One thing I love about this game is how little flattery is important, yeah.
Again, Ryuji/Ann are great. They just roll with you trolling them all the time. I love making Ryuji get lost in his metaphors and call me stupid. A lot.
I love making Iwai laugh at me and think I'm a crazy gun fiend who is blind to how much danger he's got me in.
I like that Makoto isn't looking for me to condone her every activity and is indeed self-reflective on how nosy she is. Unlike the ones above, you don't get music notes here but don't think you do the other way either.
You can be indelicate too, like calling Hifumi's mom scary--after just seeing her for the first time-- instead of finding a nicer way to put it and get music notes.
Tae is sometimes irritated, sometimes charmed by praise.
Sojiro is usually just looking for competence/interest in his craft.
You get music notes for rejecting Kawakami.
Etc.
The support links are pretty good in this one. And with the demon talking too...the game is pretty fun to talk in.
I also feel that the text logs are more pointed. I've gotten people to disagree with me pointedly when I sped read through it and said something a bit dumb by auto-clicking through.
I'm convinced Haru is the "anything" girl. No matter what I picked in her scenes, it seemed like I would always get like three 3-point responses from her each event. There was once she didn't react positively immediately, and I was surprised, then she thought about it a little, and somehow spun what I said into a positive and I got 3 points out of it anyway. Weeeeeeirdo.
Yeah. I get she is late game but I just sort of sped through that link without ever having to figure out what she'd like and how to approach her. I mean, I don't tend to calculate much because I prefer to say what I want to say but usually I get a rapport I like with the character and it works. With her I just didn't think or get into it. IDK. Didn't work for me personally.
...
Also, did Makoto up to 9 again and I still think the link is alright. 4 and 7 iirc are the standouts when you actually get her to talk about her dad and her sister. But I think a) some of the host conversations are informative, fun, or interesting, b) some are not, and c) Makoto's reserved stance and refusal to cash out on the faux dating premise do make the s link less romantic and I can sort of get why people seeking affection from her were a bit burned. IDK. Personally, I think there are enough hints in the main game and while I think the support could use both more hints and more sister/father time...I think that it is an okay s link. Not great, but...not trash tier or anything like that.
Seen in the context of her repeatedly seeking particularly you out and seeing you as a catalyst for self-creation and for reconnecting with her sense of justice and becoming a just person, in both the main story and in the s link makes it obvious and believable enough when she gets awkwardly passionate and then self-controlled and very not lovey dovey when you are dating her.
But I get having the same reaction as the host
. I just don't have it myself.
IDK she does also do things like commit you to being her boyfriend behind your back, just like she got your number out of Sojiro. That does seem a loss of control and she does seem very indirect about putting herself with you.