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Nioh |OT| Stamina is Ki

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Hating on the level design is a thing ?

The spider level,Umi-Bozu level and snow level were really complex and visually beautiful.

The level design is definitely on the upper echelon of games ,and I didn't even get to that part you're talking about.

I like the level design in this game as well. I think some people are confusing level design with aesthetics.

Some areas are plain ugly aesthetically, but the levels design in this game range from decent to good to great even

I'll say it again,
bathhouse
level is the best Tower of Latria like level since Demon Souls
 
Yeah, that's something I quite enjoyed. When the Narrative Stakes ramped up, I was rather pleased to see level design quality go up rather than completely fall to pieces. I'd take Ni-Oh's nice consistency over the mess of Dark Soul's latter half or the the blandness of Dark 2. It's pretty much right behind Bloodborne for me. (Dark 3 and DeS are the best overall I feel).

Being calmer now, I can't say NiOh > DeS, probably the same for how awesome they are for me if I had to have the same basket of Apples and Pears

I liked what I played of DkS3 and felt it was MUCH better than what I played of DkS, but I really don't like the lack of "levels". Getting lost or feeling like there are a lot of branching paths with no pre-discussed context bothers me. It makes me feel like I should stop at any point, and post-boss fights I'm always wondering what changed.

Regardless, there are people who swear by Bloodborne so I hope I do end up liking it. I played only the first area for like a few minutes and it seemed cool, but it seems like it's merely that it has better combat compared to DkS, so I'm not so sure.

But yeah, NiOh is amazing.

I adored NGB but it came out when I was a little young, so I only completed it on Hard before playing through NG2 when I was like 15. I powered through that game then shortly went back to NGB.

DeS would a lovely game to play afterwards. It was super special, and while it wasn't NG good in terms of combat, it did a better job than MonHan at being a great aRPG with a combat focus, at least for single player.

I thought this year I was just going to get Nier Automata and I'm still excited. I had no idea NiOh was going to be this good. I'm slightly adverse to comparing it to DkS in terms of quality because really, I don't rate it.
 
the whole War and going back to England didn't excite you?!

I mean, going back to England is the same level, though pretty cool :P I thought you meant the level aesthetics/design stepped it up past the mid-point, not that they were better presented contextually (which I would agree with).

I wish Kelley's boss battle had incorporated his homunculus gimmick. Like, it was actually a surprisingly great reveal that he was just a pawn to Dee, but they didn't do much with it :(

Yeah, that's something I quite enjoyed. When the Narrative Stakes ramped up, I was rather pleased to see level design quality go up rather than completely fall to pieces. I'd take Ni-Oh's nice consistency over the mess of Dark Soul's latter half or the the blandness of Dark 2. It's pretty much right behind Bloodborne for me. (Dark 3 and DeS are the best overall I feel).

Man, see, I'd put it at the same level as DS2, except I think Nioh's levels are way blander (less varied, inhabited by the exact same enemies).
 
I mean, going back to England is the same level, though pretty cool :P I thought you meant the level aesthetics/design stepped it up past the mid-point, not that they were better presented contextually (which I would agree with).

I wish Kelley's boss battle had incorporated his homunculus gimmick. Like, it was actually a surprisingly great reveal that he was just a pawn to Dee, but they didn't do much with it :(

Like, the War and flaming Ninja levels were amazing to me. I did like the end level too with all the platforms.

But yeah, it would have been nice if Kelley was making lesser enemies into stronger ones and you had to choose between attacking him or the minions to stop them becoming stronger. I sort of expected that throughout the game haha

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NG+ Loot
C4hwqYiWcAEEFwx.jpg:large


So I guess that's it huh. I'm not gunna get a better roll than my Raikiri. I mean, that Damage Bonus blows but I think it can become an A grade after a certain point. It's a shame that's it's Spirit, but the chances of getting a better roll with a Nami-oyogi is nigh impossible. I've spend like 700k and many DFs reforging one and it won't give me anything good.

