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Online console shooters with no auto-aim

ARXIN said:
People like playing where their friends are. Many people who play on consoles started playing fps shooters with Goldeneye so a dual analog stick is just fine with them. I know plenty of PC gamers who plug in a 360 remote on PC fps even. it's a matter of preference. Some people are just fine playing on a console. Some people like control pads. Millions in fact. It's not ignorance or lowered standards as has been stated already it's a simple preference.
Thank you for a polite answer. I can't quite realise it because consoles not very common where I live, so PC is only choice for the most of gamers, while consoles are just a good extra.
 
SneakyStephan said:
I'll admit btw that uncharted 2 is pretty unique n well made online.
I couldn't get used to it though, the disconnect with the controls kept bugging me endlessly it wasn't worth it.

That's one game I'd like to see get ported to pc.

Vanquish is another great game that would become even better on PC. I suck at dual analog aim :(
 
FTH said:
I'm not arguing which platform is better or has more exclusives, that's childish/pointless to me. kokujin stated that ignorance is the reason people play console shooters. I'm saying that having fun with a gaming experience that's only available on console is the reason people play console shooters.

Dedicated servers are PC gaming's single biggest advantage. If consoles had that standard, I'd doubt there would be as many naysayers.

I don't think anyone is arguing that you shouldn't play uncharted 2-3 just because it's on consoles.

But people who are content with bad company or looking forward to battlefield 3 or who are playing any other dime a dozen fps on consoles and think their controller is a matter of preference and that 30 fps and the input lag that comes with it , p2p connections, poor quality dedicated servers,no server browsers, matchmaking lobbies, no admins to police servers, narrow field of view ,slow movement, small maps with only 12 players etc are all par for the course are clearly misinformed.

I don't really understand why people get so defensive when someone goes :"but that's not all there is to have, it gets a lot better than that".

There really is no incentive for the average pc gamer to point these things out other than to spread the love and inform some people.


If you enjoyed food and someone kept telling you that a cold big mac is as good as it gets and then snapped at you for suggesting they take a look at a menu in a proper restaurant then you'd start to feel tired too.
"But there's a hair in it" - "well that's your opinion,I know a lot of people who eat in a restaurant and order a big mac with a pube in it"
"Will you at least try the 5 star exotic foods ?" "NO"
 
LevityNYC said:
I simply can't enjoy the COD games because its embarrassing how much auto aim there is.

Wow. Haven't played a COD game since 4 on PC. Does COD on consoles have aim assist? As in it locks on if your cross-hair is over someone? Or does it snap when iron-sighted? Is this what's known as quick scoping? (scuse my ignorance).

It ruined UT3 on 360 for me, the most annoying aim assist I've experienced in multiplayer.

As far I can tell BFBC2, Crysis 2, and Killzone 3 have very little of this.

And what's up with the fucking platform wars going on here? Grow up Juniors.
 
I will plead ignorance for why I still play shooters on consoles. I started playing shooters with the first Red Faction on PS2 and then Halo 1. I stuck with Xbox and started playing Xbox Live with the wide array of shooters it had, most of them ports of PC shooters.

At the time PC gaming was far too expensive for me to get into, so I stuck with playing shooters on Xbox, none the wiser. The natural progression was to get a Xbox 360, and play with all my friends that I had gained from the years of gaming on the original Xbox and Live. I actually waited to buy a 360 until Oblivion came out, I loved Morrowind on the Xbox (more games that are inferior on consoles LOL).

It's really just the path I took, I could have saved up around 800-1000 dollars in early 2006 and got a decent PC, but that would have taken far longer than $400 for a 360. I would have also had to essentially abandon most of my online friends from Xbox Live and a few from real life that played and got me into XBL. I doubt very many of them gamed on PC either.

Now, I regret not getting into PC gaming earlier, since most of the shooters on console suck now, and the other genres I enjoy are better on PC anyway. So, now I am focusing on saving up for a gaming PC and play that. I won't be buying any of the new consoles for a long time to come, and I am going to skip a lot of the incoming console releases to save for a PC.

