Nocebo said:You're both vampires?
But we decided to put the previous title [Wild World] out of our minds for the time being, and start work on the next one afresh.
What?! That's BULLSHIT.JoshuaJSlone said:In AC GCN and Wild World you could change the background of your item menu by dragging a shirt to a 16th item slot that wasn't visible on-screen. I've tried dragging shirts to various on-screen locations outside of the 15 item slots, but have had no luck getting the same effect in City Folk. Anyone else?
:lolEmCeeGramr said:I'm not getting the game (played Wild World way too much) but I thought I'd let people know that the English version of the Iwata Asks interview is up.
http://us.wii.com/iwata_asks/accf/vol1_page1.jsp
haha oooookay
Iwata:
But if it's actually separate, how do you give the impression to players that they are in the same place?
Nogami:
Two players cannot actually meet up in the city, but you might get an animal that tells you something like: "Just the other day so and so came to visit!"
You mean, you did shit all to deal with load times.Iwata:
So there's no need for players to trek to the city every day.
Nogami:
Riding the bus to the city takes time, so I would like it if players thought something like: "It's Sunday, so maybe I'll head out to the city."
Nogami:
Well, I got the chance to become quite an expert on events around the world! (laughs) In Japan, we have the event called tsukimi (moon-viewing). In Japan, when we talk of moon-viewing, we are talking about the mid-autumn moon. There are also events related to the moon which take place at the same time in America, but they are completely different in nature.
Iwata:
In what way?
Nogami:
In autumn in America, at harvest time, you are able to work at night when the moon is bright, so they have the Autumn Moon festival to celebrate this.
Iwata:
Is that right? I had no idea!
Kyogoku:
Apparently, there's a custom in America where people use wheat bundles as decorations during the moon-viewing season.
It's not just a loading issue. Going to the city would only take a few seconds if they didn't force a bus conversation with Kapp'n.JonathanEx said:You mean, you did shit all to deal with load times.
Heh. Funky wording, but I remember back in 2002 Animal Crossing informed me when the harvest moon was.EmCeeGramr said:I had no idea that we had an Autumn Moon Festival in America either.
JoshuaJSlone said:It's not just a loading issue. Going to the city would only take a few seconds if they didn't force a bus conversation with Kapp'n.
They're still paying back the debt from America's interpretations of ninja. It's going to take a while.EmCeeGramr said:I had no idea that we had an Autumn Moon Festival in America either.
...do all japanese people get their idea of american culture from martha stewart living
hey that's not our fault, they made them look like magic super assassins instead of the filthy, amoral, and cowardly burglars they really wereSegata Sanshiro said:They're still paying back the debt from America's interpretations of ninja. It's going to take a while.
I haven't specified the E3 because I was not sure to be exact. But thanks you can confirm they said so.JoshuaJSlone said:I don't know that they talked about it at this E3, but it was one of the early examples they gave of the advantages of WiiConnect24 back in 2006.
Kobayashi:
Around the town, there is what I suppose you could call undergrowth. There's green grass, but underneath it, there's earth. This time, we stuck the grass on so it feels a little like it's floating on top of the earth. When a player walks on the grass, it wears it away so you can see a little bit of the earth below.
Iwata:
So there is data for each square of earth in the grid in Animal Crossing, and the information about whether each of the squares has been stepped on is retained?
Kobayashi:
Exactly. So as the player walks around, the grass is gradually worn away. We made it so that it starts to grow back after a day has passed. But if, for instance, you were to go to Tom Nook's store every day...
Iwata:
I see! You would leave animal tracks.
[...]
Kyogoku:
So even if when you visit a friend in their town, you wouldn't always have to check the map. You could just follow the path from the checkpoint and make your way straight to their house.
TheGrayGhost said:How does one send a message to the Wii Message Board of another Wii console? All I can currently do is send one to my own Wii Message Board. I know it's possible, my brother has sent me a message from his town.
EmCeeGramr said:we didn't make pilgrims look like magic wizards with swords, we just made them look like boring bumpkins instead of hateful and bitter zealots
Count Dookkake said:I noticed that the auction house had some item for sale by a fellow GAFfer. Interesting thing is that he was not on my Animal Crossing friends list yet (but we ahve exchanged system codes in the past). So, either it bled through from another AC friend or the Wii checks to see who has the game?
Count Dookkake said:I noticed that the auction house had some item for sale by a fellow GAFfer. Interesting thing is that he was not on my Animal Crossing friends list yet (but we ahve exchanged system codes in the past). So, either it bled through from another AC friend or the Wii checks to see who has the game?
zigg said:I actually need to know this for my young daughter. Nintendo customer support told me it "will not randomly exchange data with your Wii Address Book". I would assume it chained there... but I don't know for sure.
Proven said:It can tell when other people have the game. When I went to send a message at the post office to a friend's Wii Message board through the game, it had a little house symbol next to his name.
zigg said:I hear you can kick out "misbehaving" animals from your town, by the way?
Nogami:
In autumn in America, at harvest time, you are able to work at night when the moon is bright, so they have the Autumn Moon festival to celebrate this.
:lol :lolKyogoku:
Apparently, there's a custom in America where people use wheat bundles as decorations during the moon-viewing season.
Probably some combination of Halloween and Thanksgiving. Either way, it's ridiculous that the developers of a game like this didn't even bother to do real research.grandjedi6 said::lol :lol
I'm not even sure which holiday they are misinterpreting :lol
LouieGeetoo said:Probably some combination of Halloween and Thanksgiving. Either way, it's ridiculous that the developers of a game like this didn't even bother to do real research.
Do The Mario said:I am really looking forward to the Australian release on 4 December.
One question, if you move your character from the DS can you rename or not?
markatisu said:No, you opt which characters will make the move (or select which one you are I guess)
Sweet Jesus!Xizer said:I just thought I should post these here. This is all the wacky shit that's been going down in my town the past few days.
Xizer said:I just thought I should post these here. This is all the wacky shit that's been going down in my town the past few days.
zigg said:Man, way to suck all the fun out of a game that didn't have enough to begin with :/
El Pescado said:While I disagree with the idea that Animal Crossing is no fun I have to say that, yeah, hacking does really take all the fun out of it...
I think its supposed to be Thanksgiving but, I'm not sure.grandjedi6 said::lol :lol
I'm not even sure which holiday they are misinterpreting :lol
HACKERXizer said:I just thought I should post these here. This is all the wacky shit that's been going down in my town the past few days.