I guess I'll just wait until I get one with a Damage Bonus roll then reforge that, rather than reforging for it.
 
I like the level design in this game as well. I think some people are confusing level design with aesthetics.

Some areas are plain ugly aesthetically, but the levels design in this game range from decent to good to great even

I'll say it again,
bathhouse
level is the best Tower of Latria like level since Demon Souls

The only area I didnt like aesthetically was the centipede/poison cave.

The game actually has highly detailed art direction.And yeah some people do confuse the map layout with the aesthetics as well.

Yeah, people gotta be crazy. Level design in this game is definitely good, very good at times even.

Agree.Its definitely very good.
 
That Rakiri is insane.

I might reforge the Low Attack Ki Reduction since it's useless to me, dunno what I can get instead of it though. Need to look through this:

http://nioh.wiki.fextralife.com/Re-Forge+Melee+Weapons

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edit: oh I didn't know the Elemental pool is the Break and Parry one...

edit2: yeah nvm, nothing good is in that pool ;(

that list is wrong with the max values, I have sword with 20% extra close combat damage (making it the best damage buff) -- sadly I can't soul forge it into a higher rarity
 
Does the Samurai of Legend trophy requires to complete all Twilight Missions as well? Because i completed every mission in every region + all dojo missions.
 
Does the Samurai of Legend trophy requires to complete all Twilight Missions as well? Because i completed every mission in every region + all dojo missions.
It does. 9 I believe.

So the bat is the best guardian pretty much? I think the peacock or lightning dog (not the raiken, the other one) might be good too.
 
I might reforge the Low Attack Ki Reduction since it's useless to me, dunno what I can get instead of it though. Need to look through this:

http://nioh.wiki.fextralife.com/Re-Forge+Melee+Weapons

--

edit: oh I didn't know the Elemental pool is the Break and Parry one...

edit2: yeah nvm, nothing good is in that pool ;(

that list is wrong with the max values, I have sword with 20% extra close combat damage (making it the best damage buff) -- sadly I can't soul forge it into a higher rarity

So I can check that list to see if there is even a chance to get something good? I did not know of these Pools...
 
So I can check that list to see if there is even a chance to get something good? I did not know of these Pools...

Yeah..

Also it seems that what I should be doing is farming additional versions of Raikiri so I can keep upgrading this.

What's the max?
+5 or +10 or something

--

So I JUST found out that Armour can't go higher than 150, not even +1 etc.

And what makes Raikiri special is that it can take two from the damage buff pool because that Spirit one is inherent. That means it should have the highest because it's instead of being part of a set. Which is fine, because any set you use you can just have in your off-hand. Does that make Raikiri hands down the best Sword in the game (if all elements are equal)?
 
Sloth x6 + the mystic art that lets you cast faster is too broken. You shouldn't be able to neuter a boss like that.
Dont use it possibly? Its shit like this that makes devs nerf shit because people have no restraint. There are a lot of players who struggle with the game and appreciate little things that make life easier. If you are so skilled at the game just stop using the tricks that are there for less skilled players to still be able to progress maybe? Think of it as their way of putting in difficulty levels, nobody is forcing the use of anything.
 
I might reforge the Low Attack Ki Reduction since it's useless to me, dunno what I can get instead of it though. Need to look through this:

http://nioh.wiki.fextralife.com/Re-Forge+Melee+Weapons

--

edit: oh I didn't know the Elemental pool is the Break and Parry one...

edit2: yeah nvm, nothing good is in that pool ;(

that list is wrong with the max values, I have sword with 20% extra close combat damage (making it the best damage buff) -- sadly I can't soul forge it into a higher rarity

Wait so due to the exclusivity of the 6 pool this means that you can never have more than 6 bonuses?
 