It really comes down to familiarity with console shooters, I am very good at them and have been playing them for over 10 years now. I've built up a friends list of like minded and cool people through playing these games, and only now am I starting to tire of the BS that is consoles. PC's are getting cheaper and cheaper, and consoles are stagnating with their 5 year old hardware.

Don't tell me I didn't have fun, or was wasting my time with all the online FPS' I played on console though, because I thoroughly enjoyed it for years.
 
Leon S. Kennedy said:
Metroid Prime Trilogy
Golden Eye
COD on wii (I assume, I haven't played it)
Conduit 1&2

KZ3 with ps move

Couldn't you have replied just before the other guy?
I mean it's a perfect 1rst reply for a /thread.
Seriously people who don't want aim assist and auto aim shouldn't be gaming on dual analog.
On the other hand they're very welcome any time I play an online shooter with a wiimote/move, I just love target practice.
 
Booshka said:
Don't tell me I didn't have fun, or was wasting my time with all the online FPS' I played on console though, because I thoroughly enjoyed it for years.

Don't want to be the one, but, you're wasting your time playing them on anything.
 
i would just love for there to be cross-platform fps between pc/console with no auto-aim for anybody. then everyone can have a happy platform-neutral experience fragging each other, whether it's at a desk, on a couch, with kb/m or w/control pad.
 
SneakyStephan said:
I don't think anyone is arguing that you shouldn't play uncharted 2-3 just because it's on consoles.

But people who are content with bad company or looking forward to battlefield 3 or who are playing any other dime a dozen fps on consoles and think their controller is a matter of preference and that 30 fps and the input lag that comes with it , p2p connections, poor quality dedicated servers,no server browsers, matchmaking lobbies, no admins to police servers, narrow field of view ,slow movement, small maps with only 12 players etc are all par for the course are clearly misinformed.

I don't really understand why people get so defensive when someone goes :"but that's not all there is to have, it gets a lot better than that".

There really is no incentive for the average pc gamer to point these things out other than to spread the love and inform some people.


If you enjoyed food and someone kept telling you that a cold big mac is as good as it gets and then snapped at you for suggesting they take a look at a menu in a proper restaurant then you'd start to feel tired too.
"But there's a hair in it" - "well that's your opinion,I know a lot of people who eat in a restaurant and order a big mac with a pube in it"
"Will you at least try the 5 star exotic foods ?" "NO"
I didn't say anyone was, I said I wasn't arguing which system had better titles(just used Uncharted 3 as an example of a great console experience), which is where you seemed to be leading with this:
but pc has a way way wider array of exlusives to choose from when it comes to fps games.
Most of them are of much higher quality too.
Some posters here also seem to equate console shooters with sloppy mechanics compared to the great master PC.

I have played console shooters where the only complaint I've had was lag. So for me, dedis are the only area where console shooters lack. Most of the things you mentioned that do not pertain to connection speeds are simply preference. Some people are perfectly content with narrow fields of view and "slow movement".

I've played PC multiplayer games and the experience is not as big a deal as you may like to think. It is certainly not ignorant if you prefer a console shooter over a PC one. Its not spreading the love to the uniformed console gimps, its being unneccesarily condescending and even ignorant as to some of the great console multiplayer games out there.
 
Cels said:
i would just love for there to be cross-platform fps between pc/console with no auto-aim for anybody. then everyone can have a happy platform-neutral experience of pc players fragging console players, whether it's at a desk, on a couch, with kb/m or w/control pad.
Fixed that for you.
You're asking for console players to be target practice to m/kb players,
there's no way in hell a player with a controller can move faster than a m/kb player can react.
 
I think that the current system of aim assist/auto aim in console shooters is pretty good. It's so much better than what consoles used to have. I tried playing the Perfect Dark 360. The auto aim option is ridiculous, your gun auto targets enemies at random. I played it with my brother, I turned off the auto aim because it was so obnoxious while he kept it on. I couldn't aim accurately though and using the aim button didn't really help. Timesplitters 2 used a similar system. Either you were struggling to even hit enemies (manual aim) or you couldn't adjust where to hit enemies or which enemies to wanted to hit.

The Halo series is pretty good as far as aiming goes. Although the sticky aim is noticeable, it isn't obnoxious. Disabling auto aim/aim assist in console shooters just makes it frustrating.
 
