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Nomura Securities: NX will be unveiled in June and released October-November

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Neoxon

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Jul 28, 2013
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one of the biggest western third-party dev doesn't have dev kit yet, and no info on when it will arrive. :/
Uhh, depending on who it is, that might be a problem. Could you provide any hints on who it is (without breaking any NDAs)?
 

IdeaMan

My source is my ass!
Feb 21, 2012
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Oh lovely....


Nah, just more incomprehensible and boring to read.

I don't have an issue with IdeaMan, I really don't. What I do take issue with is the 90 pages of absurd bullshit his posts spawn that choke out any actual conversation that could be meaningfully had.

So how about we take the last few pages of this thread as a reminder of how that behaviour is part of the reason (if not the only reason) why we can't have speculation threads anymore and try not to shit the bed all over again, hmm?



Uhhh, Nintendo has been talking about the successor to the Wii U since the release of Mario Kart 8, in a reasonable amount of detail to lead one to believe they've had what they're planning pretty well mapped out since the Wii U hit the shelves.

Only your opinion, many others, including myself, had sustained fun for months before the Wii U release, thanks to those threads, teases, speculations, etc. This is how it's done since the 80s, baby, you should have seen the endless speculation about the "Project Reality" then "Ultra 64", with several years of fantasies before concrete info. This is better than the actual launch for many of us, deal with it.
 

Neoxon

Junior Member
Jul 28, 2013
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I guess that would be ubisoft, which would mean we are not off to a great start. Also, would explain why no leaks.
That wouldn't surprise me.

Don't sweat it, we wouldn't want to get you into any hot water that you wouldn't be willing to put yourself into. But let me ask you this. Is there any truth to the "shared platform with multiple form factors" theory? Of course, answer if you can without breaking any major NDAs.

Then wouldn't it likely be Ubisoft?
 
May 30, 2013
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Only your opinion, many others, including myself, had sustained fun for months before the Wii U release, thanks to those threads, teases, speculations, etc. This is how it's done since the 80s, baby, you should have seen the endless speculation about the "Project Reality" then "Ultra 64", with several years of fantasies before concrete info. This is better than the actual launch for many of us, deal with it.

I find this a bit of an odd perspective from a supposed insider. As an insider, your perspective is different from the rest of ours, so I don't think you necessarily represent the majority's view.

Speculation can certainly be fun, but not when we're being purposefully dicked-around with via vague and cryptic messages from people who claim to be in the know
 

AniHawk

Member
Jun 7, 2004
74,679
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Hmmmm. I'm gonna say EA.

i would say ea too. i think they had a tough time with the wii u because they probably felt like they were sold one thing but given another, and decided to cut support early because they just didn't have it in them to support it.

ubisoft also makes sense. they've really given it the ol' college try with wii u. both companies had a lot of success on the wii as well. ubisoft also had success on the ds, and supported the 3ds with an exclusive launch title even.

i'm expecting this thing to be more of their sixth handheld platform than their eighth console platform. their console had more support from western studios with party and family games, while their handhelds usually have licensed stuff from western third parties. their handhelds are also far more friendly to japanese developers. it wouldn't surprise me if nintendo's trying to present this as the one platform japanese developers (who are still into making games on dedicated hardware) need, and expect that support from western third-parties will come later or not at all, and don't consider them an important factor. because when it comes to handhelds, they aren't.
 

Pokemaniac

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Mar 20, 2015
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Maybe it's not coming out in 2016 then.

Assuming it actually is Ubisoft, I wouldn't be surprised if their kits got quietly delayed until the official unveiling. They A.) are seemingly incapable of not leaking things, and B) are likely lower priority than devs less likely to have a repeat of the Rayman Legends debacle.
 

Neoxon

Junior Member
Jul 28, 2013
52,548
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Yeah, I think another "Wii in 2011" situation for BOTH systems would be really, really bad for Nintendo in the short-term and long-term.
Granted, the 3DS may be able to last until early 2017 in the West. But it'll be in a "Wii in 2011" situation by mid 2017 in the West & even sooner for Japan (maybe as soon as the middle of this year).
 

IdeaMan

My source is my ass!
Feb 21, 2012
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it's unlikely this studio doesn't have visibility on when they will receive dev kits. If they have no info in January, it means they will receive the dev kit minimum february, right? For the Wii U and other consoles they had some kind of notices before, to prepare their teams, have a secured room to put the dev kit there, etc.