Dont use it possibly? Its shit like this that makes devs nerf shit because people have no restraint. There are a lot of players who struggle with the game and appreciate little things that make life easier. If you are so skilled at the game just stop using the tricks that are there for less skilled players to still be able to progress maybe? Think of it as their way of putting in difficulty levels, nobody is forcing the use of anything.

This game is going to have PvP, needs to have a resemblance of balance.

If you need help you use co-op.
 
My stats at 128 (because I'm about to make a change in direction)


Body 5
Heart 75(increase after Spirit)
Stamina 10
Strength 10
Skill 10
Dexterity 15
Magic 30
Spirit 15(+15)


I'm AM going to try get Spirit increased to 30, which I can do by LV143, then it's straight up Heart. Even if I wanted to use another weapon the scaling is fine. The only problem with putting everything into Heart is a lack of Samurai points, which means I can only use one weapon if I want to learn the skills.

And even then, with all the passives I only have the skills for Low-stance (which, lets be fair, is the best and only worthwhile stance to use on a Sword).

I guess I'll be rocking Legendary Strategists armour for the entirety of the game. It's a little bit of a shame that possibly the best light armour set was given in like the first 2~3 missions.

--

Twilight missions NEED to have normal co-op.

I'm only gunna play through these once a day and that means I can only look for help that I don't need. Would rather if GAF were able to hook up for a mission. I don't get why you can't co-op the Twilight ;( Oh well.
 
Just finished up the game. The boss fight before the initial credits roll is one of the best in gaming's recent years. The level leading up to it was quite solid as well.

Entered both of the duo sub missions, only to immediately himorogi branch out. I haven't dabbled into the ninjutsu or omgyo stuff too much, but I think a plan involving some of that will help with those immensely.
No way I'm taking on imo the hardest boss in the game, accompanied by her husband, with just my sword, and winning. I'm still pissed off at how difficult her OHKO grab is to dodge outright.

Also, I don't know how they intended the player to be at level 145 by the end of the game. I probably only lost a few hundred thousand amrita over the course of the game and ended at just over 100, even with some twilight mission co-op thrown in for fun. Welp, on to some gear tuning, twilight co-op,
optional boss fight hell
, and NG+!
 
At what Lv did you guys beat the
Yuki Onna a.k.a Ice Bitch
?

When she zips towards me across the whole arena I get one shotted. I'm at Lv 56 right now.
Also: is ice = water? If so, should I equip the same gear that helped me beat the big Blob or is ice sth different?
 
This game is going to have PvP, needs to have a resemblance of balance.

If you need help you use co-op.

If they balance around PvP that is going to suck. I hate when devs of these types of games pander to the PvP crowd. They have released this without PvP, if they go changing the way it plays just to appease people who want PvP that will be a pretty shit move.
 
My stats at 128 (because I'm about to make a change in direction)


Body 5
Heart 75(increase after Spirit)
Stamina 10
Strength 10
Skill 10
Dexterity 15
Magic 30
Spirit 15(+15)


I'm not going to try get Spirit increased to 30, which I can do by LV143, then it's straight up Heart. Even if I wanted to use another weapon the scaling is fine. The only problem with putting everything into Heart is a lack of Samurai points, which means I can only use one weapon if I want to learn the skills.

And even then, with all the passives I only have the skills for Low-stance (which, lets be fair, is the best and only worthwhile stance to use on a Sword).

I guess I'll be rocking Legendary Strategists armour for the entirety of the game. It's a little bit of a shame that possibly the best light armour set was given in like the first 2~3 missions.

--

Twilight missions NEED to have normal co-op.

I'm only gunna play through these once a day and that means I can only look for help that I don't need. Would rather if GAF were able to hook up for a mission. I don't get why you can't co-op the Twilight ;( Oh well.

You could put some points into Skill. You only lose a few Attack points because of the weapon scaling and have plenty of Samurai points.
 
I think I didn't post it here yesterday when I finished the game - my endgame weapon. Not perfect, would love that thing with STR A scaling like the other Axe I have, but got the job done (that 2nd skills is "mid attack" iirc):
Between all my equipment I think I have bonuses from 2 different sets, feels good.
 
