Has anyone here managed to get Ar Tonelico 2 running without it looking glitchy? I'm using GSdx 890 SSE41, with Direct 3D 9 Hardware and Blend tff interlacing. I've tried changing the config around (from 9 to 10, from hardware to software, no interlacing), but I can't seem to fix the bugs. The opening logo/loading screens are horizontally off (the "ends" of the screen are in the middle instead, so that the image is chopped in half), the options screen has a similar glitch, except that it's only the colors that are off in one half of the screen, and weird lines appear once I start a new game (boxes around the heads of the character portraits, horizontal lines appearing a couple of inches below dialog boxes). The ZeroGS plugin doesn't fix the glitches and adds static/scrambled backgrounds.
I have an Intel i7 860 and 5770.