Death_Born
Banned
Alaluef said:The character on the right is Poochie, from the Simpsons. It was born from a focus group.
They pretty much predicted Shadow the Hedgehog before it was even made!
Alaluef said:The character on the right is Poochie, from the Simpsons. It was born from a focus group.
:lol Seeing them side by side makes the Klanoa art look ridiculously amazing.Alaluef said:The character on the right is Poochie, from the Simpsons. It was born from a focus group.
eh? Yes. Hell Dewy had it. It is possible on the WiiEteric Rice said:Is it me, or do some of those screens look like the game has bump mapping?
Dark Octave said::lol What is this from and which one is the original?
Looks like Japanese art, so the original must be the white one.
bdouble said:wow that is a horrible redesign. Cmon people in NA don't hate cute that much. Really will that make it more appealing to the GTA/Fo3/MGS fan anyways or whoever they are trying to appeal to? What are they trying to accomplish with that?
eh? Yes. Hell Dewy had it. It is possible on the Wii
Eteric Rice said:Well, it's just surprising considering hardly anyone ever uses it. :|
I think Nintendo and Konami (Dewey) are the only ones so far.
Cosmozone said:Come on, the new design isn't too bad. However, as an outsider, I don't like both of the designs too much. The old one has this silly hat and boots and weird ear positioning. The new one looks too "cool" for it's own good. I'd prefer a more friendly looking character.
Crazymoogle said:Hey, I'm not one to overreact, but I'd say it's clearly a confused step down. The original Klonoa is meant to be a cutesy character that fits his world and background - this is not Crash or Sonic. The new one is definitely an edgy "poochy" take.
If Namco has so little confidence in their series that they feel like changing character designs on marketing guesses, then I can't really feel confident buying the game.
Gilgamesh said:Took the survey and expressed my displeasure at the redesign.
Crazymoogle said:If Namco has so little confidence in their series that they feel like changing character designs on marketing guesses, then I can't really feel confident buying the game.
They're not trying to get the GTA crowd. They're trying to appeal to today's kids. Back in the '80s and early '90s, mascot characters could be cute and cuddly, but ever since Sonic, kids seem to have grown more and more fond of the cool and edgy style and less fond of the cute and cuddly style.bdouble said:wow that is a horrible redesign. Cmon people in NA don't hate cute that much. Really will that make it more appealing to the GTA/Fo3/MGS fan anyways or whoever they are trying to appeal to? What are they trying to accomplish with that?
Yea, some are over reacting.Farore said:People is over reacting... Namco is asking what design to use, is not like the decision has been made (just to piss you off) yet...
Crazymoogle said:Hey, I'm not one to overreact, but I'd say it's clearly a confused step down. The original Klonoa is meant to be a cutesy character that fits his world and background - this is not Crash or Sonic. The new one is definitely an edgy "poochy" take.
If Namco has so little confidence in their series that they feel like changing character designs on marketing guesses, then I can't really feel confident buying the game.
EDIT: It is strange saying that, though. Countless redesigns have hit characters like Megaman without this kind of commentary. I suppose the problem is more that they think the original game was held back by the character design. A new game might have not had this response.
:^OTenbatsu said:This game is out already?
http://www.play-asia.com/paOS-13-71-z3-49-en-70-33g0.html
Tenbatsu said:This game is out already?
http://www.play-asia.com/paOS-13-71-z3-49-en-70-33g0.html
I thought it was coming out this Thursday in Japan...Perhaps Play-Asia just got early copies?Tenbatsu said:This game is out already?
http://www.play-asia.com/paOS-13-71-z3-49-en-70-33g0.html
Mejilan said:It will if they go with that scruffy the fuck-dog design concept they've been kicking around.
I'll buy it day 1 regardless, but YIKES if they make me play a game with that horrendous mascot in it.
If Namco releases Poochie: Door to Phantomile, I'll continue waiting for the game to never release on PSN.Mejilan said:If they go with scruffy, it'll deserve to bomb, is the difference.
seaandthebells said:Yeah, it almost certainly is going to bomb.
What's criminal is that, with the right promotion, this would probably be a huge success as a PSN/XBLA title in the vein of BC: Rearmed or SSFIIHDR. The game would get the audience it deserves and open the franchise back up to an audience that would be receptive to it.
But no, Namco would rather see it buried along with every other third party Wii game that will never sell more than 15K. Jerks.
With the right promotion, the game will also sell as a disc based product. But since this is Scamco we're talking about, that ain't happening. Not all sidescrollers have to be DD products.seaandthebells said:Yeah, it almost certainly is going to bomb.
What's criminal is that, with the right promotion, ...
Because it's Scamco and none of the Klonoa games, afaik, sold very well..radiantdreamer said:am I missing something here? Why would this game bomb?
Because it's on Wii and not PSN?
Because they toyed around with the idea of making an ugly change to the main character?
lyre said:Because it's Scamco and none of the Klonoa games, afaik, sold very well..
IIRC, my friend who used to work at Namco said that audiences in the US didn't get or connect with the character. Could be why they're tryng to change the character this time around.lyre said:Because it's Scamco and none of the Klonoa games, afaik, sold very well..
Day one.Mejilan said:Maybe he farts to gain that extra mid-air boost. You know, dogs do that.
You're a bright one.seaandthebells said:Yeah, it almost certainly is going to bomb.
What's criminal is that, with the right promotion, this would probably be a huge success as a PSN/XBLA title in the vein of BC: Rearmed or SSFIIHDR. The game would get the audience it deserves and open the franchise back up to an audience that would be receptive to it.
But no, Namco would rather see it buried along with every other third party Wii game that will never sell more than 15K. Jerks.
Awww shucks.GrotesqueBeauty said:The user ShadowCattivvi on IGN is posting that there's a new Nintendo Power article which states that they are sticking with Klonoa's original design in response to the online survey (hooray!), and that the team also wants to port Klonoa 2 and do a new game if sales are good enough. Sounds like more of the infamous Wii "tests", but Klonoa is one series I'd actually be willing to support remakes of as long as they're polished and reasonably priced.
Can anyone confirm this NP information?
Dascu said:Awww shucks.
Is this game going to get localized?
Thankfully, yes. No word on when though. It seems like a lost opportunity that Namco didn't position it for a holiday release here considering how scant the competition is. Hopefully it will be priced lower than a typical new release like the IGN preview states it is in Japan.Dascu said:Awww shucks.
Is this game going to get localized?
It was actually the first PS2 game I purchased, and it's still one of my favorites. I'll gladly buy it again if they handle the port properly. Here's hoping I'm not alone.AniHawk said:And a Klonoa 2 port is a no-brainer. You bastards better buy it this time though.
ONly if it stays Cel-Shaded.AniHawk said:If there's info in Nintendo Power, most likely.
And a Klonoa 2 port is a no-brainer. You bastards better buy it this time though.
Great, will buy.GrotesqueBeauty said:Thankfully, yes. No word on when though. It seems like a lost opportunity that Namco didn't position it for a holiday release here considering how scant the competition is. Hopefully it will be priced lower than a typical new release like the IGN preview states it is in Japan.