You could put some points into Skill. You only lose a few Attack points because of the weapon scaling and have plenty of Samurai points.

Yeah, I know. But on the other hand I know I won't be using the other weapons.

~~

I might learn to weapon switch Ki pulse and unarmed parry... The parries with the weapons aren't super worth doing
 
If they balance around PvP that is going to suck. I hate when devs of these types of games pander to the PvP crowd. They have released this without PvP, if they go changing the way it plays just to appease people who want PvP that will be a pretty shit move.

I dunno how pvp is gonna work with something like Sloth for starters.

Maybe the community will just have an unspoken agreement to never use that or something.Thats not even scratching the surface of what could potentially break PvP.
 
I've been getting all of the Kodamas from each area before leaving, and I think up until this point, only maybe 1-2 stumped me briefly, and that was with the Kodama sense. Haven't used a guide for any of them, but I was seriously considering doing so for the very last one that I finally found, looking for it for almost an hour.

In the
Iga Escape mission, one is located in a room with two treasure chests. You can't open the door near it, since it's barred from the other side, and you can't use one of the revolving doors that's near it either, because it too works from the other side. I kept looking for eye-walls or possibly some revolving door that I kept missing. After running back to the area and falling through the initial floor trap again, it finally donned on me that the only possible way to reach it would be through a trap...

I probably passed that trap over thirty times.
 
Yeah..

Also it seems that what I should be doing is farming additional versions of Raikiri so I can keep upgrading this.

What's the max?
+5 or +10 or something

--

So I JUST found out that Armour can't go higher than 150, not even +1 etc.

And what makes Raikiri special is that it can take two from the damage buff pool because that Spirit one is inherent. That means it should have the highest because it's instead of being part of a set. Which is fine, because any set you use you can just have in your off-hand. Does that make Raikiri hands down the best Sword in the game (if all elements are equal)?

That's not accurate, all my armor is +3 at the moment.

Any sword with an innate element can't possibly be the best, because anyone with even the basic Onmyo abilities (or items) can apply it and they don't stack. Sure, it's lower maintenance to use an innate element one though, but that doesn't make it BiS. Even a Kusanagi would be better despite the wasted perk because it has higher spirit scaling.

Why do you say the Legendary Strategist set is the best light armor set? Also what Yu Narukami said, you barely lose damage by taking from Heart and putting them into Skill, but gain oodles of Samurai points.
 
At what Lv did you guys beat the
Yuki Onna a.k.a Ice Bitch
?

When she zips towards me across the whole arena I get one shotted. I'm at Lv 56 right now.
Also: is ice = water? If so, should I equip the same gear that helped me beat the big Blob or is ice sth different?

Level 68, medium-armor. She took away about 1/5 of my health with that zip-move.
 
Beat
Byakko
in one try :D The only other boss I did that to so far was the
spider lady
and some of the less threatening "bosses" like
not-Tachibana
.
 
Even though I main the Katana when I lack Samurai points I use a different weapon for a whole level. Easy points given.

Yeah like, I can get maybe 12-18 more points using the other weapons

But NG+ is spitting out extra points so... I might be able to lower dex later on.
 
The easiest solution to balance PvP is to set aside a unique zone/mode where anyone uses the same wooden weapons, BB range weapons, and dojo gi.

Actually there should be three modes:

1) highly regulated dojo matches with dojo weapons and approved magic
2) scaled down matches with your own equipment and skills but gimped
3) completely unbalanced op brawls without limiters
 
That's not accurate, all my armor is +3 at the moment.

Any sword with an innate element can't possibly be the best, because anyone with even the basic Onmyo abilities (or items) can apply it and they don't stack. Sure, it's lower maintenance to use an innate element one though, but that doesn't make it BiS. Even a Kusanagi would be better despite the wasted perk because it has higher spirit scaling.

