To single Undercover out as a top WiiU game seems ridiculous.
.
Ahaha.
Every last one of my gamer friends picked up Lego this week and we text the hell out of each talking about how fun it is.
You cray.
To single Undercover out as a top WiiU game seems ridiculous.
.
10 GC games would be like 60% of Nintendo's 1st party library on that.
Ahaha.
Every last one of my gamer friends picked up Lego this week and we text the hell out of each talking about how fun it is.
You cray.
Anybody who is happy with their Wii U purchase should be applauded.
I was watching some extended gameplay from Lego City yesterday and it looks pretty fun. But was there anything in your experience with the game that made you feel like it was a "next-gen" or even fresh experience? Something that hasn't been done before or can't be done on other consoles?
Nothing about the Wii U outside of Miiverse has impressed me in that respect yet. I'm waiting for some game to jump out at me as a really fun and fresh experience but I'm not seeing it.
I was watching some extended gameplay from Lego City yesterday and it looks pretty fun. But was there anything in your experience with the game that made you feel like it was a "next-gen" or even fresh experience? Something that hasn't been done before or can't be done on other consoles?
Nothing about the Wii U outside of Miiverse has impressed me in that respect yet. I'm waiting for some game to jump out at me as a really fun and fresh experience but I'm not seeing it.
Anybody who is happy with their Wii U purchase should be applauded.
Nope, that's a silly assumption.Though of course, big platformer fans probably have a Wii U already
Why is it so hard to fathom that Nintendo aren't infallible?Do some of you guys seriously think they'll price cut?!?!?! A cut is permanent but game droughts aren't.
They need to appease retailers of course, but they need to do that by showing them the games that are coming soon and how the platform intends to unfold and more importantly, be marketted.
Nintendo just must, MUST, M U S T be holding off until FYE or some sort of date to kick things into gear because it's so damned hard to fathom why they have done what they've done.
Do some of you guys seriously think they'll price cut?!?!?! A cut is permanent but game droughts aren't.
They need to appease retailers of course, but they need to do that by showing them the games that are coming soon and how the platform intends to unfold and more importantly, be marketted.
Nintendo just must, MUST, M U S T be holding off until FYE or some sort of date to kick things into gear because it's so damned hard to fathom why they have done what they've done.
Wouldn't this just make them rush their games?
This should hopefully make Nintendo partner up and start developing more games.
I wouldn't put it past them to be SO unprepared for the current gen that their E3 dramatically underwhelms.
I'm not concerned much by how we define "next-gen" or "generations". I'm only interested in whether the hardware or software provide fresh experiences. Before I buy a handheld or console I want something about the games or features it has to feel new and fun, like I've never played a game like this before. Even though I own and 3ds I feel like it has largely failed in this respect and I haven't been sold on the Wii U in this respect yet either. Miiverse looks to be the biggest innovation or just new experience that the Wii U provides. Zombi U looks fun and I like what I've seen from Lego City but neither have sold me on the hardware yet.I'll add to the conversation and say I've only played a few minutes in Lego this morning so can't comment about that, but playing Asassin's Creed online in bed before going to sleep felt next-gen. Zombi U feels like a fresh experience and most importantly Nintendoland felt next-gen. And I think it's about time we start referring to gens as not just ''next-gen as the one single next generation''. If we're talking time-based, ok sure we can still do that. But Nintendo's going to follow its own ''gen'' as defined by gamers just like mobile games are following their own and PS4 will follow its own path as well. I'll be enjoying all three of these as someone who likes games should.
There can be completely different ''generations'' in painting, in cinema, in music, overlapping one another. If there is a blockbuster competitive action game coming out doesn't mean it should detract from the fun I'll get from another game like Pikmin 3 or Metroid Prime which have more single-player atmospheres and focus more on gameplay, or from a philosophical experience like Journey. It seems only in games can a single ''gen'' or ''current'' exist and if you're not following the medium/art/industry-wide trend, you're an afterthought.
My guess about what this new UK strategy is a new bundle with a game + some kind of voucher for their online network shop. This is along with the $50 cut. So the premium with Nintendoland and Mario, and the basic with Mario or something.
I'd like to know why Nintendo took such a left turn with the Wii U. They made their bed and bank with motion controls on the Wii.. it was an innovative way to play.. why not keep going in that direction with the Wii 2... Nintendo's an innovator, I'm sure they could have come up with something new and innovative. Something to call a worthy successor to the Wiimote and nunchuck controls.
Instead they went with a tablet... I assume thinking that the dual screen nature would entice people and developers like the DS had before it. I just think its short of the mark. I don't think it's innovative enough. I don't think it's going to add much to gameplay... it's basically a 300/350 dollar HD triplet with no games and once the new Xbox and Ps4 come out third party support will completely dry up.. it's just not powerful enough for downports..
The Wii U is between a rock and a hard place.. perhaps it will pick up with some first party games but it's going to need something big to happen to shake it out of this funk. They need to find a groundbreaking way of using the gampad for something...