So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Several possibilities (SPECULATION!):
- My sources are lying to me (unlikely)
- This is real info, and Nintendo plans on launching a Nintendo-titles-driven console, again (not a judgment here)
- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)
 

Log4Girlz

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May 23, 2006
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it's unlikely this studio doesn't have visibility on when they will receive dev kits. If they have no info no, in January, it means they will receive the dev kit minimum february, right? For the Wii U and other consoles they had some kind of notices before, to prepare their teams, have a secured room to put the dev kit there, etc.

So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Several possibilities (SPECULATION!):
- My sources are lying to me (unlikely)
- This is real info, and Nintendo plans on launching a Nintendo-titles-driven console, again (not a judgment here)
- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)

Why would your ass lie to you?


:p
 
Sep 23, 2014
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it's unlikely this studio doesn't have visibility on when they will receive dev kits. If they have no info no, in January, it means they will receive the dev kit minimum february, right? For the Wii U and other consoles they had some kind of notices before, to prepare their teams, have a secured room to put the dev kit there, etc.

So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Several possibilities (SPECULATION!):
- My sources are lying to me (unlikely)
- This is real info, and Nintendo plans on launching a Nintendo-titles-driven console, again (not a judgment here)
- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)

So we could hypothetically receive ports of PS4/XB1 stuff for the launch from said studio? Or just in general.
 

Orniletter

Banned
Nov 20, 2013
5,195
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Do people think it'll be more or less than the Wii U then? I seem to recall paying 349.99 for a Wii U with ZombieU. So I'm not sure if I want it higher or lower.

I think 200 for the handheld and 300 for the homeconsole are the sweet spot.

Still in the affordable-pricerange, but they have enough room to do some interesting things hardwarewise.
 

Neoxon

Junior Member
Jul 28, 2013
52,548
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it's unlikely this studio doesn't have visibility on when they will receive dev kits. If they have no info no, in January, it means they will receive the dev kit minimum february, right? For the Wii U and other consoles they had some kind of notices before, to prepare their teams, have a secured room to put the dev kit there, etc.

So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Several possibilities (SPECULATION!):
- My sources are lying to me (unlikely)
- This is real info, and Nintendo plans on launching a Nintendo-titles-driven console, again (not a judgment here)
- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)
This wouldn't surprise me, especially if Nintendo went the shared platform route in an attempt to support the NX Platform mostly on their own.
 

whipihguh

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Feb 11, 2014
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Granted, the 3DS may be able to last until early 2017 in the West. But it'll be in a "Wii in 2011" situation by mid 2017 in the West & even sooner for Japan (maybe as soon as the middle of this year).
Exactly why I think they don't really have much of a choice in launching NX by late 2016. Sure, they could release early/mid 2017, but then they missed out on the 2016 holiday season and it'd be harder for NX to pick up steam.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mar 10, 2011
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But, again, are we talking about a specific studio of a developer, or all the studios which are part of a developer? In case it's the former, Arkam's warning has value here too.
 

Pokemaniac

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Mar 20, 2015
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it's unlikely this studio doesn't have visibility on when they will receive dev kits. If they have no info no, in January, it means they will receive the dev kit minimum february, right? For the Wii U and other consoles they had some kind of notices before, to prepare their teams, have a secured room to put the dev kit there, etc.

So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Several possibilities (SPECULATION!):
- My sources are lying to me (unlikely)
- This is real info, and Nintendo plans on launching a Nintendo-titles-driven console, again (not a judgment here)
- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)

Getting kits in February sounds relatively reasonable so long as that studio isn't banking on making exclusives for launch. Not ideal, but it sounds doable.
 

Hermii

Member
Sep 17, 2012
6,976
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it's unlikely this studio doesn't have visibility on when they will receive dev kits. If they have no info no, in January, it means they will receive the dev kit minimum february, right? For the Wii U and other consoles they had some kind of notices before, to prepare their teams, have a secured room to put the dev kit there, etc.

So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Several possibilities (SPECULATION!):
- My sources are lying to me (unlikely)
- This is real info, and Nintendo plans on launching a Nintendo-titles-driven console, again (not a judgment here)
- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)
Another theory: there are no devkits but software is developed on pcs using some sort of virtual machine environment like Takeda described in the quote from earlier in this thread.
 