OmegaDragon said:
I think that the current system of aim assist/auto aim in console shooters is pretty good. It's so much better than what consoles used to have. I tried playing the Perfect Dark 360. The auto aim option is ridiculous, your gun auto targets enemies at random. I played it with my brother, I turned off the auto aim because it was so obnoxious while he kept it on. I couldn't aim accurately though and using the aim button didn't really help. Timesplitters 2 used a similar system. Either you were struggling to even hit enemies (manual aim) or you couldn't adjust where to hit enemies or which enemies to wanted to hit.

The Halo series is pretty good as far as aiming goes. Although the sticky aim is noticeable, it isn't obnoxious. Disabling auto aim/aim assist in console shooters just makes it frustrating.

Perfect dark was designed to be played with 1 stick after all, you can't expect it to respond like a twin stick shooter when it could barely be played like one when it was made (although like in goldeneye the option was available)
 
SneakyStephan said:
I don't think anyone is arguing that you shouldn't play uncharted 2-3 just because it's on consoles.

But people who are content with bad company or looking forward to battlefield 3 or who are playing any other dime a dozen fps on consoles and think their controller is a matter of preference and that 30 fps and the input lag that comes with it , p2p connections, poor quality dedicated servers,no server browsers, matchmaking lobbies, no admins to police servers, narrow field of view ,slow movement, small maps with only 12 players etc are all par for the course are clearly misinformed.

I don't really understand why people get so defensive when someone goes :"but that's not all there is to have, it gets a lot better than that".

There really is no incentive for the average pc gamer to point these things out other than to spread the love and inform some people.


If you enjoyed food and someone kept telling you that a cold big mac is as good as it gets and then snapped at you for suggesting they take a look at a menu in a proper restaurant then you'd start to feel tired too.
"But there's a hair in it" - "well that's your opinion,I know a lot of people who eat in a restaurant and order a big mac with a pube in it"
"Will you at least try the 5 star exotic foods ?" "NO"

But they don't care. They are still enjoying their experience. They have every right too. Most of these people don't feel the need to play on better servers with 60 fps and mouse and kb. Because they are happy as is.
 
RooMHM said:
that ... next the console will move for you.
http://www.youtube.com/watch?v=zYGuFsYDbQQ
Already working on it.

ARXIN said:
But they don't care. They are still enjoying their experience. They have every right too. Most of these people don't feel the need to play on better servers with 60 fps and mouse and kb. Because they are happy as is.

Way to pull things out of context.
Noone said you can't enjoy your xbox or ps3.
It's the delusional people who pretend that the controller is somehow even half as suited for fps or that p2p is as good a solution as good dedis.

I still have to meet anyone who is used to dedis for the last 15 years who can deal with p2p.
Being happy with it is just being blissfully unaware.
If console joe would up his standards a bit and stopped buying p2p mp games then he'd be getting dedis too.


The only haughty attitude you'll get from me is when I scoff at the hardcore halo or cod gamers acting like it's serious business.
Something pretending to be something it's not is in general pretty tragic and comical.
Appreciating something for what it is is not.

Again, I loved the heck of out halo CE on xbox when it was all I could afford (and I still like that game), I enjoyed uncharted 1 and 2 , I even enjoyed the first gears in coop.

That still doesn't mean I'm going to lower my standards and deal with all the disadvantages in online fps when I don't have to.

Anyhow this is all way too offtopic, let's stop provoking eachother.
 
RooMHM said:
This is fucking pityful. How can this exist seriously? Killing a genre like that ... next the console will move for you.
Helps people without great dexterity to have more fun.

I turn it off if I can. If it's too bad I just won't play the game. But I understand why it's there and it doesn't bother me much. I've been used to not being catered to for many years.
 
Mael said:
Perfect dark was designed to be played with 1 stick after all, you can't expect it to respond like a twin stick shooter when it could barely be played like one when it was made (although like in goldeneye the option was available)

Perfect Dark 360 might have been a bad example as it is originally a game made for the N64. But a lot of early PS2 era FPSs used a similar system (well, at least the ones I played), TS2 for example . Also I don't see why they couldnt have adjusted the aiming system of PD when they ported it.
 