Good luck Nintendo.
Both of their current generation gimmicks (3D/tablet) haven't worked.I'd like to know why Nintendo took such a left turn with the Wii U. They made their bed and bank with motion controls on the Wii.. it was an innovative way to play.. why not keep going in that direction with the Wii 2... Nintendo's an innovator, I'm sure they could have come up with something new and innovative. Something to call a worthy successor to the Wiimote and nunchuck controls.
Instead they went with a tablet... I assume thinking that the dual screen nature would entice people and developers like the DS had before it. I just think its short of the mark. I don't think it's innovative enough. I don't think it's going to add much to gameplay... it's basically a 300/350 dollar HD triplet with no games and once the new Xbox and Ps4 come out third party support will completely dry up.. it's just not powerful enough for downports..
The Wii U is between a rock and a hard place.. perhaps it will pick up with some first party games but it's going to need something big to happen to shake it out of this funk. They need to find a groundbreaking way of using the gampad for something...
Good luck Nintendo.
Both of their current generation gimmicks (3D/tablet) haven't worked.
At this point they should have just went with a traditional console. I mean, it's not like they've made anything outside of NintendoLand which shows off the benefits of the tablet. Why does it exist in its current form?
Both of their current generation gimmicks (3D/tablet) haven't worked.
At this point they should have just went with a traditional console. I mean, it's not like they've made anything outside of NintendoLand which shows off the benefits of the tablet. Why does it exist in its current form?
As long as they show HD Zelda at E3 and it looks as good or better than this:
I'll be happy!
As long as they show HD Zelda at E3 and it looks as good or better than this:
I'll be happy!
I think it's a very real possibility, Nintendo needs to have established a solid foothold before Sony and Microsoft release their next gen offerings, or Nintendo will be in some serious trouble. An official, well advertised price cut could help enormously.Do some of you guys seriously think they'll price cut?!?!?! A cut is permanent but game droughts aren't.
They need to appease retailers of course, but they need to do that by showing them the games that are coming soon and how the platform intends to unfold and more importantly, be marketted.
Nintendo just must, MUST, M U S T be holding off until FYE or some sort of date to kick things into gear because it's so damned hard to fathom why they have done what they've done.
This would work for me...It's time for Nintendo to use their ultimate trump card, a full blown Pokemon RPG for the WiiU. Only thing that they can save the system.
Both of their current generation gimmicks (3D/tablet) haven't worked.
At this point they should have just went with a traditional console. I mean, it's not like they've made anything outside of NintendoLand which shows off the benefits of the tablet. Why does it exist in its current form?
Unfortunately, that isn't the sort of thing that they can just pull out of the hat without months and months of work. They can make announcements but the average consumer doesn't hear/care about that sort of thing.At this point they just need to make the platform desireable. Be it a killer-app game, new OS features, revamped online service or whatever. The price is not the issue at all.
Nope, that's a silly assumption.
Just being on the highstreet, talking to people, watching the media response, and just the overall feeling i dont know how they comeback from this. Wiiu feels doa and i just cant see it coming back in peoples minds, i really think they are looking at gamecube levels here even with a strong price cut and some good software, the cube was hella cheap and had some really good games but it went nowhere.
Can everyone please stop calling the Wii U the next Gamecube!
It's insulting to the Gamecube to be associated with the Wi U!
I'd take the Gamecube any day over this piece of shit. Anyone want to buy my Wii U?
Nintendo has simply made the same launch mistakes it's made with the 3DS.
Just being on the highstreet, talking to people, watching the media response, and just the overall feeling i dont know how they comeback from this. Wiiu feels doa and i just cant see it coming back in peoples minds, i really think they are looking at gamecube levels here even with a strong price cut and some good software, the cube was hella cheap and had some really good games but it went nowhere.
FY 2013 Wii U 1st-party titles in North America (from November launch until March 31st):
Wii U Nintendo Land 11/18/12 North America
Wii U SiNG Party 11/18/12 North America
Wii U New Super Mario Bros. U 11/18/12 North America
Wii U LEGO City Undercover 03/18/13 North America
FY 2002 GameCube 1st-party titles in North America (from November launch until March 31st):
GameCube Luigi's Mansion 11/17/01 North America
GameCube Wave Race: Blue Storm 11/17/01 North America
GameCube Pikmin 12/02/01 North America
GameCube Super Smash Bros. Melee 12/02/01 North America
GameCube NBA Courtside 2002 01/13/02 North America
One launch window lineup is distinctly more robust than the other.
This is Nintendo's first console where HD assets and a HD production pipeline are actually being used.
The very first time. From ~1999 until ~2010, when they started developing Wii U games, Nintendo could just allocate a Gamecube-sized budget to work on a project with Gamecube assets. The GameCube, the Wii, and the 3DS were all built on this notion. Naturally, the work flow for a Nintendo-developed 3DS game is much, much smoother than a Wii U game. NSMB:U and Nintendo Land stumbled out of the gate as representatives of "Nintendo in the next gen." Their graphics were definitively underwhelming. Why? Well...
