Can you respec?prestige points
Yes. Get the koan manual at the hidden treehouse.
Can you respec?prestige points
Backwave is easy to pull off, Tempest is the finnicky one (the slam to the ground after the clash). Most mid and high stance attacks from weapons are easy to backwave.
BTW, I'm working on my Atagi Sadamune and removed Yokai Close Combat damage +16.5% and rolled Familiarity Damage Bonus A+. Should I keep that or keep rolling for better stuff?
Well, that is the second best possible result behind the absolute best rolls of Close Combat Damage, which can go to full +20% bonus at full Familiarity, if we're talking about generic damage boost specials.Backwave is easy to pull off, Tempest is the finnicky one (the slam to the ground after the clash). Most mid and high stance attacks from weapons are easy to backwave.
BTW, I'm working on my Atagi Sadamune and removed Yokai Close Combat damage +16.5% and rolled Familiarity Damage Bonus A+. Should I keep that or keep rolling for better stuff?
Yes. Get the koan manual at the hidden treehouse.
Should be warned I've read your titles will all have to be re-earned. As in, it also resets progress on them. No doubt getting 100% of all titles is tied to a trophy.
So you get to spend all the points again, but you have to re-earn all the titles.
If I'm wrong apologies in advance, just read this on reddit I think it was.
Both of those things are not true.
However the game does word things in such a way that it makes you think that it will reset your titles earned. Perhaps something was lost in the translation. The only thing that resets is your allocated prestige points. Your earned titles do not reset.
Back up your save ahead of time if you are nervous.
What are the best things to put points into? Focus on the +damage ones or get the luck/money etc?
Tempest is very hard to pull off compared to the other parry moves.
One tips I can give you is tapping L1 instead of holding it seems to work better for me. I had more luck when trying it out on an enemy with a weapon like the axe than a sword.
Try this video:
https://www.youtube.com/watch?v=SfGJEBrtuHk
It's a good skill light armor, that and it's in the open region in NG+.10 million to go... Killing these revenants seems efficient but goddamn does everybody need to be running in Red Demon shit? Can I please get something else soon?
10 million to go... Killing these revenants seems efficient but goddamn does everybody need to be running in Red Demon shit? Can I please get something else soon?
Anyone with the time willing to drop that 20% close combat?
Edit: and anything else worth dropping really.
It's a good skill light armor, that and it's in the open region in NG+.
Stop kidding yourself. I went into this game blind and everything reminds me of the Souls games. And why is that a bad thing? Great games influence other great games. Saying the revenants are not like the stains is just lying to yourself. They made a cool thing from souls even cooler, its not because they added something it dismisses the fact its inspired by it.
Why does it bother you so much anyway?
Right. They're like a mash-up of bloodstains and invasions. Like in Souls.
You kind of are though, or at least being deflective. I don't get why people keep doing this. The Souls influence in Nioh is very, very obvious and it goes beyond the Amrita system. That's okay though, because the game is definitely it's own thing. I just don't see how it's constructive to cry foul when people say Nioh has Souls DNA. It clearly does. Diablo though, are you joking?
So, it's two taps of the L1? Will try this later.
Tempest is very hard to pull off compared to the other parry moves.
One tips I can give you is tapping L1 instead of holding it seems to work better for me. I had more luck when trying it out on an enemy with a weapon like the axe than a sword.
Try this video:
https://www.youtube.com/watch?v=SfGJEBrtuHk
It's a good skill light armor, that and it's in the open region in NG+.
30+% close combat and Ki recovery is hard to beat.But there are probably other amor sets that are good too? Like this is literally the only armor set I've seen in the last hour or two.
How much does lighting the 3 fires matter in the Umi-Bozu fight? Is it a difference maker?
Sounds useful. I've only managed to find 2/3 so far.It gets rid of the extra enemies, but you can also use it to buff your weapon with fire at the cost of losing a fire.
Anyone up to farm Two kings for a bit? Gotta finish my +10 main weapon.
One Twilight Mission away from Platinum, I think! Or does NG+ count towards the Samurai of Legend?
Didn't have as much trouble with Oand Ydaas I thought I would.uki-Onna
No, nothing from NG+ is needed for Samurai of Legend.One Twilight Mission away from Platinum, I think! Or does NG+ count towards the Samurai of Legend?
Anyone with the time willing to drop that 20% close combat?
Edit: and anything else worth dropping really..