SneakyStephan said:
Yeah , no thats not how it works.

I don't even have to put a disc in my syste, I get from pressing my shortcut to playing about 4-5 times faster than going from putting in the disc to playing on a console too.
Loading times between maps are almost non existant and I don't have to stare at lobby countdowns for minutes on end between every match.
The latter especially does my head in when playing anything on a console, you barely get to frigging play.

Configs are options, optional, you CAN configure things to be more to your liking.
On consoles you are always stuck at the default settings wether you like it or not.


@FTH: You aren't goig to tell me the exlusives are a reason to play shooters on consoles right?
I get the couch argument (sort of), but pc has a way way wider array of exlusives to choose from when it comes to fps games.
Most of them are of much higher quality too.

Halo might have been the only fps type that you couldnt really find on pc , but that changed when section 8 was released 2 years ago, and now prejudice is out too.
Consoles are more convenient to the average joe. That's pretty much all there is to say here.
 
RooMHM said:
This is fucking pityful. How can this exist seriously? Killing a genre like that ... next the console will move for you.
Just to be clear, I believe that first one is a cheat. The second video shows what is actually in the game.
 
i would just love for there to be cross-platform fps between pc/console with no auto-aim for anybody. then everyone can have a happy platform-neutral experience fragging each other, whether it's at a desk, on a couch, with kb/m or w/control pad.

Oh?

Is that why the now defunct FASA Studios tried to gimp the mouse accuracy of PC players in Shadowrun so Xbox players would stand a chance?

They were still destroying the console players even after the patch.

I would still love a new cross-platform multiplayer shooter, regardless.
 
OmegaDragon said:
Perfect Dark 360 might have been a bad example as it is originally a game made for the N64. But a lot of early PS2 era FPSs used a similar system (well, at least the ones I played), TS2 for example . Also I don't see why they couldnt have adjusted the aiming system of PD when they ported it.

Because they might as well have made an original game, the whole game is designed around that.
In the same way that enemy placement in a twin stick shooter is more horizontal than in pretty much all motion controlled shooter, if they enhanced the gameplay they had to enhance everything.
TS2 was made by some of the people that worked at Rare, so yeah.
 
Enkidu said:
Just to be clear, I believe that first one is a cheat. The second video shows what is actually in the game.

The case of aiming on a wall instead of the guy and killing him is far from being "cheat only" in Halo.
Where is the fun if you do 5% of the work?
 
RooMHM said:
This is fucking pityful. How can this exist seriously? Killing a genre like that ... next the console will move for you.
That video with aimbot in the title is from hacking. I hope your 'fucking pityful' comment was directed at that.
 
kokujin said:
One thing I don't get is why are console shooters so popular.They have aim assist, inaccurate controls, and worse graphics and frame rate.I'd think if someone was serious about playing these games they would want the best experience available, but it's not the case.
You are quite clearly asking why people don't play shooters on PC. It may have something to do with, oh I don't know, affordability, ease of use, familiar control scheme (no matter how much more accurate a mouse may be for aiming, a keyboard is awful for everything else), friends lists, "plug and play" approach, need I go on? PC elitists seem to forget that although you do get a more visually appealing experience, a lot of other aspects are a major hurdle for most people. I can't be bothered with a PC, too much maintainance and shit, I wanna turn on a box, put one of those circular things in it and go!
 
dwu8991 said:
Black Ops Wii nails the controls better than any other shooter.
Other than the Pick Up Weapon button mapping annoyance, which Black Ops fixed, I think Reflex did for pointer controls what Halo did for dual analogues.

It also offered a range of presets which were actually usable for all skill levels. The default is point-at-the-edge-of-the-screen style to ease people into the control method, but I can happily go with the second-most sensitive preset online without needing to do any tweaking to make it accurate and usable. Haring about, sprinting around corners and whipping around during combat just has that "right" feeling in Reflex/Black Ops, like the control method had finally arrived.

