Spacecowboy77
Member
Really disappointed he did not address leavers
Not necessarily. It's luck of the draw for if you get cooperative teammates or not. You definitely can't just rely on their raw skill with no communication. You just have to hope for cooperation, or the other team being really bad.But all those others teams also trickle in and get ganged up on.
Which heroes do you play? Do you fill needed roles? Do you ask your teammates to switch if the comp isn't ideal (and politely explain why it isn't ideal)?
Yes, constantly! Especially if you're polite and patient and explain it isn't a slight on their choice or their prowess.
Why a team? Most people around this rank aren't doing more than a duo queue on average on PC. Not to mention completely sidesteps the solo queue issue.If you put together a team of low 30s to queue with, I will gladly play with you.
Every time I attempted to play competitive, even with a friend, and we would win, I would gain virtually no XP, no matter how well we did.
When I lost, I would always lose half a rank, two losses would always drop me a rank. No matter how well I did.
So my rank never got above 51 (my original rank) because of this.
Thank god the coin flip is gone. Lost so many games we should have won because we got the wrong flip and a minute to do something. ugh
You just need to string together consecutive wins. After about 5 wins you're earning half of a rank level for each win. If you keep losing or don't win at least half of your games you start getting hit really hard.
I don't know exactly how it all works but I have noticed that consecutive wins do give half a rank. Consecutive losses also take a lot. My advice is to take advantage of winning streaks and to stop playing if you get 3 losses in a row. The thing is, you are always playing with a certain pool of players at any one time (this is why the same names frequently pop up). If you have a crappy pool today, you should try again the next day.I thought you only have to play games consecutively, not having to win them.
I don't know exactly how it all works but I have noticed that consecutive wins do give half a rank. Consecutive losses also take a lot. My advice is to take advantage of winning streaks and to stop playing if you get 3 losses in a row. The thing is, you are always playing with a certain pool of players at any one time (this is why the same names frequently pop up). If you have a crappy pool today, you should try again the next day.
The system still remembers the three losses when you start it up next time.I don't know exactly how it all works but I have noticed that consecutive wins do give half a rank. Consecutive losses also take a lot. My advice is to take advantage of winning streaks and to stop playing if you get 3 losses in a row. The thing is, you are always playing with a certain pool of players at any one time (this is why the same names frequently pop up). If you have a crappy pool today, you should try again the next day.
This. Blizz can make all the changes they want but if they can't address the issue of people leaving mid-match then it's all for naught.Really disappointed he did not address leavers
I agree there should be a higher penalty for leaving but why is there a point problem? People would just abuse the crap out of a system that gave teams with leavers less penalty for losing.And yet they haven't fixed the points problem when people on your team leave.
It's all about the streaks. With enough consecutive wins/losses, you can gain or drop an entire rank with a single game.
I agree there should be a higher penalty for leaving but why is there a point problem? People would just abuse the crap out of a system that gave teams with leavers less penalty for losing.
Winning match with leaver gives you next to no XP, but losing side gets full penalty of loss currently. No matter if leaver was in winning or loosing side. How that is fair? If you don't give full rewards to winner maybe don't give full penalty to loser?
Is this a real thing or are people just saying this because of the psychological headspace you get into when you're winning/losing? Because if you actually get more rank loss/gain per game with consecutive losses/wins, then FUCKING BULLSHIT WHY DO THEY NEVER FUCKING TELL YOU THIS WHAT THE HELL BLIZZARD. I would be so pissed if it turns out the reason I dropped rank so goddamned quickly is because I had to quit way earlier than I did.
Not true, I've still gotten plenty of XP for finishing a match with a leaver on the opposing team. I'm pretty sure it just re-weighs taking into account the new player distribution.
I've definitely won matches where the opposing team had a quitter, yet myself and my teammates either got close to a normal amount of rank or even a bit more than usual.Huh? I have gotten next to nothing from matches that had quitter. No matter how well or badly I personally performed.
Is this a real thing or are people just saying this because of the psychological headspace you get into when you're winning/losing? Because if you actually get more rank loss/gain per game with consecutive losses/wins, then FUCKING BULLSHIT WHY DO THEY NEVER FUCKING TELL YOU THIS WHAT THE HELL BLIZZARD. I would be so pissed if it turns out the reason I dropped rank so goddamned quickly is because I had to quit way earlier than I did.
Solo queue 50 isn't that bad. 30s and 40s are hell.all good changes imo. hit solo queue 50 hell. it's a nebulous black hole of suffering with just enough hope to keep you trying.
teams refusing to team up, finally get a good game and someone on your team leaves, only for someone to join after the damage has already been done. wanting to spawn kill the attacking team only to easily be thwarted by 1 reaper. now when next season starts and i do my placement matches as a team and get placed in gold-platinum i don't have to worry about falling into the lesser tiers.
Considering i lost like 5 matches in a row today and some of it was thanks to coinflip and the dumbass mechanics of competitive im happy for these changes.
Now we just need to make it so people stop picking hanzo, widow and bastion on offense.