AniHawk

Member
Jun 7, 2004
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- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)

as far as using wii u devkits, this is something that i think goes back to an iwata statement from last year about how nx will absorb the wii u's architecture. i am by no means a tech-head though, and don't really know what that means for development.
 

Vena

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Sep 2, 2014
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So if a major third-party dev won't have a dev kit until, best case scenario, february 2016, how can they develop an ambitious game leveraging the supposedly capabilities of the hardware & all, in time?

Do western parties even do this anymore or have incentive to do it? Its going to be ports at best and all of that is done on PC until the final stages, no?
 

Neoxon

Junior Member
Jul 28, 2013
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Unless Nintendo has some final flood of Wii U/3DS games to buoy it up for another year, I would put money on a release this year.
This

Another theory: there are no devkits but software is developed on pcs using some sort of virtual machine environment like Takeda described in the quote from earlier in this thread.
That could be the case, but one would think that IdeaMan's source would have brought that up if it was.
 

IdeaMan

My source is my ass!
Feb 21, 2012
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I find this a bit of an odd perspective from a supposed insider. As an insider, your perspective is different from the rest of ours, so I don't think you necessarily represent the majority's view.

Speculation can certainly be fun, but not when we're being purposefully dicked-around with via vague and cryptic messages from people who claim to be in the know

game history is full of "insider" or "semi-insider" or "guys who happen to have some info", who tease about it, hell, we even had game magazines with "cliffhangers" as a last page, announcing big secrets revealed for the next month. Actually we had more people sitting on info they intent to deliver, than "efficient, commando" insiders who write 3 words then disappear.

i'm not representing anyone view, i'm not a model or an anti-model, i'm not claiming anything, i just have some info, and i want to share it + have fun, and it seems at least half the population in NeoGaf likes it, so why not? :) Those who aren't happy with it, just ignore me, that's fine :)

Also, i'm very adamant on what i said, my "track-record", etc, i have nothing to sugar coat, prove, etc, no hidden agenda behind, etc. You can check at least 2 or 3 lists of hyperlinks to my messages and info & teases, in the Wii U speculation threads and all.
 

Pokemaniac

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as far as using wii u devkits, this is something that i think goes back to an iwata statement from last year about how nx will absorb the wii u's architecture. i am by no means a tech-head though, and don't really know what that means for development.

A Wii U would be a pretty poor stand-in for any hardware significantly stronger than it. Though, if the OS API is similar enough, there could be some degree of testing they could do with it.

All in all, they'd probably be way better off with a literal VM.
 

Rodin

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Mar 12, 2015
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- This is real info, but the concept of the console (or is it its hardware?) allows for quick development, adaptation of existing games/engines, they could have even started developing on it using Wii U dev kits (i haven't heard about that, from the info i got, it doesn't seem likely though)
We actually heard about this iirc. Not sure the source was legit, but we speculated that this could be part of what Iwata meant when he said that the new console will "absorb the Wii U architecture" (as in new upgraded versions of the tools/sdk/api etc they used for the Wii U, and another part being the gamepad streaming tech which would allow the two consoles to communicate).

This would also mean that they can port some games from NX to Wii U and viceversa quite easily.
 

Neoxon

Junior Member
Jul 28, 2013
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We actually heard about this iirc. Not sure the source was legit, but we speculated that this could be part of what Iwata meant when he said that the new console will "absorb the Wii U architecture" (as in tools/sdk/api etc, new upgraded versions of those they used for the Wii U, besides the gamepad streaming tech which would allow the two consoles to communicate).

This would also mean that they can port some games from NX to Wii U and viceversa quite easily.
I think the source you're referring to was proven to be fake.
 

thegodsend

Member
Apr 14, 2005
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Welcome back Ideaman, much appreciated that you share some of your information. :)
Did you hear any tidbit about a release date, even with no devkits delivered yet? And anything on the handheld/home console front?
 

KingSnake

The Birthday Skeleton
Jan 9, 2013
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one of the biggest western third-party dev doesn't have dev kit yet, and no info on when it will arrive. :/

Thanks! That doesn't sound good for the third party NX launch line-up. Especially when we're taking about one that wants to develop for it.

It explains also the lack of leaks.