I just wish everyone would copy those controls - it's frustrating that we're still getting shooters which are Doing It Wrong in the controls department and offering terrible defaults and presets or no presets at all. The better the game, the more annoying it is - GoldenEye came really close after you tweaked the life out of the most sensitive preset (which was still terrible, especially for ADS), but it had this weird too-slow acceleration when moving out of the smallest possible deadzone, which made it awkward and inaccurate to make small adjustments.
 
kokujin said:
The way people act online, you wouldn't think so.When I used to play on Live, it was serious business, then I started playing PC shooters and I have think why I ever played on a console.I think it is just ignorance why people stay playing console shooters.
Are you serious? Got off your fucking high horse, who do you think you are?
 
Go ask halo players about the history of FPS. Ignorance is not nice but it's clearly a lack of knowledge, only thing that can explain this.
 
RooMHM said:
Go ask halo players about the history of FPS. Ignorance is not nice but it's clearly a lack of knowledge, only thing that can explain this.
Lack of what knowledge? That there is fps games on PC played on a mouse and KB? I'm pretty sure they know and would simply rather play on console.
 
BloodySinner said:
Oh?

Is that why the now defunct FASA Studios tried to gimp the mouse accuracy of PC players in Shadowrun so Xbox players would stand a chance?

They were still destroying the console players even after the patch.

I would still love a new cross-platform multiplayer shooter, regardless.

My only experience with cross-platform FPS is with Q3A. I had a great time with that (I played the Dreamcast version). Why can't we have that kind of thing anymore?
 
CoffeeJanitor said:
Consoles are more convenient to the average joe. That's pretty much all there is to say here.
That is bullshit too though. Steam has every game available just a few clicks away, you won't need a disc, you won't need to configure your shit, you click and play. A lot of graphics cards nowadays comes with HDMI built in so you won't need converters, and windows has gotten to be about as fool proof as it can be, if you still can't grasp it you can use some Apple crap. Add to that increasing gamepad support, cheaper and better hardware, better software etc etc. Ease-of-use is not an issue.

The whole "it's to complicated to set up for the average joe! What's a config!?" is bullshit as well, a vast majority of gamer kids here in Sweden will have had CS running on their PC at some point in their lives, even to this day it serves as a rite of passage. There's some darwinistic thing there, if you can't get CS to run on your PC you're likely to get yourself killed while crossing the road or handling sharp objects, you just don't find people like that very often. The only way to fail at it is to not try at all. As SneakyStephan said before configs are there if you want to change shit, and you can if you want to, you can't on consoles, isn't that a better user experience?

I'd agree that lack of knowledge is the problem here, people just don't know how simple and convenient PC gaming can be.


But yeah, OT... MAG beta was pretty fun! Probably the best console shooter I've played, I hear they mucked it up though? What a shame.
 
Danne-Danger said:
That is bullshit too though. Steam has every game available just a few clicks away, you won't need a disc, you won't need to configure your shit, you click and play. A lot of graphics cards nowadays comes with HDMI built in so you won't need converters, and windows has gotten to be about as fool proof as it can be, if you still can't grasp it you can use some Apple crap. Add to that increasing gamepad support, cheaper and better hardware, better software etc etc. Ease-of-use is not an issue.

The whole "it's to complicated to set up for the average joe! What's a config!?" is bullshit as well, a vast majority of gamer kids here in Sweden will have had CS running on their PC at some point in their lives, even to this day it serves as a rite of passage. There's some darwinistic thing there, if you can't get CS to run on your PC you're likely to get yourself killed while crossing the road or handling sharp objects, you just don't find people like that very often. The only way to fail at it is to not try at all. As SneakyStephan said before configs are there if you want to change shit, and you can if you want to, you can't on consoles, isn't that a better user experience?

I'd agree that lack of knowledge is the problem here, people just don't know how simple and convenient PC gaming can be.


But yeah, OT... MAG beta was pretty fun! Probably the best console shooter I've played, I hear they mucked it up though? What a shame.
I'm not arguing with you that it can be easy, but not everyone has a capable PC/knows they have a capable PC. As someone else pointed out M/K controls are good for FPS/RTS and quite shit for everything else, especially in terms of comfort.

My friends have consoles, they play a lot of games with each other on these consoles. A lot of the ports that the PC gets are lazy as hell, so that kind of screws up the multiplatform support.