Why do you say the Legendary Strategist set is the best light armor set? Also what Yu Narukami said, you barely lose damage by taking from Heart and putting them into Skill, but gain oodles of Samurai points.

Huh, I tried to match two 150s together and it wouldn't pop out a +1, nvm then.

The pool that gives element can only give parry or break anyway, so all weapons having one or not makes no difference BUT lower maintenance.

It's great that the Raikiri has two Damage Bonuses. I just cba trying to get a god roll with Nami-oyogi anymore...

Besides, when you like, near 2x damage hitting the back and you got an infinite LW build, I don't think you can see the damage differences.

If three Heaven Flashes can kill most Yokai 100 levels above me (with a chance to Break) then I don't have the incentive to use another weapon or stance.

Another issue with Onmyo is that magic capacity is called. What I have equipped rn maxes it out, I don't have space for an element.
 
I dunno how pvp is gonna work with something like Sloth for starters.

Maybe the community will just have an unspoken agreement to never use that or something.Thats not even scratching the surface of what could potentially break PvP.

The devs should just make a seperate mode with seperate gear for it. If they go fucking with the mechanics just to shoehorn PvP in they will upset a lot of people.

EDIT: Said much better a couple of posts up. Hope they have the foresight to do something like that
 
Can drops in NG+ be over 150+1?

The highest mission I've done so far was a lv200 twilight and +1 was the best I got there. And the only way to upgrade is matching with something at least as good.

If I have to upgrade a feeder weapon all the way to my main weapon's level just so I can use it as material, that's a lot of work.
 
Can drops in NG+ be over 150+1?

The highest mission I've done so far was a lv200 twilight and +1 was the best I got there. And the only way to upgrade is matching with something at least as good.

If I have to upgrade a feeder weapon all the way to my main weapon's level just so I can use it as material, that's a lot of work.

Match two +1s together and you get a +2. My Raikiri is +3 atm.

Edit: Nvm read wrong. Yeah, the Raikiri I got dropped at +2
 
Level 68, medium-armor. She took away about 1/5 of my health with that zip-move.

thanks!
I can hang on pretty well during the early phase, but can't avoid the zip moves. I guess I need thicker armor and level up a little before I go back in.
Even though I'm 100% in love with this game, I have to say that the difficulty of the bosses is all over the place and in no gradual order. The gap in difficulty between the Spider and the Icelady is crazy.
 
I beat the first boss! The boat one. Surprised I one shot him, but his tells were pretty obvious.
My girlfriend was poking me and bugging me all the way through too -_-
 
I'll have to confirm when I get back, but I think like 2200. I plan on getting the +200 passive from the axe tree eventually.

Body softcaps at 10 so I'm only missing about 200 or so.
Are you sure about the softcap? I'm still getting +25 after 10. How much is it before 10?
 
Damn I knew spearfall was good but I didn't realize you can loop it on human bosses/revenants with ground finishers so easily. I guess fighting all those youkai made me blind to it.
 
Huh, I tried to match two 150s together and it wouldn't pop out a +1, nvm then.

The pool that gives element can only give parry or break anyway, so all weapons having one or not makes no difference BUT lower maintenance.

It's great that the Raikiri has two Damage Bonuses. I just cba trying to get a god roll with Nami-oyogi anymore...

Besides, when you like, near 2x damage hitting the back and you got an infinite LW build, I don't think you can see the damage differences.

If three Heaven Flashes can kill most Yokai 100 levels above me (with a chance to Break) then I don't have the incentive to use another weapon or stance.

Another issue with Onmyo is that magic capacity is called. What I have equipped rn maxes it out, I don't have space for an element.

You need to start with a +1 material. Also that's not how the pools work, it just means that once there's an effect from a pool you can't get any other from that pool on the same item. You could have no effects from that pool and an effect from another.

Granted, the Raikiri is pretty great but not BiS. It's a workhorse though.
 
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