ThatObviousUser
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I like how there are still no reviews in the OP. :lol If this was getting 9's I'd bet it'd be fleshed out. :lol
Andrex said:I like how there are still no reviews in the OP. :lol If this was getting 9's I'd bet it'd be fleshed out. :lol
Nope! In other news, I just finished moving out from my dorm. After I get re-settled at home, I am planning on doing a major overhaul in the coming days in lieu of DLC and whatnot. Also, you are right, we do need reviews there on the front! Stuff like that, specific DLC info, prices, and GAF related Unleashed stuff are coming soon!Teknoman said:Isnt Huelen still banned?
It got a patch that fixed the no art book 40 thing, but it was actually part of the Chu-nan DLC.autobzooty said:I read the OP and thought it meant that the GAME was getting a complete overhaul...
HUELEN10 said:It got a patch that fixed the no art book 40 thing, but it was actually part of the Chu-nan DLC.
PS3 or 360? For frame-rate problems, what do you mean? I mean, besides Eggmanland and Adbat of course.autobzooty said:I was hoping for something more along the lines of fixing the framerate and missed button inputs. I know that it was patched to fix the framerate, but it didn't do a damn thing on my machine. But that would just be too good to be true.
RobbieNick said:Man, for a game many people hate, there's no killing this thread! :lol
Did not care for the Holoska pack. The Spagonia one is awesome though.
If you are on PS3, can't you just download a save?Tailzo said:I lost all my saves when I sent in my ps3 for repairs. I don't know if I'll ever muster up courage to beat eggmanland again
Tailzo said:Last time I checked, there was no PAL save. But I'd be very grateful if someone knew of one.
HUELEN10 said:PS3 or 360? For frame-rate problems, what do you mean? I mean, besides Eggmanland and Adbat of course.
Awesome! I am very happy about this. I actually really wanted to breeze through some of the levels, just not the werehog ones. Thanks!HUELEN10 said:
All dlc is just a little over 3 USD a piece. Sounds pretty decent to me.FTWer said:Jesus, they seem to be raping people with multiple DLC? How much is it for every DLC pack combined, why not just one pack with everything on it?
I might re-buy the game if the DLC price is fair.
Total shouldn't be much more than 20 USD. As for the packs, it is like half of it is a hard mode, but the other half is ALL NEW.Mojo said:How much different are the DLC stages from the original ones? Are they just kinda remixed versions or has a lot been changed?
I don't have the game yet, but I know there are 4 DLC packs out. If they end up doing one for every world, how many will there end up being in total?
So how many DLC packs would that be? Like 8 or so?HUELEN10 said:Total shouldn't be much more than 20 USD. As for the packs, it is like half of it is a hard mode, but the other half is ALL NEW.
Mojo said:Yeah I guess that's my question, how many hub areas are in the retail game? And how many day/night levels would each have?
I'd rather they take out the dash pads and keep the boost.Zen said:All Sonic Unleashed 2 (Or whatever) needs is a much more streamlined hub (if any at all) more 2D with intricate designs, and much less of the 'react or die' areas. I also might suggest just getting rid of the air boost. The Boost in general can really make the game spin out of control when you're playing it.
More than 125 Screenies Show Off GI, HDR, IK Innards
For all the flak the actual product received in the Western press, the graphics and visuals behind Sonic Unleashed continue to get a lot of attention behind the scenes.
Take some time to look around the action stages when not at top speed or in top fighting form, and youll likely agree that the next-generation Unleashed for XBOX360 and PS3 is one of the prettiest Sonic games ever made in 3D. It took years to develop the foundation for the graphics, dubbed the Hedgehog Engine, and how that happened was the subject of a recent article by Japanese site Game Watch.
The article goes into almost painstaking detail as to how the Hedgehog Engine came together, from the use of the HAVOK physics engine, to how the 3D artists had a vision for the game similar to the style of Team Fortress 2 and Pixar animation. The story also confirms that the engine had been in development since 2005, well before the release of the ill-received next generation Sonic the Hedgehog. Models of Sonic hit anywhere from 18,000 polygons in game to 26,000 in cutscenes.
There is some other information disclosed in the article that will be a bummer to the most hardcore of fans. For one, the framerate of Unleashed and perhaps the Hedgehog Engine itself appears to be made for a stable 30fps rate, with occasional hiccups in high intensity environments. Also, that huge DLC youre downloading for the game isnt quite of the caliber from the core gameeye candy like Global Illumination is of a lesser quality within the Adventure Packs.
All in all, if you can understand it, the article will stimulate the minds of many in Sonic fandom, from graphics gurus who want to know how Sega and the Sonic Team did all those tricks, to factions of the Sonic research community who are already talking about the specifics of the story, and even casual fans who supported Unleashed.
As part of the article, dozens upon dozens of development screenshots were released. Many of them show Sonic in day and night undergoing the shading process and show him and the world he zooms through before all the polish was applied. Youll see all the polygons that went into each action stage, and youll see the Werehog without all his fur.
Also part of the pack is some diagrams detailing how the development teams used the Hedgehog Engine to reflect light and use a light field around Sonic. There are also examples of High Dynamic Range image rendering, and the use of Inverse Kinematics. You can see that an dmuch more in the screenshots belowall 128 of them.
What version? If it is Wii, fuck it. If it is 360, WOOT!Zen said:Sonic Unleashed Sales for FY2009.
Sonic Unleashed (Japan/US/Euro) - 2.45 million
Not bad? Not terribly good I think but certainly not a disaster?
http://www.the-magicbox.com/gaming.htm
Zen said:Sonic Unleashed Sales for FY2009.
Sonic Unleashed (Japan/US/Euro) - 2.45 million
Not bad? Not terribly good I think but certainly not a disaster?
http://www.the-magicbox.com/gaming.htm
Mario & Sonic at the Olynmpic Games (US/Euro) - 4.21 millions
Iron Man (US/Euro) - 2.68 millions
Sonic Unleashed (Japan/US/Euro) - 2.45 millions
The Incredible Hulk (US/Euro) - 1.48 million
Empire: Total War (US/Euro) - 810,000
Phantasy Star Portable (Japan) - 640,000
RyuGa Gotoku 3 (Japan) - 500,000"
?Totobeni said:well I bought 4 copies
HUELEN10 said:?
I only got Wii and 360, what is the point of the Playstation versions?
Ah, I see. Still, I hate the PS3 version. Don't like the load-times or uncapped framerate. not a bad game though, as holoska at near 60 FPS is gorgeous!Totobeni said:PS3 is Werehog-free ( thanks to Gamesave ) no Shithog night levels here .
PS2 version and the rest are just like any other SEGA first party game , I bought all versions available ( aka Supporting SEGA ) .
HUELEN10 said:What version? If it is Wii, fuck it. If it is 360, WOOT!
HUELEN10 said:Ah, I see. Still, I hate the PS3 version. Don't like the load-times or uncapped framerate. not a bad game though, as holoska at near 60 FPS is gorgeous!
FTWer said:Probably from all combined. 360, PS3, PS2 & wii.