Don't forget the people who play Reaper or Genji all the time regardless of the situation and regardless of whether they are good with the characters! I see a lot more of those than people picking the snipers, to be honest.
Is this a real thing or are people just saying this because of the psychological headspace you get into when you're winning/losing? Because if you actually get more rank loss/gain per game with consecutive losses/wins, then FUCKING BULLSHIT WHY DO THEY NEVER FUCKING TELL YOU THIS WHAT THE HELL BLIZZARD. I would be so pissed if it turns out the reason I dropped rank so goddamned quickly is because I had to quit way earlier than I did.
If you win like five games in a row the game assumes you're probably not in the right spot and starts advancing you faster to get you to where you should be. Vice versa for losses.Is this a real thing or are people just saying this because of the psychological headspace you get into when you're winning/losing? Because if you actually get more rank loss/gain per game with consecutive losses/wins, then FUCKING BULLSHIT WHY DO THEY NEVER FUCKING TELL YOU THIS WHAT THE HELL BLIZZARD. I would be so pissed if it turns out the reason I dropped rank so goddamned quickly is because I had to quit way earlier than I did.
It's definitely a thing. I was on a streak last night and was gaining a rank for every win, whereas before I'd go up a little and it would take 2-3 wins to go up a rank.Is this a real thing or are people just saying this because of the psychological headspace you get into when you're winning/losing? Because if you actually get more rank loss/gain per game with consecutive losses/wins, then FUCKING BULLSHIT WHY DO THEY NEVER FUCKING TELL YOU THIS WHAT THE HELL BLIZZARD. I would be so pissed if it turns out the reason I dropped rank so goddamned quickly is because I had to quit way earlier than I did.
It's not XP, you're not levelling up.If they'd just hand out xp that even some the at considers individual performance id be happier
On console once you hit low 50's you start to get roped in with 40's and it just takes 1 bad match to drop you below. Playing with team I hit 54 and was on pace for 56 had it not been for a couple coin flips. Those dropped me down to 52, did solo queue a week ago and and it was hell. Low was 49 and I managed to salvage a 51... Stopped playing until season 2.Solo queue 50 isn't that bad. 30s and 40s are hell.
All of these changes are for the better.
I'm on console too. Low 40s and 30s is much, much worse than what you experienced.On console once you hit low 50's you start to get roped in with 40's and it just takes 1 bad match to drop you below. Playing with team I hit 54 and was on pace for 56 had it not been for a couple coin flips. Those dropped me down to 52, did solo queue a week ago and and it was hell. Low was 49 and I managed to salvage a 51... Stopped playing until season 2.
Clearly kicking ass on Anubis tied 2-2, 6:40 to take 1st point, and teammate leaves, we cap it but not enough time to take the second point. Finally get a 6th person in but not till enemy team caps 1st point 5v6 couldnt stall long enough. They won in OT. Devastated.I'm on console too. Low 40s and 30s is much, much worse than what you experienced.
It's not XP, you're not levelling up.
This new system is going to fix so many of the misunderstandings the Season 1 system is causing. Can't wait for it, seems better in almost every respect.
Honestly I'm not sure what you were saying in the first post (Seems to be typo or two in there), but I'm guessing you mean that you want them to take into account individual performance more.It's not a semantics issue.
Honestly I'm not sure what you were saying in the first post (Seems to be typo or two in there), but I'm guessing you mean that you want them to take into account individual performance more.
It does in some respects, but at the end of the day this is a team game.
Really disappointed he did not address leavers
Yeah, realistically you can't really do much. Especially because some people leave due to internet dropouts and legitimate disconnects.I'm confused by these posts, a 30 minute suspension is pretty brutal as is, what else can you do besides that?
But yes, I meant to say that I'd appreciate it if they took individual performance into consideration I would be happy.
I'm confused by these posts, a 30 minute suspension is pretty brutal as is, what else can you do besides that?
I've got about 200 comp games played and I don't know that I've experienced an actual rage quitter more than 3 or 4 times. I see people get DC'd and come back like two minutes later, but actual dudes that leave us out to hang, not very often. I usually queue as a party of 2-4 for reference, rarely play solo.
The other day my internet disconnected and I was unable to get back into the game not for lack of trying. Are you suggesting that I should have been hit for a 24 hour ban for that?That's probably why, You're always in a group so you normally get matched with other groups. Solo Q is a whole another animal. Especially once you reach the lower ranks like the Low 50s/40s/30s RQ are rampant.
30 Minutes is nothing to be honest, you can go alt tab and watch a show for 30 minutes. If you legitimately leave a game and don't come back the first offense should be 24 hours. Each occurring offense after that should be double until you are banned for the reminder of the season.
Absolutely idiotic and exactly why such a system is not, and never will be, in place.If it stops others from ragequitting yes.
Really disappointed he did not address leavers
The other day my internet disconnected and I was unable to get back into the game not for lack of trying. Are you suggesting that I should have been hit for a 24 hour ban for that?