Maybe they are still hold back by the infrastructure and the delay of Nintendo account until March?
 

IdeaMan

My source is my ass!
Feb 21, 2012
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We actually heard about this iirc. Not sure the source was legit, but we speculated that this could be part of what Iwata meant when he said that the new console will "absorb the Wii U architecture" (as in tools/sdk/api etc, new upgraded versions of those they used for the Wii U, besides the gamepad streaming tech which would allow the two consoles to communicate).

This would also mean that they can port some games from NX to Wii U and viceversa quite easily.

honestly, i think my sources would have said "we don't have dev kit but we have started developing on it". For Wii U, they got some kind of spec breakdown, like the targeted capabilities, they were aware of that. Here, it's not the case. So i'm worried.

Because it means if the NX concept is so cool, Nintendo couldn't have the luxury to avoid third-party who have shown creativity as well.

Many more speculations to have, like the concept is so forward-thinking and they are wary of leaks, that they intent on going solo most of the road before a full-blown/mind-blowing reveal like the surprising Shoshinkai for Nintendo 64 (first time we saw N64 controller, isn't it? and Mario 64).
 

Pokemaniac

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Actually, I can see the scenario where EA, despite what happened this gen, would still try to develop something for NX launch and a few months in at least, to see if it's a good environment for their games.

Maybe, though with Wii U, there's some pretty significant evidence that they had pulled out before the thing even launched.
 

Orniletter

Banned
Nov 20, 2013
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Don't sweat it, we wouldn't want to get you into any hot water that you wouldn't be willing to put yourself into. But let me ask you this. Is there any truth to the "shared platform with multiple form factors" theory? Of course, answer if you can without breaking any major NDAs.
I don't want you to get in trouble, but let me ask about this ultra top secret thing that most definitely would get you in trouble if you'd reveal it. Come on.
 

Rodin

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Mar 12, 2015
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I think the source you're referring to was proven to be fake.
If you're talking about the italian guy, i'm not thinking about him. It was probably Tamaki, or maybe not a source but some speculation here on gaf based on Iwata's statement. I don't remember very well, but i think there is a possibility that this will actually happen. Would be way easier to port games like Zelda, Splatoon, Super Mario Maker or even Smash, and maybe they could port a few NX games on the Wii U to support the machine in some form in 2017.
 

Neoxon

Junior Member
Jul 28, 2013
52,548
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honestly, i think my sources would have said "we don't have dev kit but we have started developing on it". For Wii U, they got some kind of spec breakdown, like the targeted capabilities, they were aware of that. Here, it's not the case. So i'm worried.

Because it means if the NX concept is so cool, Nintendo couldn't have the luxury to avoid third-party who have shown creativity as well.

Many more speculations to have, like the concept is so forward-thinking and they are wary of leaks, that they intent on going solo most of the road before a full-blown/mind-blowing announce like the surprising Shoshinkai for Nintendo 64 (first time we saw N64 controller, isn't it? and Mario 64).
I'm assuming that your sources are from the western third party side of things. In that case, maybe this could imply that the shared platform thing will pan out, since such a move would indicate that Nintendo would be capable of supporting the NX Platform's launch mostly on their own.

I don't want you to get in trouble, but let me ask about this ultra top secret thing that most definitely would get you in trouble if you'd reveal it. Come on.
My point was that if he can reveal it, go ahead. If not, don't.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mar 10, 2011
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honestly, i think my sources would have said "we don't have dev kit but we have started developing on it". For Wii U, they got some kind of spec breakdown, like the targeted capabilities, they were aware of that. Here, it's not the case. So i'm worried.

Because it means if the NX concept is so cool, Nintendo couldn't have the luxury to avoid third-party who have shown creativity as well.

Many more speculations to have, like the concept is so forward-thinking and they are wary of leaks, that they intent on going solo most of the road before a full-blown/mind-blowing announce like the surprising Shoshinkai for Nintendo 64 (first time we saw N64 controller, isn't it? and Mario 64).

Again, is this just a single studio of a major developer or all the studios of a developer? Just a clarification.
 

IdeaMan

My source is my ass!
Feb 21, 2012
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Again, is this just a single studio of a major developer or all the studios of a developer? Just a clarification.

the answer is in the message. big, western, studio, not a sub-studio or a subset of a sub-studio, etc. Other source is the same kind.
 
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