So yeah, ease of use is an issue if you compare it to consoles. People have known how to set up consoles to play for what, 30 years? There's a reason consoles are the more mainstream choice: Plug n play, easy as hell, makes sense.

And yeah you can output to your home theatre system but a ton of people don't have that. A ton of people are younger kids who may not even have an HDTV that they play on.

I don't see the big deal here. Again, consoles are more convenient for the average joe. Computers may just work after a click or two for you or me, but for a lot of people it can be a major hassle. Especially compared to hooking up a console and hitting the ON button.
 
Or maybe people enjoy consoles? Shocking I know. Everythings better on PC, doesn't mean I'm gunna jump to it. I can't afford a PC, I can't even afford video games. I don't see how playing PC games makes one superior. It's just video games, and they are meant to be fun.
 
Cels said:
My only experience with cross-platform FPS is with Q3A. I had a great time with that (I played the Dreamcast version). Why can't we have that kind of thing anymore?

For the reason he just said?

To have crossplatform play between PC and consoles, you either need to gimp m/kb, allow m/kb usage on console or make pad gamers deal with getting slaughtered.
 
AlimNassor said:
Or maybe people enjoy consoles? Shocking I know. Everythings better on PC, doesn't mean I'm gunna jump to it. I can't afford a PC, I can't even afford video games. I don't see how playing PC games makes one superior. It's just video games, and they are meant to be fun.

yeah but you've got tournament and all that.
I mean it's fine to say that you can deal playing a fighting game with a gamepad but a dedicated pad is usually way better.
And that's a fucking bad example because the difference between that and for shooters is nothing like that but still
 
you pretty much HAVE to play Black Ops with aim-assist on. not doing so puts you at a huge disadvantage against everyone else. running behind a wall while be "locked on" shot will kill you nearly every time. its not fun lol
 
I used to PC game a lot more when I was a teenager but nowadays with a job and other stuff, I just don't have the time for installs, settings and all those errors that you have to put up with and solve.

With consoles I go buy the game and put the disc in and I'm able to play instantly. Not to mention playing with friends is easier on consoles.
 
LiK said:
I think many console shooters offer the option to turn off autoaim. Can't think of any atm.

Bad company/ Bad Company 2.

Edit Also KZ2 had minimal auto-aim which was fantastic. KZ3 on the other hand brought in a lot more.
 
thats why i love this shit......

gears%20of%20war%20dead%20sign.jpg
 
Grinchy said:
Some people like to be able to put a disc into a system and have it play their game without hours of fiddling around with settings and editing ini files.

I get the ease of use argument and that in turns helps your friends get into gaming easier etc. That said this is a bit overdramatic. It doesn't take hours for any of that.

But the key for me about PC gaming for FPS's is DEDICATED SERVERS. I also value mouse keyboard, but dedicated servers need to become the standard on consoles. The sooner the better.
 
Ysiadmihi said:
For the reason he just said?

To have crossplatform play between PC and consoles, you either need to gimp m/kb, allow m/kb usage on console or make pad gamers deal with getting slaughtered.
Anytime someone wants to play Lead and Gold with me, I will use my controller and we will see how bad I get slaughtered. When a developers puts proper support for both KB/M and controller, it all comes down to personal preference. Many, many matches of Lead and Gold have me at the top of the leaderboard and that is playing against KB/M users.
 
kokujin said:
There's still a small amount in there.

One thing I don't get is why are console shooters so popular.They have aim assist, inaccurate controls, and worse graphics and frame rate.I'd think if someone was serious about playing these games they would want the best experience available, but it's not the case.

Seems like the vast majority of people have no problem with these.

The can make a FPS more enjoyable, with less frustration and time investment.

Not everyone derives joy from challenge.

More difficult/challenging doesn't always equal more fun for everyone.
 
I absolutely hate auto-aim

this shit killed GTA IV online for me. I know you can turn it off but whats the point when everyone else still uses it. thank god they made lobbies in RDR that denied auto-aim.




Gears of War games dont have auto-aim
 
EDIT: I reread the original post and he mixes "everyone" and "serious players". So I respectfully remove my criticism of your post Lord-Audie. Apologies.
 
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