Yeah, that's something I quite enjoyed. When the Narrative Stakes ramped up, I was rather pleased to see level design quality go up rather than completely fall to pieces. I'd take Ni-Oh's nice consistency over the mess of Dark Soul's latter half or the the blandness of Dark 2. It's pretty much right behind Bloodborne for me. (Dark 3 and DeS are the best overall I feel).
Being calmer now, I can't say NiOh > DeS, probably the same for how awesome they are for me if I had to have the same basket of Apples and Pears
I liked what I played of DkS3 and felt it was MUCH better than what I played of DkS, but I really don't like the lack of "levels". Getting lost or feeling like there are a lot of branching paths with no pre-discussed context bothers me. It makes me feel like I should stop at any point, and post-boss fights I'm always wondering what changed.
Regardless, there are people who swear by Bloodborne so I hope I do end up liking it. I played only the first area for like a few minutes and it seemed cool, but it seems like it's merely that it has better combat compared to DkS, so I'm not so sure.
But yeah, NiOh is amazing.
I adored NGB but it came out when I was a little young, so I only completed it on Hard before playing through NG2 when I was like 15. I powered through that game then shortly went back to NGB.
DeS would a lovely game to play afterwards. It was super special, and while it wasn't NG good in terms of combat, it did a better job than MonHan at being a great aRPG with a combat focus, at least for single player.
I thought this year I was just going to get Nier Automata and I'm still excited. I had no idea NiOh was going to be
this good. I'm slightly adverse to comparing it to DkS in terms of quality because really, I don't rate it.