutscene, not gameplay (to be expected, that level of quality for in-game on a PS4 title would be bonkers). Screenshots that you saw came from this trailer.
Looks like they're calling the game "1.0 version" as the demo code supplied by the Remaster. So they are serious about taking feedback from the demo to adjust the game as necessary.
So wait, a franchise that was traditionally not an action game, has an existing entry getting a HD remaster for PS4, that when you buy it includes a download code for a trial version of an upcoming newest entry in the franchise that happens to be a more action-based departure, labelled '1.0' and intended to gather feedback, implying a possible 2.0 etc.
Throw in 'spinoff' somewhere in there.
... I WISH I HADN'T SHAVED RECENTLY, SO THAT I WOULD HAVE A BEARD THAT I CAN STROKE.
Looks like the remaster has improved lighting? Interested to see what else they do.
Looks like the remaster has improved lighting? Note also the lighting on Edy's character model.
Given that most of the game is daytime it might not make much of a difference, but interested to see what else they do.
(Just a really quick comparison of youtube PS3 footage against the website)
umm.. no this is the same shot in PS3
Oh, ok then. I guess the purple hue and contrast around the windows caught my eye.
So wait, a franchise that was traditionally not an action genre, has an existing entry getting a HD remaster for PS4, that when you buy it includes a download code for a trial version of an upcoming newest entry in the franchise that happens to be a more action-based departure, labelled '1.0' and intended to gather feedback, implying a possible 2.0 etc.
Throw in 'spinoff' somewhere in there.
... I WISH I HADN'T SHAVED RECENTLY, SO THAT I WOULD HAVE A BEARD THAT I CAN STROKE.
According to the site, the game's battle mechanics are called "LeGION," and is described as a real-time system with simulation elements, much like the previous game. It is suggested, however, multiple characters will be able to act simultaneously.
the following quote from Gematsu and Gamespot makes me quite worried about the sequel
one of the great things in Valkyria Chronicles is that you control only one character while no other model is in action (except for auto-shooting), that way you can perfectly plan all of your actions
now with several characters moving simultaneously, or even worse some of them being AI-controlled while you move with a certain character, this could imo destroy the appeal of the game
http://www.gamespot.com/articles/ps4-valkyria-chronicles-sequel-and-remake-in-devel/1100-6432344/
the following quote from Gematsu and Gamespot makes me quite worried about the sequel
one of the great things in Valkyria Chronicles is that you control only one character while no other model is in action (except for auto-shooting), that way you can perfectly plan all of your actions
now with several characters moving simultaneously, or even worse some of them being AI-controlled while you move with a certain character, this could imo destroy the appeal of the game
http://www.gamespot.com/articles/ps4-valkyria-chronicles-sequel-and-remake-in-devel/1100-6432344/
the following quote from Gematsu and Gamespot makes me quite worried about the sequel
one of the great things in Valkyria Chronicles is that you control only one character while no other model is in action (except for auto-shooting), that way you can perfectly plan all of your actions
now with several characters moving simultaneously, or even worse some of them being AI-controlled while you move with a certain character, this could imo destroy the appeal of the game
http://www.gamespot.com/articles/ps4-valkyria-chronicles-sequel-and-remake-in-devel/1100-6432344/
More news - Permadeath is IN Azure Revolution. IT'S BACK.
http://www.siliconera.com/2015/11/2...on-perma-deaths-difficulty-and-upcoming-demo/
Looks like the remaster has improved lighting? Note also the lighting on Edy's character model.
Given that most of the game is daytime it might not make much of a difference, but interested to see what else they do.
(Just a really quick comparison of youtube PS3 footage against the website)
Too early to say, really. It'll probably get announced a few months down the line, when the game's closer to release.I'm assuming this game won't have an English option of any kind?