Lots of Nintendo staff (many of whom have been working at the company for decades), have probably never had experience working with HD development. As you can imagine, this creates a good deal of development problems. Nintendo needs a bunch of new staff. Now they need a new building. Now they need to develop synergy with the old workers. Now the teams get bloated and everything starts to go a bit awry. Now Nintendo can't find enough staff to work on their projects. Now Nintendo combines studios and teams to push out a Wii U title with a much larger budget than they're used to. Now Nintendo struggles to develop more games because they still have a 3DS to support. Now the Wii U struggles because there isn't enough games. Now Nintendo starts losing money.
It's just a world of headaches in the land of Nintendo. Disappointing quarters / FYs can only deepen them.
Really, Nintendo is just ill-equipped to handle the HD gen. They would have been better off with portables...at least with portables you can develop Gamecube-level assets in perpetuity.
MAYBE...Nintendo doesn't have anything. I wouldn't put it past them to be SO unprepared for the current gen that their E3 dramatically underwhelms.
Advertising what? Pikmin 3, Game & Wario? Maybe they have truly wild expectations for Wii Fit U to somehow recapture the same exact market with the same thing again but now you can see your fat arse's kilo weight numbers displayed in HD?
So much premature to think WiiU will have the same fate that Cube had. Is true the sales are poor but Nintendo has this year to "fix" it. To boost sales they need to relaese key games this year. If Nintendo sucks at E3 and do not offer something soon I guess waht you say could be a real scenario
And people said the Wii U should have been stronger. I'm sure that extra power would have helped Nintendo with the development times. Pikmin 3 would probably be out by 2016.
So much premature to think WiiU will have the same fate that Cube had. Is true the sales are poor but Nintendo has this year to "fix" it. To boost sales they need to relaese key games this year. If Nintendo sucks at E3 and do not offer something soon I guess waht you say could be a real scenario
The narrative that the WiiU is going to be saved from gamecube levels by all the same games that released on the gamecube is an interesting one.
Yup, that is the most baffling thing I continue to read in these threads. It is up there with "DS/3DS started slow too!"
I'm still willing to believe there's a degree of merit in the idea that there's been some broadening of appeal due to the success of the Wii. But I think it's definitely overstated by some (in itself, it may not be enough to spur a purchase from a broader audience and may simply continue to sell to the Nintendo faithful already buying the system), and the extent to which Nintendo let that appeal evaporate due to inactivity is unknown.The narrative that the WiiU is going to be saved from gamecube levels by all the same games that released on the gamecube is an interesting one.
Lot of defensive people acting like they are offended by someones observation. Acting like they are being victimised because someone on GAF points out that there may be some qualities and traits to the Nintendo faithful. I think you've just got to grow up and deal with it instead of trying to expect the board to be some extension of your personality. GAF I'd a multi platform board. Every time nintendo makes a mistake the goal posts get shifted, things are explained not excused anf I don't really know what my point was other than I wish everyone could take themselves out of the argument and try to see things more objectively, less of an attack all round. Right now there seems to be a lot of tit for tat.
Funny 1 year or so ago some were correcting people saying "DS started slow too".Yup, that is the most baffling thing I continue to read in these threads. It is up there with "DS/3DS started slow too!"
I agree.I'm still willing to believe there's a degree of merit in the idea that there's been some broadening of appeal due to the success of the Wii. But I think it's definitely overstated by some (in itself, it may not be enough to spur a purchase from a broader audience and may simply continue to sell to the Nintendo faithful already buying the system), and the extent to which Nintendo let that appeal evaporate due to inactivity is unknown.
A new generation of children were presumably introduced to Mario Kart on the Wii. (Although, I guess it's also worth noting it's been ~5 years since Mario Kart Wii, a 10 year old in 2008 will be 15 this year; their interests may have shifted towards games like COD.)
I guess it's also worth noting it's been ~5 years since Mario Kart Wii, a 10 year old in 2008 will be 15 this year; their interests may have shifted towards games like COD.)
I'm still willing to believe there's a degree of merit in the idea that there's been some broadening of appeal due to the success of the Wii. But I think it's definitely overstated by some (in itself, it may not be enough to spur a purchase from a broader audience and may simply continue to sell to the Nintendo faithful already buying the system), and the extent to which Nintendo let that appeal evaporate due to inactivity is unknown.
A new generation of children were presumably introduced to Mario Kart on the Wii. (Although, I guess it's also worth noting it's been ~5 years since Mario Kart Wii, a 10 year old in 2008 will be 15 this year; their interests may have shifted towards games like COD.)
You could see this coming a million miles away. This was never going to be the Wii again. Everything about it, even the market confusion about what the Wii U even was was nothing short of a disaster.