mr_bishiuk said:
Clearly the big discrepancy between the 360 and PS3 version of Pure has to be because of the Motorstorm effect.
What I find more interesting is the BIA gap, the percentage 65:35 seems to be getting bigger 360>Ps3, there was a time at the start of the year where the was much closer.
I think it depends on which game title it is. Looking at the 5 latest (i think it is the 5 latest atleast) multiplatform games that were release in the same week on both Xbox 360 and PS3, i can find this info:
- Brothers in Arms: Hell's Highway (65% on Xbox 360, 35% on PS3 =
30% in difference)
- Star Wars: The Force Unleashed (48% on Xbox 360, 30% on PS3 =
18% in difference)
- Mercenaries 2: World In Flames (60% on Xbox 360, 33% on PS3 =
27% in difference)
- Tiger Woods Pga Tour 09 (33% on XB360, 32% on PS3 =
1% in difference)
- Soulcalibur IV (56% on Xbox 360, 44% on PS3 =
12% in difference)
Going back to the begining of the year (from around week 10 to week 1), i can find this info:
- Army Of Two (66% on Xbox 360, 34% on PS3 =
32% in difference)
- Devil May Cry 4 (61% on Xbox 360, 39% on PS3 =
22% in difference)
- Burnout Paradise (53% on Xbox 360, 47% PS3 =
6% in difference)
Note that this is only the info i can find on these games. Like the Lost game was also released on Xbox 360 and PS3 (and PC), but i couldnt find any precentage sales info on that title. Also note that these precentage numbers only counts for the sales the first week when the games were released.