There are limits to how much one can share at once, but I can go and drop a maxed Close Combat damage and +20 attack gloves over to Ranjatai.One of the few stats I am missing. Had a 15.1 Close Combat but its gone.
Didn't know that, cool I'd appreciate it.There are limits to how much one can share at once, but I can go and drop a maxed Close Combat damage and +20 attack gloves over to Ranjatai.
Just killed theI'm assuming I'm near the end, but tbh I already assumed that like 7h ago. So how far away am I from the end?'black samurai'.
The game started as a 9/10 for me, but now it's just a solid 8/10. The main problem is its length and missing enemy variety. It's like they've thrown in every level they ever created into this without checking if the level brings something positive to the experience. There are of course some good ones, but I'm getting a bit tired of exploring the same hallways over and over again, mostly because exploration isn't worthwhile (preplaced items aren't good and there is no reward for exploration).
I also did every side mission there is (so far) and I'm still ~30 levels behind the lvl recommendation... Do they really want me to redo missions? I don't want to grind and I already feel like I'm burning out by doing side missions.
The combat is still fun though, but the game is dragging too much.
I mean, there is only one revenant and it can have only so many things on it. Kind of obvious, if you think about it.Didn't know that, cool I'd appreciate it.
I have 25% kodama Amrita bonus, wearing kodama Bowl helmet, I have Amrita bonus earned on all my armor. I use my prestige points to buy Amrita bonus percentage. I am in the 10% chance to get double Amrita clan. I am using the level 30 version of the bonus Amrita guardian spirit.
What else can I do to boost my Amrita earned?
I have 25% kodama Amrita bonus, wearing kodama Bowl helmet, I have Amrita bonus earned on all my armor. I use my prestige points to buy Amrita bonus percentage. I am in the 10% chance to get double Amrita clan. I am using the level 30 version of the bonus Amrita guardian spirit.
What else can I do to boost my Amrita earned?
Just killed theI'm assuming I'm near the end, but tbh I already assumed that like 7h ago. So how far away am I from the end?'black samurai'.
The game started as a 9/10 for me, but now it's just a solid 8/10. The main problem is its length and missing enemy variety. It's like they've thrown in every level they ever created into this without checking if the level brings something positive to the experience. There are of course some good ones, but I'm getting a bit tired of exploring the same hallways over and over again, mostly because exploration isn't worthwhile (preplaced items aren't good and there is no reward for exploration).
I also did every side mission there is (so far) and I'm still ~30 levels behind the lvl recommendation... Do they really want me to redo missions? I don't want to grind and I already feel like I'm burning out by doing side missions.
The combat is still fun though, but the game is dragging too much.
The part where he Tempest's the guy through the wall into the building at 1:40 is pretty damn cool.
I can pull off all the other parries reliably and I think have only landed Tempest like twice and kind of gave up on it. I should really go practice it like I did with the other parries just because it looks cool as hell.
Yeah I did the post credits mission. I was talking about the actual post game.I wouldn't consider the final boss as post game. It's post credits, but not post game.
more missions to go.2
Ah misunderstood thought you meant something else. Like a system in place to prevent doing exactly what we are doing. Lol thanks for the tanuki helm too!I mean, there is only one revenant and it can have only so many things on it. Kind of obvious, if you think about it.
So I'm like...level 10 and I've beaten the first boss. Can someone give me a current min/max type character build to just beat the crap out of everything? I don't have time to learn the systems and experiment too much.
So I'm like...level 10 and I've beaten the first boss. Can someone give me a current min/max type character build to just beat the crap out of everything? I don't have time to learn the systems and experiment too much.
So I'm like...level 10 and I've beaten the first boss. Can someone give me a current min/max type character build to just beat the crap out of everything? I don't have time to learn the systems and experiment too much.
Both of those things are not true.
However the game does word things in such a way that it makes you think that it will reset your titles earned. Perhaps something was lost in the translation. The only thing that resets is your allocated prestige points. Your earned titles do not reset.
Back up your save ahead of time if you are nervous.
The game started as a 9/10 for me, but now it's just a solid 8/10. The main problem is its length and missing enemy variety. It's like they've thrown in every level they ever created into this without checking if the level brings something positive to the experience. There are of course some good ones, but I'm getting a bit tired of exploring the same hallways over and over again, mostly because exploration isn't worthwhile (preplaced items aren't good and there is no reward for exploration).
So how does the game actually count when you have killed a boss?
I've been trying to get some 3X kills of bosses by being a visitor, but the first time it didn't count the kill and another session it did. Do you have to have the last hit or something?