That doesn’t make any sense. Playstation doesn’t force Dualsense feature integration for multiplatform games. Bad postThat's not saying much, The Dualsense is the default controller for PS5 so of course they will support it if they plan to release games on the PS5.
That's not saying much, The Dualsense is the default controller for PS5 so of course they will support it if they plan to release games on the PS5.
That's not what supporting the DualSense means lol. They mean features that are exclusive to the controller.That's not saying much, The Dualsense is the default controller for PS5 so of course they will support it if they plan to release games on the PS5.
Thats not what alot ppl was saying when the Dualsense feautures got announced. Alot ppl was expecting that only 1st party studios and some 3rd party would bother implementing dualsense feautures. But alot of 3rd party devs have been implementing dualsense feautures to they games. Mostly the haptic feedback and adaptive triggers.That's not saying much, The Dualsense is the default controller for PS5 so of course they will support it if they plan to release games on the PS5.
You can decrease the vibration intensity both for the haptics and for the triggers. If you feeling the vibrations are too strong, lower them in the controller menu of the console.Needs more options in the games for me. I hate the fact some games cause the controller to vibrate every time your character takes a step. Sometimes the only way to disable it is to turn rumble off altogether. So annoying.
Dual sense is a bit of a mixed bag for me. Sometimes I love it, sometimes I hate it.
So in a game like Control will this eliminate the vibrating everytime I take a step, but keep all other rumble functional?You can decrease the vibration intensity both for the haptics and for the triggers. If you feeling the vibrations are too strong, lower them in the controller menu of the console.
Not sure now, but i think by defaut the vibration are set to the maximum strenght, i lowered them to medium or lowest. Same as the controller light instensity. It also helps save battery.
No, but it will be much less noticeable. You can still feel the steps but is very smooth vibrations. I actually liked the implementation in Control alot.So in a game like Control will this eliminate the vibrating everytime I take a step, but keep all other rumble functional?
Appreciated, but it doesn't look like the option would be beneficial to me as it weakens all rumble or disables it completely. Thanks anyway. I'm not saying it's bad, it just isn't for me.No, but it will be much less noticeable. You can still feel the steps but is very smooth vibrations. I actually liked the implementation in Control alot.
That doesn’t make any sense. Playstation doesn’t force Dualsense feature integration for multiplatform games. Bad post
That's the PS5 controller that comes with the console, right? So how could they not support it, lol.
Shooters without rear paddles, ew. Especially games like doom eternal. Absolutely horrible to play without paddles on a controller IMO.Love the Dualsense. Its my go-to for singleplayer shooters. Doom Eternal and Metro Exodus with the triggers and haptics was awesome.
I love it in single player shooters as well; great feature. I disable it when playing competitive multiplayer though since it would put me at a disadvantage.Love the Dualsense. Its my go-to for singleplayer shooters. Doom Eternal and Metro Exodus with the triggers and haptics was awesome.
Returnal and Ratchet are great uses. The alt fire trigger acts as a secondary button in the L2 R2 FunctionAstrobots still the only good use of it. Its a hindrance in everything else ive played
Nop.uhm... "Support the dualsense" literally means that they at least support the HD rumble feature it has... which is EVERY GAME... that's not hard to support.
by that logic every game on Switch supports the JoyCons... what a dumb thread and tweet
Do you know which PC games?Well nobody has to support the haptics or the triggers but it's now pretty rare that a native app comes out without support for the new features.
Even better is the fact that some games have even started to support them on PC as well.
-has a UK passport apparently...If you don't like the haptics, triggers and other DS features your probably the kind of person that:
- Prefers Ready Salted crisps
- Doesn't season their chicken
- Eats Nandos Lemon and Herb
They just add haptic feedback and/or adaptive triggers to normal stuff like shooting or surfaces, they don't build games around it like Astros Playroom.What do they mean support? They use rumple, haptics, motion control , touch pad, the dpad or all of the above??
What do they mean support? They use rumple, haptics, motion control , touch pad, the dpad or all of the above??
And Vita doesn't support remote play for PS5 at all :/Now we have the weird situation we're the PS5 only supports the DualSense, but remote play with Ps5 only supports Dualshock 4..